| OLD | NEW |
| (Empty) |
| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #include "content/browser/android/edge_effect_l.h" | |
| 6 | |
| 7 #include "cc/layers/ui_resource_layer.h" | |
| 8 #include "content/browser/android/animation_utils.h" | |
| 9 #include "content/public/browser/android/compositor.h" | |
| 10 #include "ui/android/resources/resource_manager.h" | |
| 11 #include "ui/android/resources/system_ui_resource_type.h" | |
| 12 #include "ui/gfx/geometry/rect_f.h" | |
| 13 #include "ui/gfx/geometry/size_conversions.h" | |
| 14 | |
| 15 namespace content { | |
| 16 | |
| 17 namespace { | |
| 18 | |
| 19 // Time it will take the effect to fully recede in ms | |
| 20 const int kRecedeTimeMs = 600; | |
| 21 | |
| 22 // Time it will take before a pulled glow begins receding in ms | |
| 23 const int kPullTimeMs = 167; | |
| 24 | |
| 25 // Time it will take for a pulled glow to decay to partial strength before | |
| 26 // release | |
| 27 const int kPullDecayTimeMs = 2000; | |
| 28 | |
| 29 const float kMaxAlpha = 0.5f; | |
| 30 | |
| 31 const float kPullGlowBegin = 0.f; | |
| 32 | |
| 33 // Min/max velocity that will be absorbed | |
| 34 const float kMinVelocity = 100.f; | |
| 35 const float kMaxVelocity = 10000.f; | |
| 36 | |
| 37 const float kEpsilon = 0.001f; | |
| 38 | |
| 39 const float kSin = 0.5f; // sin(PI / 6) | |
| 40 const float kCos = 0.866f; // cos(PI / 6); | |
| 41 | |
| 42 // How much dragging should effect the height of the glow image. | |
| 43 // Number determined by user testing. | |
| 44 const float kPullDistanceAlphaGlowFactor = 0.8f; | |
| 45 | |
| 46 const int kVelocityGlowFactor = 6; | |
| 47 | |
| 48 const ui::SystemUIResourceType kResourceId = ui::OVERSCROLL_GLOW_L; | |
| 49 | |
| 50 } // namespace | |
| 51 | |
| 52 EdgeEffectL::EdgeEffectL(ui::ResourceManager* resource_manager) | |
| 53 : resource_manager_(resource_manager), | |
| 54 glow_(cc::UIResourceLayer::Create(Compositor::LayerSettings())), | |
| 55 glow_alpha_(0), | |
| 56 glow_scale_y_(0), | |
| 57 glow_alpha_start_(0), | |
| 58 glow_alpha_finish_(0), | |
| 59 glow_scale_y_start_(0), | |
| 60 glow_scale_y_finish_(0), | |
| 61 displacement_(0.5f), | |
| 62 target_displacement_(0.5f), | |
| 63 state_(STATE_IDLE), | |
| 64 pull_distance_(0) { | |
| 65 // Prevent the provided layers from drawing until the effect is activated. | |
| 66 glow_->SetIsDrawable(false); | |
| 67 } | |
| 68 | |
| 69 EdgeEffectL::~EdgeEffectL() { | |
| 70 glow_->RemoveFromParent(); | |
| 71 } | |
| 72 | |
| 73 bool EdgeEffectL::IsFinished() const { | |
| 74 return state_ == STATE_IDLE; | |
| 75 } | |
| 76 | |
| 77 void EdgeEffectL::Finish() { | |
| 78 glow_->SetIsDrawable(false); | |
| 79 pull_distance_ = 0; | |
| 80 state_ = STATE_IDLE; | |
| 81 } | |
| 82 | |
| 83 void EdgeEffectL::Pull(base::TimeTicks current_time, | |
| 84 float delta_distance, | |
| 85 float displacement) { | |
| 86 target_displacement_ = displacement; | |
