Chromium Code Reviews| Index: src/core/SkXfermode.cpp |
| =================================================================== |
| --- src/core/SkXfermode.cpp (revision 8762) |
| +++ src/core/SkXfermode.cpp (working copy) |
| @@ -950,27 +950,39 @@ |
| #include "gl/GrGLEffect.h" |
| /** |
| - * GrEffect that implements the kDarken_Mode Xfermode. It requires access to the dst pixel color |
| - * in the shader. TODO: Make this work for all non-Coeff SkXfermode::Mode values. |
| + * GrEffect that implements the all the separable xfer modes that cannot be expressed as Coeffs. |
| */ |
| -class DarkenEffect : public GrEffect { |
| +class XferEffect : public GrEffect { |
| public: |
| - static GrEffectRef* Create() { |
| - static AutoEffectUnref gEffect(SkNEW(DarkenEffect)); |
| - return CreateEffectRef(gEffect); |
| + static bool IsSupportedMode(SkXfermode::Mode mode) { |
|
robertphillips
2013/04/19 14:16:32
return(!<expression>)?
bsalomon
2013/04/19 14:24:28
will do
|
| + if (mode <= SkXfermode::kLastCoeffMode || mode > SkXfermode::kLastSeparableMode) { |
| + return false; |
| + } |
| + return true; |
| } |
| + static GrEffectRef* Create(SkXfermode::Mode mode) { |
| + if (!IsSupportedMode(mode)) { |
| + return NULL; |
| + } else { |
| + AutoEffectUnref effect(SkNEW_ARGS(XferEffect, (mode))); |
| + return CreateEffectRef(effect); |
| + } |
| + } |
| + |
| virtual void getConstantColorComponents(GrColor* color, |
| uint32_t* validFlags) const SK_OVERRIDE { |
| *validFlags = 0; |
| } |
| virtual const GrBackendEffectFactory& getFactory() const SK_OVERRIDE { |
| - return GrTBackendEffectFactory<DarkenEffect>::getInstance(); |
| + return GrTBackendEffectFactory<XferEffect>::getInstance(); |
| } |
| - static const char* Name() { return "XfermodeDarken"; } |
| + static const char* Name() { return "XferEffect"; } |
| + SkXfermode::Mode mode() const { return fMode; } |
| + |
| class GLEffect : public GrGLEffect { |
| public: |
| GLEffect(const GrBackendEffectFactory& factory, const GrDrawEffect&) |
| @@ -982,47 +994,173 @@ |
| const char* outputColor, |
| const char* inputColor, |
| const TextureSamplerArray& samplers) SK_OVERRIDE { |
| - const char* dstColorName = builder->dstColor(); |
| - GrAssert(NULL != dstColorName); |
| + const char* dstColor = builder->dstColor(); |
| + GrAssert(NULL != dstColor); |
| + |
| + // We don't try to optimize for this case at all |
| if (NULL == inputColor) { |
| - // the input color is solid white |
| - builder->fsCodeAppendf("\t\t%s.a = 1.0;\n", outputColor); |
| - builder->fsCodeAppendf("\t\t%s.rgb = vec3(1.0, 1.0, 1.0) - %s.aaa + %s.rgb;\n", |
| - outputColor, dstColorName, dstColorName); |
| - } else { |
| - builder->fsCodeAppendf("\t\t%s.a = 1.0 - (1.0 - %s.a) * (1.0 - %s.a);\n", |
| - outputColor, dstColorName, inputColor); |
| - builder->fsCodeAppendf("\t\t%s.rgb = min((1.0 - %s.a) * %s.rgb + %s.rgb," |
| - " (1.0 - %s.a) * %s.rgb + %s.rgb);\n", |
| - outputColor, |
| - inputColor, dstColorName, inputColor, |
| - dstColorName, inputColor, dstColorName); |
| + builder->fsCodeAppendf("\tconst vec4 ones = %s;\n", GrGLSLOnesVecf(4)); |
| + inputColor = "ones"; |
| } |
| + |
| + // These all perform src-over on the alpha channel. |
| + builder->fsCodeAppendf("\t\t%s.a = %s.a + (1.0 - %s.a) * %s.a;\n", |
| + outputColor, inputColor, inputColor, dstColor); |
| + |
