| Index: src/core/SkXfermode.cpp
|
| ===================================================================
|
| --- src/core/SkXfermode.cpp (revision 8762)
|
| +++ src/core/SkXfermode.cpp (working copy)
|
| @@ -950,27 +950,36 @@
|
| #include "gl/GrGLEffect.h"
|
|
|
| /**
|
| - * GrEffect that implements the kDarken_Mode Xfermode. It requires access to the dst pixel color
|
| - * in the shader. TODO: Make this work for all non-Coeff SkXfermode::Mode values.
|
| + * GrEffect that implements the all the separable xfer modes that cannot be expressed as Coeffs.
|
| */
|
| -class DarkenEffect : public GrEffect {
|
| +class XferEffect : public GrEffect {
|
| public:
|
| - static GrEffectRef* Create() {
|
| - static AutoEffectUnref gEffect(SkNEW(DarkenEffect));
|
| - return CreateEffectRef(gEffect);
|
| + static bool IsSupportedMode(SkXfermode::Mode mode) {
|
| + return mode > SkXfermode::kLastCoeffMode && mode <= SkXfermode::kLastSeparableMode;
|
| }
|
|
|
| + static GrEffectRef* Create(SkXfermode::Mode mode) {
|
| + if (!IsSupportedMode(mode)) {
|
| + return NULL;
|
| + } else {
|
| + AutoEffectUnref effect(SkNEW_ARGS(XferEffect, (mode)));
|
| + return CreateEffectRef(effect);
|
| + }
|
| + }
|
| +
|
| virtual void getConstantColorComponents(GrColor* color,
|
| uint32_t* validFlags) const SK_OVERRIDE {
|
| *validFlags = 0;
|
| }
|
|
|
| virtual const GrBackendEffectFactory& getFactory() const SK_OVERRIDE {
|
| - return GrTBackendEffectFactory<DarkenEffect>::getInstance();
|
| + return GrTBackendEffectFactory<XferEffect>::getInstance();
|
| }
|
|
|
| - static const char* Name() { return "XfermodeDarken"; }
|
| + static const char* Name() { return "XferEffect"; }
|
|
|
| + SkXfermode::Mode mode() const { return fMode; }
|
| +
|
| class GLEffect : public GrGLEffect {
|
| public:
|
| GLEffect(const GrBackendEffectFactory& factory, const GrDrawEffect&)
|
| @@ -982,47 +991,214 @@
|
| const char* outputColor,
|
| const char* inputColor,
|
| const TextureSamplerArray& samplers) SK_OVERRIDE {
|
| - const char* dstColorName = builder->dstColor();
|
| - GrAssert(NULL != dstColorName);
|
| + const char* dstColor = builder->dstColor();
|
| + GrAssert(NULL != dstColor);
|
| +
|
| + // We don't try to optimize for this case at all
|
| if (NULL == inputColor) {
|
| - // the input color is solid white
|
| - builder->fsCodeAppendf("\t\t%s.a = 1.0;\n", outputColor);
|
| - builder->fsCodeAppendf("\t\t%s.rgb = vec3(1.0, 1.0, 1.0) - %s.aaa + %s.rgb;\n",
|
| - outputColor, dstColorName, dstColorName);
|
| - } else {
|
| - builder->fsCodeAppendf("\t\t%s.a = 1.0 - (1.0 - %s.a) * (1.0 - %s.a);\n",
|
| - outputColor, dstColorName, inputColor);
|
| - builder->fsCodeAppendf("\t\t%s.rgb = min((1.0 - %s.a) * %s.rgb + %s.rgb,"
|
| - " (1.0 - %s.a) * %s.rgb + %s.rgb);\n",
|
| - outputColor,
|
| - inputColor, dstColorName, inputColor,
|
| - dstColorName, inputColor, dstColorName);
|
| + builder->fsCodeAppendf("\tconst vec4 ones = %s;\n", GrGLSLOnesVecf(4));
|
| + inputColor = "ones";
|
| }
|
| +
|
| + // These all perform src-over on the alpha channel.