| 87 if (state_ == STATE_PULL_DECAY && current_time - start_time_ < duration_) { | |
| 88 return; | |
| 89 } | |
| 90 if (state_ != STATE_PULL) { | |
| 91 glow_scale_y_ = std::max(kPullGlowBegin, glow_scale_y_); | |
| 92 } | |
| 93 state_ = STATE_PULL; | |
| 94 | |
| 95 start_time_ = current_time; | |
| 96 duration_ = base::TimeDelta::FromMilliseconds(kPullTimeMs); | |
| 97 | |
| 98 float abs_delta_distance = std::abs(delta_distance); | |
| 99 pull_distance_ += delta_distance; | |
| 100 | |
| 101 glow_alpha_ = glow_alpha_start_ = std::min( | |
| 102 kMaxAlpha, | |
| 103 glow_alpha_ + (abs_delta_distance * kPullDistanceAlphaGlowFactor)); | |
| 104 | |
| 105 if (pull_distance_ == 0) { | |
| 106 glow_scale_y_ = glow_scale_y_start_ = 0; | |
| 107 } else { | |
| 108 float scale = 1.f - | |
| 109 1.f / std::sqrt(std::abs(pull_distance_) * bounds_.height()) - | |
| 110 0.3f; | |
| 111 glow_scale_y_ = glow_scale_y_start_ = std::max(0.f, scale) / 0.7f; | |
| 112 } | |
| 113 | |
| 114 glow_alpha_finish_ = glow_alpha_; | |
| 115 glow_scale_y_finish_ = glow_scale_y_; | |
| 116 } | |
| 117 | |
| 118 void EdgeEffectL::Release(base::TimeTicks current_time) { | |
| 119 pull_distance_ = 0; | |
| 120 | |
| 121 if (state_ != STATE_PULL && state_ != STATE_PULL_DECAY) | |
| 122 return; | |
| 123 | |
| 124 state_ = STATE_RECEDE; | |
| 125 glow_alpha_start_ = glow_alpha_; | |
| 126 glow_scale_y_start_ = glow_scale_y_; | |
| 127 | |
| 128 glow_alpha_finish_ = 0.f; | |
| 129 glow_scale_y_finish_ = 0.f; | |
| 130 | |
| 131 start_time_ = current_time; | |
| 132 duration_ = base::TimeDelta::FromMilliseconds(kRecedeTimeMs); | |
| 133 } | |
| 134 | |
| 135 void EdgeEffectL::Absorb(base::TimeTicks current_time, float velocity) { | |
| 136 state_ = STATE_ABSORB; | |
| 137 | |
| 138 velocity = Clamp(std::abs(velocity), kMinVelocity, kMaxVelocity); | |
| 139 | |
| 140 start_time_ = current_time; | |
| 141 // This should never be less than 1 millisecond. | |
| 142 duration_ = base::TimeDelta::FromMilliseconds(0.15f + (velocity * 0.02f)); | |
| 143 | |
| 144 // The glow depends more on the velocity, and therefore starts out | |
| 145 // nearly invisible. | |
| 146 glow_alpha_start_ = 0.3f; | |
| 147 glow_scale_y_start_ = std::max(glow_scale_y_, 0.f); | |
| 148 | |
| 149 // Growth for the size of the glow should be quadratic to properly respond | |
| 150 // to a user's scrolling speed. The faster the scrolling speed, the more | |
| 151 // intense the effect should be for both the size and the saturation. | |
| 152 glow_scale_y_finish_ = | |
| 153 std::min(0.025f + (velocity * (velocity / 100) * 0.00015f) / 2.f, 1.f); | |
| 154 // Alpha should change for the glow as well as size. | |
| 155 glow_alpha_finish_ = Clamp( | |
| 156 glow_alpha_start_, velocity * kVelocityGlowFactor * .00001f, kMaxAlpha); | |
| 157 target_displacement_ = 0.5; | |
| 158 } | |
| 159 | |
| 160 bool EdgeEffectL::Update(base::TimeTicks current_time) { | |