| + switch (drawEffect.castEffect<XferEffect>().mode()) { |
| + case SkXfermode::kOverlay_Mode: |
| + // Overlay is Hard-Light with the src and dst reversed |
| + HardLight(builder, outputColor, dstColor, inputColor); |
| + break; |
| + case SkXfermode::kDarken_Mode: |
| + builder->fsCodeAppendf("\t\t%s.rgb = min((1.0 - %s.a) * %s.rgb + %s.rgb, " |
| + "(1.0 - %s.a) * %s.rgb + %s.rgb);\n", |
| + outputColor, |
| + inputColor, dstColor, inputColor, |
| + dstColor, inputColor, dstColor); |
| + break; |
| + case SkXfermode::kLighten_Mode: |
| + builder->fsCodeAppendf("\t\t%s.rgb = max((1.0 - %s.a) * %s.rgb + %s.rgb, " |
| + "(1.0 - %s.a) * %s.rgb + %s.rgb);\n", |
| + outputColor, |
| + inputColor, dstColor, inputColor, |
| + dstColor, inputColor, dstColor); |
| + break; |
| + case SkXfermode::kColorDodge_Mode: |
| + ColorDodgeComponent(builder, outputColor, inputColor, dstColor, 'r'); |
|
jvanverth1
2013/04/19 14:16:15
Is there a reason these (and following) are separa
bsalomon
2013/04/19 14:24:28
Just that they couldn't be easily be done vectored
|
| + ColorDodgeComponent(builder, outputColor, inputColor, dstColor, 'g'); |
| + ColorDodgeComponent(builder, outputColor, inputColor, dstColor, 'b'); |
| + break; |
| + case SkXfermode::kColorBurn_Mode: |
| + ColorBurnComponent(builder, outputColor, inputColor, dstColor, 'r'); |
| + ColorBurnComponent(builder, outputColor, inputColor, dstColor, 'g'); |
| + ColorBurnComponent(builder, outputColor, inputColor, dstColor, 'b'); |
| + break; |
| + case SkXfermode::kHardLight_Mode: |
| + HardLight(builder, outputColor, inputColor, dstColor); |
| + break; |
| + case SkXfermode::kSoftLight_Mode: |
| + builder->fsCodeAppendf("\t\tif (0.0 == %s.a) {\n", dstColor); |
| + builder->fsCodeAppendf("\t\t\t%s.rgba = %s;\n", outputColor, inputColor); |
| + builder->fsCodeAppendf("\t\t} else {\n"); |
| + SoftLightComponentPosDstAlpha(builder, outputColor, inputColor, dstColor, 'r'); |
| + SoftLightComponentPosDstAlpha(builder, outputColor, inputColor, dstColor, 'g'); |
| + SoftLightComponentPosDstAlpha(builder, outputColor, inputColor, dstColor, 'b'); |
| + builder->fsCodeAppendf("\t\t}\n"); |
| + break; |
| + case SkXfermode::kDifference_Mode: |
| + builder->fsCodeAppendf("\t\t%s.rgb = %s.rgb + %s.rgb -" |
| + "2.0 * min(%s.rgb * %s.a, %s.rgb * %s.a);\n", |
| + outputColor, inputColor, dstColor, inputColor, dstColor, |
| + dstColor, inputColor); |
| + break; |
| + case SkXfermode::kExclusion_Mode: |
| + builder->fsCodeAppendf("\t\t%s.rgb = %s.rgb + %s.rgb - " |
| + "2.0 * %s.rgb * %s.rgb;\n", |
| + outputColor, dstColor, inputColor, dstColor, inputColor); |
| + break; |
| + case SkXfermode::kMultiply_Mode: |
| + builder->fsCodeAppendf("\t\t%s.rgb = (1.0 - %s.a) * %s.rgb + " |
| + "(1.0 - %s.a) * %s.rgb + " |
| + "%s.rgb * %s.rgb;\n", |
| + outputColor, inputColor, dstColor, dstColor, inputColor, |
| + inputColor, dstColor); |
| + break; |
| + case SkXfermode::kHue_Mode: |
| + case SkXfermode::kSaturation_Mode: |
| + case SkXfermode::kColor_Mode: |
| + case SkXfermode::kLuminosity_Mode: |
| + GrCrash("Unimplemented XferEffect mode."); |
| + break; |
| + default: |
| + GrCrash("Unknown XferEffect mode."); |
| + break; |
| + } |
| } |
| - static inline EffectKey GenKey(const GrDrawEffect&, const GrGLCaps&) { return 0; } |
| + static inline EffectKey GenKey(const GrDrawEffect& drawEffect, const GrGLCaps&) { |