|
| + builder->fsCodeAppendf("\t\t%s.a = %s.a + (1.0 - %s.a) * %s.a;\n",
|
| + outputColor, inputColor, inputColor, dstColor);
|
| +
|
| + switch (drawEffect.castEffect<XferEffect>().mode()) {
|
| + case SkXfermode::kOverlay_Mode:
|
| + // Overlay is Hard-Light with the src and dst reversed
|
| + HardLight(builder, outputColor, dstColor, inputColor);
|
| + break;
|
| + case SkXfermode::kDarken_Mode:
|
| + builder->fsCodeAppendf("\t\t%s.rgb = min((1.0 - %s.a) * %s.rgb + %s.rgb, "
|
| + "(1.0 - %s.a) * %s.rgb + %s.rgb);\n",
|
| + outputColor,
|
| + inputColor, dstColor, inputColor,
|
| + dstColor, inputColor, dstColor);
|
| + break;
|
| + case SkXfermode::kLighten_Mode:
|
| + builder->fsCodeAppendf("\t\t%s.rgb = max((1.0 - %s.a) * %s.rgb + %s.rgb, "
|
| + "(1.0 - %s.a) * %s.rgb + %s.rgb);\n",
|
| + outputColor,
|
| + inputColor, dstColor, inputColor,
|
| + dstColor, inputColor, dstColor);
|
| + break;
|
| + case SkXfermode::kColorDodge_Mode:
|
| + ColorDodgeComponent(builder, outputColor, inputColor, dstColor, 'r');
|
| + ColorDodgeComponent(builder, outputColor, inputColor, dstColor, 'g');
|
| + ColorDodgeComponent(builder, outputColor, inputColor, dstColor, 'b');
|
| + break;
|
| + case SkXfermode::kColorBurn_Mode:
|
| + ColorBurnComponent(builder, outputColor, inputColor, dstColor, 'r');
|
| + ColorBurnComponent(builder, outputColor, inputColor, dstColor, 'g');
|
| + ColorBurnComponent(builder, outputColor, inputColor, dstColor, 'b');
|
| + break;
|
| + case SkXfermode::kHardLight_Mode:
|
| + HardLight(builder, outputColor, inputColor, dstColor);
|
| + break;
|
| + case SkXfermode::kSoftLight_Mode:
|
| + builder->fsCodeAppendf("\t\tif (0.0 == %s.a) {\n", dstColor);
|
| + builder->fsCodeAppendf("\t\t\t%s.rgba = %s;\n", outputColor, inputColor);
|
| + builder->fsCodeAppendf("\t\t} else {\n");
|
| + SoftLightComponentPosDstAlpha(builder, outputColor, inputColor, dstColor, 'r');
|
| + SoftLightComponentPosDstAlpha(builder, outputColor, inputColor, dstColor, 'g');
|
| + SoftLightComponentPosDstAlpha(builder, outputColor, inputColor, dstColor, 'b');
|
| + builder->fsCodeAppendf("\t\t}\n");
|
| + break;
|
| + case SkXfermode::kDifference_Mode:
|
| + builder->fsCodeAppendf("\t\t%s.rgb = %s.rgb + %s.rgb -"
|
| + "2.0 * min(%s.rgb * %s.a, %s.rgb * %s.a);\n",
|
| + outputColor, inputColor, dstColor, inputColor, dstColor,
|
| + dstColor, inputColor);
|
| + break;
|
| + case SkXfermode::kExclusion_Mode:
|
| + builder->fsCodeAppendf("\t\t%s.rgb = %s.rgb + %s.rgb - "
|
| + "2.0 * %s.rgb * %s.rgb;\n",
|
| + outputColor, dstColor, inputColor, dstColor, inputColor);
|
| + break;
|
| + case SkXfermode::kMultiply_Mode:
|
| + builder->fsCodeAppendf("\t\t%s.rgb = (1.0 - %s.a) * %s.rgb + "
|
| + "(1.0 - %s.a) * %s.rgb + "
|
| + "%s.rgb * %s.rgb;\n",
|
| + outputColor, inputColor, dstColor, dstColor, inputColor,
|
| + inputColor, dstColor);
|
| + break;
|
| + case SkXfermode::kHue_Mode:
|
| + case SkXfermode::kSaturation_Mode:
|
| + case SkXfermode::kColor_Mode:
|
| + case SkXfermode::kLuminosity_Mode:
|
| + GrCrash("Unimplemented XferEffect mode.");
|
| + break;
|
| + default:
|
| + GrCrash("Unknown XferEffect mode.");
|
| + break;
|
| + }
|
| }
|
|
|
| - static inline EffectKey GenKey(const GrDrawEffect&, const GrGLCaps&) { return 0; }
|
| + static inline EffectKey GenKey(const GrDrawEffect& drawEffect, const GrGLCaps&) {
