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Side by Side Diff: content/browser/android/overscroll_refresh.cc

Issue 1419123002: android: move overscroll effects to ui/ (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: fix exports for component build Created 5 years, 2 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #include "content/browser/android/overscroll_refresh.h"
6
7 #include "base/logging.h"
8
9 namespace content {
10 namespace {
11
12 // Experimentally determined constant used to allow activation even if touch
13 // release results in a small upward fling (quite common during a slow scroll).
14 const float kMinFlingVelocityForActivation = -500.f;
15
16 } // namespace
17
18 OverscrollRefresh::OverscrollRefresh(OverscrollRefreshHandler* handler)
19 : scrolled_to_top_(true),
20 overflow_y_hidden_(false),
21 scroll_consumption_state_(DISABLED),
22 handler_(handler) {
23 DCHECK(handler);
24 }
25
26 OverscrollRefresh::~OverscrollRefresh() {
27 }
28
29 void OverscrollRefresh::Reset() {
30 scroll_consumption_state_ = DISABLED;
31 handler_->PullReset();
32 }
33
34 void OverscrollRefresh::OnScrollBegin() {
35 ReleaseWithoutActivation();
36 if (scrolled_to_top_ && !overflow_y_hidden_)
37 scroll_consumption_state_ = AWAITING_SCROLL_UPDATE_ACK;
38 }
39
40 void OverscrollRefresh::OnScrollEnd(const gfx::Vector2dF& scroll_velocity) {
41 bool allow_activation = scroll_velocity.y() > kMinFlingVelocityForActivation;
42 Release(allow_activation);
43 }
44
45 void OverscrollRefresh::OnScrollUpdateAck(bool was_consumed) {
46 if (scroll_consumption_state_ != AWAITING_SCROLL_UPDATE_ACK)
47 return;
48
49 if (was_consumed) {
50 scroll_consumption_state_ = DISABLED;
51 return;
52 }
53
54 scroll_consumption_state_ = handler_->PullStart() ? ENABLED : DISABLED;
55 }
56
57 bool OverscrollRefresh::WillHandleScrollUpdate(
58 const gfx::Vector2dF& scroll_delta) {
59 switch (scroll_consumption_state_) {
60 case DISABLED:
61 return false;
62
63 case AWAITING_SCROLL_UPDATE_ACK:
64 // If the initial scroll motion is downward, never allow activation.
65 if (scroll_delta.y() <= 0)
66 scroll_consumption_state_ = DISABLED;
67 return false;
68
69 case ENABLED:
70 handler_->PullUpdate(scroll_delta.y());
71 return true;
72 }
73
74 NOTREACHED() << "Invalid overscroll state: " << scroll_consumption_state_;
75 return false;
76 }
77
78 void OverscrollRefresh::ReleaseWithoutActivation() {
79 bool allow_activation = false;
80 Release(allow_activation);
81 }
82
83 bool OverscrollRefresh::IsActive() const {
84 return scroll_consumption_state_ == ENABLED;
85 }
86
87 bool OverscrollRefresh::IsAwaitingScrollUpdateAck() const {
88 return scroll_consumption_state_ == AWAITING_SCROLL_UPDATE_ACK;
89 }
90
91 void OverscrollRefresh::OnFrameUpdated(
92 const gfx::Vector2dF& content_scroll_offset,
93 bool root_overflow_y_hidden) {
94 scrolled_to_top_ = content_scroll_offset.y() == 0;
95 overflow_y_hidden_ = root_overflow_y_hidden;
96 }
97
98 void OverscrollRefresh::Release(bool allow_refresh) {
99 if (scroll_consumption_state_ == ENABLED)
100 handler_->PullRelease(allow_refresh);
101 scroll_consumption_state_ = DISABLED;
102 }
103
104 } // namespace content
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