| + return drawEffect.castEffect<XferEffect>().mode(); |
| + } |
| virtual void setData(const GrGLUniformManager&, const GrDrawEffect&) SK_OVERRIDE {} |
| private: |
| + static void HardLight(GrGLShaderBuilder* builder, const char* final, const char* src, const char* dst) { |
| + builder->fsCodeAppendf("\t\t%s.a = 1.0 - (1.0 - %s.a) * (1.0 - %s.a);\n", final, dst, src); |
|
bsalomon
2013/04/19 13:59:21
I can wrap these, but I'm not sure that it helps a
jvanverth1
2013/04/19 14:16:15
It'd probably help to put the varargs on the follo
bsalomon
2013/04/19 14:24:28
will do
|
| + builder->fsCodeAppendf("\t\t%s.rgb = mix(2.0 * %s.rgb * %s.rgb, ", final, src, dst); |
| + builder->fsCodeAppendf("%s.aaa * %s.aaa - 2.0 * (%s.aaa - %s.rgb) * (%s.aaa - %s.rgb),", src, dst, dst, dst, src, src); |
| + builder->fsCodeAppendf("vec3(greaterThan(2.0 * %s.rgb, %s.aaa)));\n", src, src); |
| + builder->fsCodeAppendf("\t\t%s.rgb += %s.rgb * (1.0 - %s.a) + %s.rgb * (1.0 - %s.a);\n", final, src, dst, dst, src); |
| + } |
| + |
| + // Does one component of color-dodge |
| + static void ColorDodgeComponent(GrGLShaderBuilder* builder, const char* final, const char* src, const char* dst, const char component) { |
|
jvanverth1
2013/04/19 14:16:15
Wrap function decls at least?
bsalomon
2013/04/19 14:24:28
will do
|
| + builder->fsCodeAppendf("\t\tif (0.0 == %s.%c) {\n", dst, component); |
| + builder->fsCodeAppendf("\t\t\t%s.%c = %s.%c * (1 - %s.a);\n", final, component, src, component, dst); |
| + builder->fsCodeAppend("\t\t} else {\n"); |
| + builder->fsCodeAppendf("\t\t\tfloat d = %s.a - %s.%c;\n", src, src, component); |
| + builder->fsCodeAppend("\t\t\tif (0 == d) {\n"); |
| + builder->fsCodeAppendf("\t\t\t\t%s.%c = %s.a * %s.a + %s.%c * (1.0 - %s.a) + %s.%c * (1.0 - %s.a);\n", final, component, src, dst, src, component, dst, dst, component, src); |
| + builder->fsCodeAppend("\t\t\t} else {\n"); |
| + builder->fsCodeAppendf("\t\t\t\td = min(%s.a, %s.%c * %s.a / d);\n", dst, dst, component, src); |
| + builder->fsCodeAppendf("\t\t\t\t%s.%c = d * %s.a + %s.%c * (1.0 - %s.a) + %s.%c * (1.0 - %s.a);\n", final, component, src, src, component, dst, dst, component, src); |
| + builder->fsCodeAppend("\t\t\t}\n"); |
| + builder->fsCodeAppend("\t\t}\n"); |
| + } |
| + |
| + // Does one component of color-burn |
| + static void ColorBurnComponent(GrGLShaderBuilder* builder, const char* final, const char* src, const char* dst, const char component) { |
| + builder->fsCodeAppendf("\t\tif (%s.a == %s.%c) {\n", dst, dst, component); |
| + builder->fsCodeAppendf("\t\t\t%s.%c = %s.a * %s.a + %s.%c * (1.0 - %s.a) + %s.%c * (1.0 - %s.a);\n", final, component, src, dst, src, component, dst, dst, component, src); |
| + builder->fsCodeAppendf("\t\t} else if (0.0 == %s.%c) {\n", src, component); |
| + builder->fsCodeAppendf("\t\t\t%s.%c = %s.%c * (1.0 - %s.a);\n", final, component, dst, component, src); |
| + builder->fsCodeAppend("\t\t} else {\n"); |
| + builder->fsCodeAppendf("\t\t\tfloat d = max(0.0, %s.a - (%s.a - %s.%c) * %s.a / %s.%c);\n", dst, dst, dst, component, src, src, component); |
| + builder->fsCodeAppendf("\t\t\t%s.%c = %s.a * d + %s.%c * (1.0 - %s.a) + %s.%c * (1.0 - %s.a);\n", final, component, src, src, component, dst, dst, component, src); |
| + builder->fsCodeAppend("\t\t}\n"); |
| + } |
