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1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #include "content/browser/android/edge_effect.h" | |
6 | |
7 #include "cc/layers/layer.h" | |
8 #include "cc/layers/ui_resource_layer.h" | |
9 #include "content/browser/android/animation_utils.h" | |
10 #include "content/public/browser/android/compositor.h" | |
11 #include "ui/android/resources/resource_manager.h" | |
12 #include "ui/android/resources/system_ui_resource_type.h" | |
13 | |
14 namespace content { | |
15 | |
16 namespace { | |
17 | |
18 const ui::SystemUIResourceType kEdgeResourceId = ui::OVERSCROLL_EDGE; | |
19 const ui::SystemUIResourceType kGlowResourceId = ui::OVERSCROLL_GLOW; | |
20 | |
21 // Time it will take the effect to fully recede in ms | |
22 const int kRecedeTimeMs = 1000; | |
23 | |
24 // Time it will take before a pulled glow begins receding in ms | |
25 const int kPullTimeMs = 167; | |
26 | |
27 // Time it will take in ms for a pulled glow to decay before release | |
28 const int kPullDecayTimeMs = 1000; | |
29 | |
30 const float kMaxAlpha = 1.f; | |
31 const float kHeldEdgeScaleY = .5f; | |
32 | |
33 const float kMaxGlowHeight = 4.f; | |
34 | |
35 const float kPullGlowBegin = 1.f; | |
36 const float kPullEdgeBegin = 0.6f; | |
37 | |
38 // Min/max velocity that will be absorbed | |
39 const float kMinVelocity = 100.f; | |
40 const float kMaxVelocity = 10000.f; | |
41 | |
42 const float kEpsilon = 0.001f; | |
43 | |
44 const float kGlowHeightWidthRatio = 0.25f; | |
45 | |
46 // How much dragging should effect the height of the edge image. | |
47 // Number determined by user testing. | |
48 const int kPullDistanceEdgeFactor = 7; | |
49 | |
50 // How much dragging should effect the height of the glow image. | |
51 // Number determined by user testing. | |
52 const int kPullDistanceGlowFactor = 7; | |
53 const float kPullDistanceAlphaGlowFactor = 1.1f; | |
54 | |
55 const int kVelocityEdgeFactor = 8; | |
56 const int kVelocityGlowFactor = 12; | |
57 | |
58 const float kEdgeHeightAtMdpi = 12.f; | |
59 const float kGlowHeightAtMdpi = 128.f; | |
60 | |
61 } // namespace | |
62 | |
63 class EdgeEffect::EffectLayer { | |
64 public: | |
65 EffectLayer(ui::SystemUIResourceType resource_type, | |
66 ui::ResourceManager* resource_manager) | |
67 : ui_resource_layer_( | |
68 cc::UIResourceLayer::Create(Compositor::LayerSettings())), | |
69 resource_type_(resource_type), | |
70 resource_manager_(resource_manager) {} | |
71 | |
72 ~EffectLayer() { ui_resource_layer_->RemoveFromParent(); } | |
73 | |
74 void SetParent(cc::Layer* parent) { | |
75 if (ui_resource_layer_->parent() != parent) | |
76 parent->AddChild(ui_resource_layer_); | |
77 } | |
78 | |
79 void Disable() { ui_resource_layer_->SetIsDrawable(false); } | |
80 | |
81 void Update(const gfx::Size& size, | |
82 const gfx::Transform& transform, | |
83 float opacity) { | |
84 ui_resource_layer_->SetUIResourceId(resource_manager_->GetUIResourceId( | |
85 ui::ANDROID_RESOURCE_TYPE_SYSTEM, resource_type_)); | |
86 ui_resource_layer_->SetIsDrawable(true); | |
87 ui_resource_layer_->SetTransformOrigin( | |
88 gfx::Point3F(size.width() * 0.5f, 0, 0)); | |
89 ui_resource_layer_->SetTransform(transform); | |
90 ui_resource_layer_->SetBounds(size); | |
