Index: source/row_neon.cc |
diff --git a/source/row_neon.cc b/source/row_neon.cc |
index b7a3be01d54cf423005ef75190f838933658744f..24457d53d19ac945528c58c9d8871dcf0e5b11e7 100644 |
--- a/source/row_neon.cc |
+++ b/source/row_neon.cc |
@@ -798,12 +798,30 @@ void RAWToARGBRow_NEON(const uint8* src_raw, uint8* dst_argb, int width) { |
"bgt 1b \n" |
: "+r"(src_raw), // %0 |
"+r"(dst_argb), // %1 |
- "+r"(width) // %2 |
+ "+r"(width) // %2 |
: |
: "cc", "memory", "d1", "d2", "d3", "d4" // Clobber List |
); |
} |
+void RAWToRGB24Row_NEON(const uint8* src_raw, uint8* dst_rgb24, int width) { |
+ asm volatile ( |
+ "1: \n" |
+ MEMACCESS(0) |
+ "vld3.8 {d1, d2, d3}, [%0]! \n" // load 8 pixels of RAW. |
+ "subs %2, %2, #8 \n" // 8 processed per loop. |
+ "vswp.u8 d1, d3 \n" // swap R, B |
+ MEMACCESS(1) |
+ "vst3.8 {d1, d2, d3}, [%1]! \n" // store 8 pixels of RGB24. |
+ "bgt 1b \n" |
+ : "+r"(src_raw), // %0 |
+ "+r"(dst_rgb24), // %1 |
+ "+r"(width) // %2 |
+ : |
+ : "cc", "memory", "d1", "d2", "d3" // Clobber List |
+ ); |
+} |
+ |
#define RGB565TOARGB \ |
"vshrn.u16 d6, q0, #5 \n" /* G xxGGGGGG */ \ |
"vuzp.u8 d0, d1 \n" /* d0 xxxBBBBB RRRRRxxx */ \ |