|
| + return drawEffect.castEffect<XferEffect>().mode();
|
| + }
|
|
|
| virtual void setData(const GrGLUniformManager&, const GrDrawEffect&) SK_OVERRIDE {}
|
|
|
| private:
|
| + static void HardLight(GrGLShaderBuilder* builder,
|
| + const char* final,
|
| + const char* src,
|
| + const char* dst) {
|
| + builder->fsCodeAppendf("\t\t%s.a = 1.0 - (1.0 - %s.a) * (1.0 - %s.a);\n",
|
| + final, dst, src);
|
| + builder->fsCodeAppendf("\t\t%s.rgb = mix(2.0 * %s.rgb * %s.rgb, ",
|
| + final, src, dst);
|
| + builder->fsCodeAppendf("%s.aaa * %s.aaa - 2.0 * (%s.aaa - %s.rgb) * (%s.aaa - %s.rgb),",
|
| + src, dst, dst, dst, src, src);
|
| + builder->fsCodeAppendf("vec3(greaterThan(2.0 * %s.rgb, %s.aaa)));\n",
|
| + src, src);
|
| + builder->fsCodeAppendf("\t\t%s.rgb += %s.rgb * (1.0 - %s.a) + %s.rgb * (1.0 - %s.a);\n",
|
| + final, src, dst, dst, src);
|
| + }
|
| +
|
| + // Does one component of color-dodge
|
| + static void ColorDodgeComponent(GrGLShaderBuilder* builder,
|
| + const char* final,
|
| + const char* src,
|
| + const char* dst,
|
| + const char component) {
|
| + builder->fsCodeAppendf("\t\tif (0.0 == %s.%c) {\n", dst, component);
|
| + builder->fsCodeAppendf("\t\t\t%s.%c = %s.%c * (1 - %s.a);\n",
|
| + final, component, src, component, dst);
|
| + builder->fsCodeAppend("\t\t} else {\n");
|
| + builder->fsCodeAppendf("\t\t\tfloat d = %s.a - %s.%c;\n", src, src, component);
|
| + builder->fsCodeAppend("\t\t\tif (0 == d) {\n");
|
| + builder->fsCodeAppendf("\t\t\t\t%s.%c = %s.a * %s.a + %s.%c * (1.0 - %s.a) + %s.%c * (1.0 - %s.a);\n",
|
| + final, component, src, dst, src, component, dst, dst, component,
|
| + src);
|
| + builder->fsCodeAppend("\t\t\t} else {\n");
|
| + builder->fsCodeAppendf("\t\t\t\td = min(%s.a, %s.%c * %s.a / d);\n",
|
| + dst, dst, component, src);
|
| + builder->fsCodeAppendf("\t\t\t\t%s.%c = d * %s.a + %s.%c * (1.0 - %s.a) + %s.%c * (1.0 - %s.a);\n",
|
| + final, component, src, src, component, dst, dst, component, src);
|
| + builder->fsCodeAppend("\t\t\t}\n");
|
| + builder->fsCodeAppend("\t\t}\n");
|
| + }
|
| +
|
| + // Does one component of color-burn
|
| + static void ColorBurnComponent(GrGLShaderBuilder* builder,
|
| + const char* final,
|
| + const char* src,
|
| + const char* dst,
|
| + const char component) {
|
| + builder->fsCodeAppendf("\t\tif (%s.a == %s.%c) {\n", dst, dst, component);
|
| + builder->fsCodeAppendf("\t\t\t%s.%c = %s.a * %s.a + %s.%c * (1.0 - %s.a) + %s.%c * (1.0 - %s.a);\n",
|
| + final, component, src, dst, src, component, dst, dst, component,
|
| + src);
|
| + builder->fsCodeAppendf("\t\t} else if (0.0 == %s.%c) {\n", src, component);
|
| + builder->fsCodeAppendf("\t\t\t%s.%c = %s.%c * (1.0 - %s.a);\n",
|
| + final, component, dst, component, src);
|
| + builder->fsCodeAppend("\t\t} else {\n");
|
| + builder->fsCodeAppendf("\t\t\tfloat d = max(0.0, %s.a - (%s.a - %s.%c) * %s.a / %s.%c);\n",
|
| + dst, dst, dst, component, src, src, component);
|
| + builder->fsCodeAppendf("\t\t\t%s.%c = %s.a * d + %s.%c * (1.0 - %s.a) + %s.%c * (1.0 - %s.a);\n",
|
| + final, component, src, src, component, dst, dst, component, src);
|
| + builder->fsCodeAppend("\t\t}\n");
|
| + }
|
| +
|
| + // Does one component of soft-light. Caller should have already checked that dst alpha > 0.