91 ui_resource_layer_->SetOpacity(Clamp(opacity, 0.f, 1.f)); | |
92 } | |
93 | |
94 scoped_refptr<cc::UIResourceLayer> ui_resource_layer_; | |
95 ui::SystemUIResourceType resource_type_; | |
96 ui::ResourceManager* resource_manager_; | |
97 | |
98 DISALLOW_COPY_AND_ASSIGN(EffectLayer); | |
99 }; | |
100 | |
101 EdgeEffect::EdgeEffect(ui::ResourceManager* resource_manager, | |
102 float device_scale_factor) | |
103 : edge_(new EffectLayer(kEdgeResourceId, resource_manager)), | |
104 glow_(new EffectLayer(kGlowResourceId, resource_manager)), | |
105 base_edge_height_(kEdgeHeightAtMdpi * device_scale_factor), | |
106 base_glow_height_(kGlowHeightAtMdpi * device_scale_factor), | |
107 edge_alpha_(0), | |
108 edge_scale_y_(0), | |
109 glow_alpha_(0), | |
110 glow_scale_y_(0), | |
111 edge_alpha_start_(0), | |
112 edge_alpha_finish_(0), | |
113 edge_scale_y_start_(0), | |
114 edge_scale_y_finish_(0), | |
115 glow_alpha_start_(0), | |
116 glow_alpha_finish_(0), | |
117 glow_scale_y_start_(0), | |
118 glow_scale_y_finish_(0), | |
119 state_(STATE_IDLE), | |
120 pull_distance_(0) { | |
121 } | |
122 | |
123 EdgeEffect::~EdgeEffect() { | |
124 } | |
125 | |
126 bool EdgeEffect::IsFinished() const { | |
127 return state_ == STATE_IDLE; | |
128 } | |
129 | |
130 void EdgeEffect::Finish() { | |
131 edge_->Disable(); | |
132 glow_->Disable(); | |
133 pull_distance_ = 0; | |
134 state_ = STATE_IDLE; | |
135 } | |
136 | |
137 void EdgeEffect::Pull(base::TimeTicks current_time, | |
138 float delta_distance, | |
139 float displacement) { | |
140 if (state_ == STATE_PULL_DECAY && current_time - start_time_ < duration_) { | |
141 return; | |
142 } | |
143 if (state_ != STATE_PULL) { | |
144 glow_scale_y_ = kPullGlowBegin; | |
145 } | |
146 state_ = STATE_PULL; | |
147 | |
148 start_time_ = current_time; | |
149 duration_ = base::TimeDelta::FromMilliseconds(kPullTimeMs); | |
150 | |
151 float abs_delta_distance = std::abs(delta_distance); | |
152 pull_distance_ += delta_distance; | |
153 float distance = std::abs(pull_distance_); | |
154 | |
155 edge_alpha_ = edge_alpha_start_ = Clamp(distance, kPullEdgeBegin, kMaxAlpha); | |
156 edge_scale_y_ = edge_scale_y_start_ = | |
157 Clamp(distance * kPullDistanceEdgeFactor, kHeldEdgeScaleY, 1.f); | |
158 | |
159 glow_alpha_ = glow_alpha_start_ = | |
160 std::min(kMaxAlpha, | |
161 glow_alpha_ + abs_delta_distance * kPullDistanceAlphaGlowFactor); | |
162 | |
163 float glow_change = abs_delta_distance; | |
164 if (delta_distance > 0 && pull_distance_ < 0) | |
165 glow_change = -glow_change; | |
166 if (pull_distance_ == 0) | |
167 glow_scale_y_ = 0; | |
168 | |
169 // Do not allow glow to get larger than kMaxGlowHeight. | |
170 glow_scale_y_ = glow_scale_y_start_ = | |
171 Clamp(glow_scale_y_ + glow_change * kPullDistanceGlowFactor, | |
172 0.f, | |
173 kMaxGlowHeight); | |
174 | |
175 edge_alpha_finish_ = edge_alpha_; | |
176 edge_scale_y_finish_ = edge_scale_y_; | |
177 glow_alpha_finish_ = glow_alpha_; | |
178 glow_scale_y_finish_ = glow_scale_y_; | |
179 } | |
180 | |
181 void EdgeEffect::Release(base::TimeTicks current_time) { | |
182 pull_distance_ = 0; | |
183 | |
184 if (state_ != STATE_PULL && state_ != STATE_PULL_DECAY) | |
185 return; | |
186 | |
187 state_ = STATE_RECEDE; | |
188 edge_alpha_start_ = edge_alpha_; | |
