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Side by Side Diff: gpu/command_buffer/service/gl_context_virtual.cc

Issue 14188053: gpu: Change Produce/ConsumeTexture to allow texture sharing (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: rebase Created 7 years, 7 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "gpu/command_buffer/service/gl_context_virtual.h" 5 #include "gpu/command_buffer/service/gl_context_virtual.h"
6 6
7 #include "gpu/command_buffer/service/gl_state_restorer_impl.h" 7 #include "gpu/command_buffer/service/gl_state_restorer_impl.h"
8 #include "gpu/command_buffer/service/gles2_cmd_decoder.h" 8 #include "gpu/command_buffer/service/gles2_cmd_decoder.h"
9 #include "ui/gl/gl_surface.h" 9 #include "ui/gl/gl_surface.h"
10 10
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61 } 61 }
62 62
63 void GLContextVirtual::ReleaseCurrent(gfx::GLSurface* surface) { 63 void GLContextVirtual::ReleaseCurrent(gfx::GLSurface* surface) {
64 if (IsCurrent(surface)) 64 if (IsCurrent(surface))
65 shared_context_->ReleaseCurrent(surface); 65 shared_context_->ReleaseCurrent(surface);
66 } 66 }
67 67
68 bool GLContextVirtual::IsCurrent(gfx::GLSurface* surface) { 68 bool GLContextVirtual::IsCurrent(gfx::GLSurface* surface) {
69 // If it's a real surface it needs to be current. 69 // If it's a real surface it needs to be current.
70 if (surface && 70 if (surface &&
71 !surface->GetBackingFrameBufferObject() && 71 !surface->IsOffscreen() &&
72 !surface->IsOffscreen()) 72 !surface->GetBackingFrameBufferObject())
73 return shared_context_->IsCurrent(surface); 73 return shared_context_->IsCurrent(surface);
74 74
75 // Otherwise, only insure the context itself is current. 75 // Otherwise, only insure the context itself is current.
76 return shared_context_->IsCurrent(NULL); 76 return shared_context_->IsCurrent(NULL);
77 } 77 }
78 78
79 void* GLContextVirtual::GetHandle() { 79 void* GLContextVirtual::GetHandle() {
80 return shared_context_->GetHandle(); 80 return shared_context_->GetHandle();
81 } 81 }
82 82
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105 105
106 void GLContextVirtual::SetUnbindFboOnMakeCurrent() { 106 void GLContextVirtual::SetUnbindFboOnMakeCurrent() {
107 shared_context_->SetUnbindFboOnMakeCurrent(); 107 shared_context_->SetUnbindFboOnMakeCurrent();
108 } 108 }
109 109
110 GLContextVirtual::~GLContextVirtual() { 110 GLContextVirtual::~GLContextVirtual() {
111 Destroy(); 111 Destroy();
112 } 112 }
113 113
114 } // namespace gpu 114 } // namespace gpu
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