| 161 if (IsFinished()) | |
| 162 return false; | |
| 163 | |
| 164 const double dt = (current_time - start_time_).InMilliseconds(); | |
| 165 const double t = std::min(dt / duration_.InMilliseconds(), 1.); | |
| 166 const float interp = static_cast<float>(Damp(t, 1.)); | |
| 167 | |
| 168 glow_alpha_ = Lerp(glow_alpha_start_, glow_alpha_finish_, interp); | |
| 169 glow_scale_y_ = Lerp(glow_scale_y_start_, glow_scale_y_finish_, interp); | |
| 170 displacement_ = (displacement_ + target_displacement_) / 2.f; | |
| 171 | |
| 172 if (t >= 1.f - kEpsilon) { | |
| 173 switch (state_) { | |
| 174 case STATE_ABSORB: | |
| 175 state_ = STATE_RECEDE; | |
| 176 start_time_ = current_time; | |
| 177 duration_ = base::TimeDelta::FromMilliseconds(kRecedeTimeMs); | |
| 178 | |
| 179 glow_alpha_start_ = glow_alpha_; | |
| 180 glow_scale_y_start_ = glow_scale_y_; | |
| 181 | |
| 182 glow_alpha_finish_ = 0.f; | |
| 183 glow_scale_y_finish_ = 0.f; | |
| 184 break; | |
| 185 case STATE_PULL: | |
| 186 state_ = STATE_PULL_DECAY; | |
| 187 start_time_ = current_time; | |
| 188 duration_ = base::TimeDelta::FromMilliseconds(kPullDecayTimeMs); | |
| 189 | |
| 190 glow_alpha_start_ = glow_alpha_; | |
| 191 glow_scale_y_start_ = glow_scale_y_; | |
| 192 | |
| 193 // After pull, the glow should fade to nothing. | |
| 194 glow_alpha_finish_ = 0.f; | |
| 195 glow_scale_y_finish_ = 0.f; | |
| 196 break; | |
| 197 case STATE_PULL_DECAY: | |
| 198 state_ = STATE_RECEDE; | |
| 199 break; | |
| 200 case STATE_RECEDE: | |
| 201 Finish(); | |
| 202 break; | |
| 203 default: | |
| 204 break; | |
| 205 } | |
| 206 } | |
| 207 | |
| 208 bool one_last_frame = false; | |
| 209 if (state_ == STATE_RECEDE && glow_scale_y_ <= 0) { | |
| 210 Finish(); | |
| 211 one_last_frame = true; | |
| 212 } | |
| 213 | |
| 214 return !IsFinished() || one_last_frame; | |
| 215 } | |
| 216 | |
| 217 float EdgeEffectL::GetAlpha() const { | |
| 218 return IsFinished() ? 0.f : glow_alpha_; | |
| 219 } | |
| 220 | |
| 221 void EdgeEffectL::ApplyToLayers(Edge edge, | |
| 222 const gfx::SizeF& viewport_size, | |
| 223 float offset) { | |
| 224 if (IsFinished()) | |
| 225 return; | |
| 226 | |
| 227 // An empty viewport, while meaningless, is also relatively harmless, and will | |
| 228 // simply prevent any drawing of the layers. | |
| 229 if (viewport_size.IsEmpty()) { | |
| 230 glow_->SetIsDrawable(false); | |
| 231 return; | |
| 232 } | |
| 233 | |
| 234 gfx::SizeF size = ComputeOrientedSize(edge, viewport_size); | |
| 235 const float r = size.width() * 0.75f / kSin; | |
| 236 const float y = kCos * r; | |
| 237 const float h = r - y; | |
| 238 const float o_r = size.height() * 0.75f / kSin; | |
| 239 const float o_y = kCos * o_r; | |
| 240 const float o_h = o_r - o_y; | |
| 241 const float base_glow_scale = h > 0.f ? std::min(o_h / h, 1.f) : 1.f; | |
| 242 bounds_ = gfx::Size(size.width(), (int)std::min(size.height(), h)); | |
| 243 gfx::Size image_bounds( | |