189 edge_scale_y_start_ = edge_scale_y_; | |
190 glow_alpha_start_ = glow_alpha_; | |
191 glow_scale_y_start_ = glow_scale_y_; | |
192 | |
193 edge_alpha_finish_ = 0.f; | |
194 edge_scale_y_finish_ = 0.f; | |
195 glow_alpha_finish_ = 0.f; | |
196 glow_scale_y_finish_ = 0.f; | |
197 | |
198 start_time_ = current_time; | |
199 duration_ = base::TimeDelta::FromMilliseconds(kRecedeTimeMs); | |
200 } | |
201 | |
202 void EdgeEffect::Absorb(base::TimeTicks current_time, float velocity) { | |
203 state_ = STATE_ABSORB; | |
204 velocity = Clamp(std::abs(velocity), kMinVelocity, kMaxVelocity); | |
205 | |
206 start_time_ = current_time; | |
207 // This should never be less than 1 millisecond. | |
208 duration_ = base::TimeDelta::FromMilliseconds(0.15f + (velocity * 0.02f)); | |
209 | |
210 // The edge should always be at least partially visible, regardless | |
211 // of velocity. | |
212 edge_alpha_start_ = 0.f; | |
213 edge_scale_y_ = edge_scale_y_start_ = 0.f; | |
214 // The glow depends more on the velocity, and therefore starts out | |
215 // nearly invisible. | |
216 glow_alpha_start_ = 0.3f; | |
217 glow_scale_y_start_ = 0.f; | |
218 | |
219 // Factor the velocity by 8. Testing on device shows this works best to | |
220 // reflect the strength of the user's scrolling. | |
221 edge_alpha_finish_ = Clamp(velocity * kVelocityEdgeFactor, 0.f, 1.f); | |
222 // Edge should never get larger than the size of its asset. | |
223 edge_scale_y_finish_ = | |
224 Clamp(velocity * kVelocityEdgeFactor, kHeldEdgeScaleY, 1.f); | |
225 | |
226 // Growth for the size of the glow should be quadratic to properly | |
227 // respond | |
228 // to a user's scrolling speed. The faster the scrolling speed, the more | |
229 // intense the effect should be for both the size and the saturation. | |
230 glow_scale_y_finish_ = | |
231 std::min(0.025f + (velocity * (velocity / 100) * 0.00015f), 1.75f); | |
232 // Alpha should change for the glow as well as size. | |
233 glow_alpha_finish_ = Clamp( | |
234 glow_alpha_start_, velocity * kVelocityGlowFactor * .00001f, kMaxAlpha); | |
235 } | |
236 | |
237 bool EdgeEffect::Update(base::TimeTicks current_time) { | |
238 if (IsFinished()) | |
239 return false; | |
240 | |
241 const double dt = (current_time - start_time_).InMilliseconds(); | |
242 const double t = std::min(dt / duration_.InMilliseconds(), 1.); | |
243 const float interp = static_cast<float>(Damp(t, 1.)); | |
244 | |
245 edge_alpha_ = Lerp(edge_alpha_start_, edge_alpha_finish_, interp); | |
246 edge_scale_y_ = Lerp(edge_scale_y_start_, edge_scale_y_finish_, interp); | |
247 glow_alpha_ = Lerp(glow_alpha_start_, glow_alpha_finish_, interp); | |
248 glow_scale_y_ = Lerp(glow_scale_y_start_, glow_scale_y_finish_, interp); | |
249 | |
250 if (t >= 1.f - kEpsilon) { | |
251 switch (state_) { | |
252 case STATE_ABSORB: | |
253 state_ = STATE_RECEDE; | |
254 start_time_ = current_time; | |
255 duration_ = base::TimeDelta::FromMilliseconds(kRecedeTimeMs); | |
256 | |
257 edge_alpha_start_ = edge_alpha_; | |
258 edge_scale_y_start_ = edge_scale_y_; | |
259 glow_alpha_start_ = glow_alpha_; | |
260 glow_scale_y_start_ = glow_scale_y_; | |
261 | |
262 // After absorb, the glow and edge should fade to nothing. | |
263 edge_alpha_finish_ = 0.f; | |
264 edge_scale_y_finish_ = 0.f; | |