| + |
| + // Does one component of soft-light. Caller should have already checked that dst alpha > 0. |
| + static void SoftLightComponentPosDstAlpha(GrGLShaderBuilder* builder, const char* final, const char* src, const char* dst, const char component) { |
| + // if (2S < Sa) |
| + builder->fsCodeAppendf("\t\t\tif (2.0 * %s.%c <= %s.a) {\n", src, component, src); |
| + // (D^2 (Sa-2 S))/Da+(1-Da) S+D (-Sa+2 S+1) |
| + builder->fsCodeAppendf("\t\t\t\t%s.%c = (%s.%c*%s.%c*(%s.a - 2*%s.%c)) / %s.a + (1 - %s.a) * %s.%c + %s.%c*(-%s.a + 2*%s.%c + 1);\n", final, component, dst, component, dst, component, src, src, component, dst, dst, src, component, dst, component, src, src, component); |
| + // else if (4D < Da) |
| + builder->fsCodeAppendf("\t\t\t} else if (4.0 * %s.%c <= %s.a) {\n", dst, component, dst); |
| + builder->fsCodeAppendf("\t\t\t\tfloat DSqd = %s.%c * %s.%c;\n", dst, component, dst, component); |
| + builder->fsCodeAppendf("\t\t\t\tfloat DCub = DSqd * %s.%c;\n", dst, component); |
| + builder->fsCodeAppendf("\t\t\t\tfloat DaSqd = %s.a * %s.a;\n", dst, dst); |
| + builder->fsCodeAppendf("\t\t\t\tfloat DaCub = DaSqd * %s.a;\n", dst); |
| + // (Da^3 (-S)+Da^2 (S-D (3 Sa-6 S-1))+12 Da D^2 (Sa-2 S)-16 D^3 (Sa-2 S))/Da^2 |
| + builder->fsCodeAppendf("\t\t\t\t%s.%c = (-DaCub*%s.%c + DaSqd*(%s.%c - %s.%c * (3*%s.a - 6*%s.%c - 1)) + 12*%s.a*DSqd*(%s.a - 2*%s.%c) - 16*DCub * (%s.a - 2*%s.%c)) / DaSqd;\n", final, component, src, component, src, component, dst, component, src, src, component, dst, src, src, component, src, src, component); |
| + builder->fsCodeAppendf("\t\t\t} else {\n"); |
| + // -sqrt(Da * D) (Sa-2 S)-Da S+D (Sa-2 S+1)+S |
| + builder->fsCodeAppendf("\t\t\t\t%s.%c = -sqrt(%s.a*%s.%c)*(%s.a - 2*%s.%c) - %s.a*%s.%c + %s.%c*(%s.a - 2*%s.%c + 1) + %s.%c;\n", final, component, dst, dst, component, src, src, component, dst, src, component, dst, component, src, src, component, src, component); |
| + builder->fsCodeAppendf("\t\t\t}\n"); |
| + } |
| + |
| typedef GrGLEffect INHERITED; |
| }; |
| GR_DECLARE_EFFECT_TEST; |
| private: |
| - DarkenEffect() { this->setWillReadDst(); } |
| + XferEffect(SkXfermode::Mode mode) : fMode(mode) { this->setWillReadDst(); } |
| virtual bool onIsEqual(const GrEffect& other) const SK_OVERRIDE { return true; } |
| + |
| + SkXfermode::Mode fMode; |
| typedef GrEffect INHERITED; |
| }; |
| -GR_DEFINE_EFFECT_TEST(DarkenEffect); |
| -GrEffectRef* DarkenEffect::TestCreate(SkMWCRandom*, |
| - GrContext*, |
| - const GrDrawTargetCaps&, |
| - GrTexture*[]) { |
| - static AutoEffectUnref gEffect(SkNEW(DarkenEffect)); |
| +GR_DEFINE_EFFECT_TEST(XferEffect); |
| +GrEffectRef* XferEffect::TestCreate(SkMWCRandom* rand, |
| + GrContext*, |
| + const GrDrawTargetCaps&, |
| + GrTexture*[]) { |
| + int mode = rand->nextRangeU(SkXfermode::kLastCoeffMode + 1, SkXfermode::kLastSeparableMode); |
| + static AutoEffectUnref gEffect(SkNEW_ARGS(XferEffect, (static_cast<SkXfermode::Mode>(mode)))); |
| return CreateEffectRef(gEffect); |
| } |
| @@ -1070,9 +1208,10 @@ |
| if (this->asCoeff(src, dst)) { |
| return true; |
| } |
| - if (kDarken_Mode == fMode) { |
| + if (XferEffect::IsSupportedMode(fMode)) { |
| if (NULL != effect) { |
| - *effect = DarkenEffect::Create(); |
| + *effect = XferEffect::Create(fMode); |
| + SkASSERT(NULL != *effect); |
| } |
| return true; |
| } |