| 244 r, std::min(1.f, glow_scale_y_) * base_glow_scale * bounds_.height()); | |
| 245 | |
| 246 // Compute the displaced image rect. This includes both the horizontal | |
| 247 // offset from the |displacement_| factor, as well as the vertical edge offset | |
| 248 // provided by the method call. | |
| 249 const float displacement = Clamp(displacement_, 0.f, 1.f) - 0.5f; | |
| 250 const float displacement_offset_x = bounds_.width() * displacement * 0.5f; | |
| 251 const float image_offset_x = (bounds_.width() - image_bounds.width()) * 0.5f; | |
| 252 gfx::RectF image_rect = gfx::RectF(gfx::SizeF(image_bounds)); | |
| 253 image_rect.Offset(image_offset_x - displacement_offset_x, -std::abs(offset)); | |
| 254 | |
| 255 // Clip the image rect against the viewport. If either rect is empty there's | |
| 256 // no need to draw anything further. | |
| 257 gfx::RectF clipped_rect(size.width(), size.height()); | |
| 258 clipped_rect.Intersect(image_rect); | |
| 259 if (clipped_rect.IsEmpty() || image_rect.IsEmpty()) { | |
| 260 glow_->SetIsDrawable(false); | |
| 261 return; | |
| 262 } | |
| 263 | |
| 264 // Compute the logical UV coordinates of the clipped rect relative to the | |
| 265 // displaced image rect. | |
| 266 gfx::PointF clipped_top_left = clipped_rect.origin(); | |
| 267 gfx::PointF clipped_bottom_right = clipped_rect.bottom_right(); | |
| 268 gfx::PointF uv_top_left( | |
| 269 (clipped_top_left.x() - image_rect.x()) / image_rect.width(), | |
| 270 (clipped_top_left.y() - image_rect.y()) / image_rect.height()); | |
| 271 gfx::PointF uv_bottom_right( | |
| 272 (clipped_bottom_right.x() - image_rect.x()) / image_rect.width(), | |
| 273 (clipped_bottom_right.y() - image_rect.y()) / image_rect.height()); | |
| 274 glow_->SetUV(uv_top_left, uv_bottom_right); | |
| 275 | |
| 276 // There's no need to use the provided |offset| when computing the transform; | |
| 277 // the offset is built in to the computed UV coordinates. | |
| 278 glow_->SetTransform(ComputeTransform(edge, viewport_size, 0)); | |
| 279 | |
| 280 glow_->SetIsDrawable(true); | |
| 281 glow_->SetUIResourceId(resource_manager_->GetUIResourceId( | |
| 282 ui::ANDROID_RESOURCE_TYPE_SYSTEM, kResourceId)); | |
| 283 glow_->SetTransformOrigin(gfx::Point3F(bounds_.width() * 0.5f, 0, 0)); | |
| 284 glow_->SetBounds(gfx::ToRoundedSize(clipped_rect.size())); | |
| 285 glow_->SetContentsOpaque(false); | |
| 286 glow_->SetOpacity(Clamp(glow_alpha_, 0.f, 1.f)); | |
| 287 } | |
| 288 | |
| 289 void EdgeEffectL::SetParent(cc::Layer* parent) { | |
| 290 if (glow_->parent() != parent) | |
| 291 parent->AddChild(glow_); | |
| 292 } | |
| 293 | |
| 294 // static | |
| 295 void EdgeEffectL::PreloadResources(ui::ResourceManager* resource_manager) { | |
| 296 DCHECK(resource_manager); | |
| 297 resource_manager->PreloadResource(ui::ANDROID_RESOURCE_TYPE_SYSTEM, | |
| 298 kResourceId); | |
| 299 } | |
| 300 | |
| 301 } // namespace content | |
| OLD | NEW |