|
| + static void SoftLightComponentPosDstAlpha(GrGLShaderBuilder* builder,
|
| + const char* final,
|
| + const char* src,
|
| + const char* dst,
|
| + const char component) {
|
| + // if (2S < Sa)
|
| + builder->fsCodeAppendf("\t\t\tif (2.0 * %s.%c <= %s.a) {\n", src, component, src);
|
| + // (D^2 (Sa-2 S))/Da+(1-Da) S+D (-Sa+2 S+1)
|
| + builder->fsCodeAppendf("\t\t\t\t%s.%c = (%s.%c*%s.%c*(%s.a - 2*%s.%c)) / %s.a + (1 - %s.a) * %s.%c + %s.%c*(-%s.a + 2*%s.%c + 1);\n",
|
| + final, component, dst, component, dst, component, src, src,
|
| + component, dst, dst, src, component, dst, component, src, src,
|
| + component);
|
| + // else if (4D < Da)
|
| + builder->fsCodeAppendf("\t\t\t} else if (4.0 * %s.%c <= %s.a) {\n",
|
| + dst, component, dst);
|
| + builder->fsCodeAppendf("\t\t\t\tfloat DSqd = %s.%c * %s.%c;\n",
|
| + dst, component, dst, component);
|
| + builder->fsCodeAppendf("\t\t\t\tfloat DCub = DSqd * %s.%c;\n", dst, component);
|
| + builder->fsCodeAppendf("\t\t\t\tfloat DaSqd = %s.a * %s.a;\n", dst, dst);
|
| + builder->fsCodeAppendf("\t\t\t\tfloat DaCub = DaSqd * %s.a;\n", dst);
|
| + // (Da^3 (-S)+Da^2 (S-D (3 Sa-6 S-1))+12 Da D^2 (Sa-2 S)-16 D^3 (Sa-2 S))/Da^2
|
| + builder->fsCodeAppendf("\t\t\t\t%s.%c = (-DaCub*%s.%c + DaSqd*(%s.%c - %s.%c * (3*%s.a - 6*%s.%c - 1)) + 12*%s.a*DSqd*(%s.a - 2*%s.%c) - 16*DCub * (%s.a - 2*%s.%c)) / DaSqd;\n",
|
| + final, component, src, component, src, component, dst, component,
|
| + src, src, component, dst, src, src, component, src, src,
|
| + component);
|
| + builder->fsCodeAppendf("\t\t\t} else {\n");
|
| + // -sqrt(Da * D) (Sa-2 S)-Da S+D (Sa-2 S+1)+S
|
| + builder->fsCodeAppendf("\t\t\t\t%s.%c = -sqrt(%s.a*%s.%c)*(%s.a - 2*%s.%c) - %s.a*%s.%c + %s.%c*(%s.a - 2*%s.%c + 1) + %s.%c;\n",
|
| + final, component, dst, dst, component, src, src, component, dst,
|
| + src, component, dst, component, src, src, component, src,
|
| + component);
|
| + builder->fsCodeAppendf("\t\t\t}\n");
|
| + }
|
| +
|
| typedef GrGLEffect INHERITED;
|
| };
|
|
|
| GR_DECLARE_EFFECT_TEST;
|
|
|
| private:
|
| - DarkenEffect() { this->setWillReadDst(); }
|
| + XferEffect(SkXfermode::Mode mode) : fMode(mode) { this->setWillReadDst(); }
|
| virtual bool onIsEqual(const GrEffect& other) const SK_OVERRIDE { return true; }
|
| +
|
| + SkXfermode::Mode fMode;
|
|
|
| typedef GrEffect INHERITED;
|
| };
|
|
|
| -GR_DEFINE_EFFECT_TEST(DarkenEffect);
|
| -GrEffectRef* DarkenEffect::TestCreate(SkMWCRandom*,
|
| - GrContext*,
|
| - const GrDrawTargetCaps&,
|
| - GrTexture*[]) {
|
| - static AutoEffectUnref gEffect(SkNEW(DarkenEffect));
|
| +GR_DEFINE_EFFECT_TEST(XferEffect);
|
| +GrEffectRef* XferEffect::TestCreate(SkMWCRandom* rand,
|
| + GrContext*,
|
| + const GrDrawTargetCaps&,
|
| + GrTexture*[]) {
|
| + int mode = rand->nextRangeU(SkXfermode::kLastCoeffMode + 1, SkXfermode::kLastSeparableMode);
|
| + static AutoEffectUnref gEffect(SkNEW_ARGS(XferEffect, (static_cast<SkXfermode::Mode>(mode))));
|
| return CreateEffectRef(gEffect);
|
| }
|
|
|
| @@ -1070,9 +1246,10 @@
|
| if (this->asCoeff(src, dst)) {
|
| return true;
|
| }
|
| - if (kDarken_Mode == fMode) {
|
| + if (XferEffect::IsSupportedMode(fMode)) {
|
| if (NULL != effect) {
|
| - *effect = DarkenEffect::Create();
|
| + *effect = XferEffect::Create(fMode);
|
| + SkASSERT(NULL != *effect);
|
| }
|
| return true;
|
| }
|
|
|