265 glow_alpha_finish_ = 0.f; | |
266 glow_scale_y_finish_ = 0.f; | |
267 break; | |
268 case STATE_PULL: | |
269 state_ = STATE_PULL_DECAY; | |
270 start_time_ = current_time; | |
271 duration_ = base::TimeDelta::FromMilliseconds(kPullDecayTimeMs); | |
272 | |
273 edge_alpha_start_ = edge_alpha_; | |
274 edge_scale_y_start_ = edge_scale_y_; | |
275 glow_alpha_start_ = glow_alpha_; | |
276 glow_scale_y_start_ = glow_scale_y_; | |
277 | |
278 // After pull, the glow and edge should fade to nothing. | |
279 edge_alpha_finish_ = 0.f; | |
280 edge_scale_y_finish_ = 0.f; | |
281 glow_alpha_finish_ = 0.f; | |
282 glow_scale_y_finish_ = 0.f; | |
283 break; | |
284 case STATE_PULL_DECAY: { | |
285 // When receding, we want edge to decrease more slowly | |
286 // than the glow. | |
287 const float factor = | |
288 glow_scale_y_finish_ | |
289 ? 1 / (glow_scale_y_finish_ * glow_scale_y_finish_) | |
290 : std::numeric_limits<float>::max(); | |
291 edge_scale_y_ = | |
292 edge_scale_y_start_ + | |
293 (edge_scale_y_finish_ - edge_scale_y_start_) * interp * factor; | |
294 state_ = STATE_RECEDE; | |
295 } break; | |
296 case STATE_RECEDE: | |
297 Finish(); | |
298 break; | |
299 default: | |
300 break; | |
301 } | |
302 } | |
303 | |
304 if (state_ == STATE_RECEDE && glow_scale_y_ <= 0 && edge_scale_y_ <= 0) | |
305 Finish(); | |
306 | |
307 return !IsFinished(); | |
308 } | |
309 | |
310 float EdgeEffect::GetAlpha() const { | |
311 return IsFinished() ? 0.f : std::max(glow_alpha_, edge_alpha_); | |
312 } | |
313 | |
314 void EdgeEffect::ApplyToLayers(Edge edge, | |
315 const gfx::SizeF& viewport_size, | |
316 float offset) { | |
317 if (IsFinished()) | |
318 return; | |
319 | |
320 // An empty window size, while meaningless, is also relatively harmless, and | |
321 // will simply prevent any drawing of the layers. | |
322 if (viewport_size.IsEmpty()) { | |
323 edge_->Disable(); | |
324 glow_->Disable(); | |
325 return; | |
326 } | |
327 | |
328 gfx::SizeF size = ComputeOrientedSize(edge, viewport_size); | |
329 gfx::Transform transform = ComputeTransform(edge, viewport_size, offset); | |
330 | |
331 // Glow | |
332 const int scaled_glow_height = static_cast<int>( | |
333 std::min(base_glow_height_ * glow_scale_y_ * kGlowHeightWidthRatio * 0.6f, | |
334 base_glow_height_ * kMaxGlowHeight) + | |
335 0.5f); | |
336 const gfx::Size glow_size(size.width(), scaled_glow_height); | |
337 glow_->Update(glow_size, transform, glow_alpha_); | |
338 | |
339 // Edge | |
340 const int scaled_edge_height = | |
341 static_cast<int>(base_edge_height_ * edge_scale_y_); | |
342 const gfx::Size edge_size(size.width(), scaled_edge_height); | |
343 edge_->Update(edge_size, transform, edge_alpha_); | |
344 } | |
345 | |
346 void EdgeEffect::SetParent(cc::Layer* parent) { | |
347 edge_->SetParent(parent); | |
348 glow_->SetParent(parent); | |
349 } | |
350 | |
351 // static | |
352 void EdgeEffect::PreloadResources(ui::ResourceManager* resource_manager) { | |
353 DCHECK(resource_manager); | |
354 resource_manager->PreloadResource(ui::ANDROID_RESOURCE_TYPE_SYSTEM, | |
355 kEdgeResourceId); | |
356 resource_manager->PreloadResource(ui::ANDROID_RESOURCE_TYPE_SYSTEM, | |
357 kGlowResourceId); | |
358 } | |
359 | |
360 } // namespace content | |
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