OLD | NEW |
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef GPU_COMMAND_BUFFER_SERVICE_FRAMEBUFFER_MANAGER_H_ | 5 #ifndef GPU_COMMAND_BUFFER_SERVICE_FRAMEBUFFER_MANAGER_H_ |
6 #define GPU_COMMAND_BUFFER_SERVICE_FRAMEBUFFER_MANAGER_H_ | 6 #define GPU_COMMAND_BUFFER_SERVICE_FRAMEBUFFER_MANAGER_H_ |
7 | 7 |
8 #include "base/basictypes.h" | 8 #include "base/basictypes.h" |
9 #include "base/hash_tables.h" | 9 #include "base/hash_tables.h" |
10 #include "base/memory/ref_counted.h" | 10 #include "base/memory/ref_counted.h" |
(...skipping 13 matching lines...) Expand all Loading... |
24 | 24 |
25 // Info about a particular Framebuffer. | 25 // Info about a particular Framebuffer. |
26 class GPU_EXPORT Framebuffer : public base::RefCounted<Framebuffer> { | 26 class GPU_EXPORT Framebuffer : public base::RefCounted<Framebuffer> { |
27 public: | 27 public: |
28 class Attachment : public base::RefCounted<Attachment> { | 28 class Attachment : public base::RefCounted<Attachment> { |
29 public: | 29 public: |
30 virtual GLsizei width() const = 0; | 30 virtual GLsizei width() const = 0; |
31 virtual GLsizei height() const = 0; | 31 virtual GLsizei height() const = 0; |
32 virtual GLenum internal_format() const = 0; | 32 virtual GLenum internal_format() const = 0; |
33 virtual GLsizei samples() const = 0; | 33 virtual GLsizei samples() const = 0; |
| 34 virtual GLuint object_name() const = 0; |
34 virtual bool cleared() const = 0; | 35 virtual bool cleared() const = 0; |
35 virtual void SetCleared( | 36 virtual void SetCleared( |
36 RenderbufferManager* renderbuffer_manager, | 37 RenderbufferManager* renderbuffer_manager, |
37 TextureManager* texture_manager, | 38 TextureManager* texture_manager, |
38 bool cleared) = 0; | 39 bool cleared) = 0; |
39 virtual bool IsTexture(TextureRef* texture) const = 0; | 40 virtual bool IsTexture(TextureRef* texture) const = 0; |
40 virtual bool IsRenderbuffer( | 41 virtual bool IsRenderbuffer( |
41 Renderbuffer* renderbuffer) const = 0; | 42 Renderbuffer* renderbuffer) const = 0; |
42 virtual bool CanRenderTo() const = 0; | 43 virtual bool CanRenderTo() const = 0; |
43 virtual void DetachFromFramebuffer() const = 0; | 44 virtual void DetachFromFramebuffer() const = 0; |
(...skipping 193 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
237 uint32 max_draw_buffers_; | 238 uint32 max_draw_buffers_; |
238 uint32 max_color_attachments_; | 239 uint32 max_color_attachments_; |
239 | 240 |
240 DISALLOW_COPY_AND_ASSIGN(FramebufferManager); | 241 DISALLOW_COPY_AND_ASSIGN(FramebufferManager); |
241 }; | 242 }; |
242 | 243 |
243 } // namespace gles2 | 244 } // namespace gles2 |
244 } // namespace gpu | 245 } // namespace gpu |
245 | 246 |
246 #endif // GPU_COMMAND_BUFFER_SERVICE_FRAMEBUFFER_MANAGER_H_ | 247 #endif // GPU_COMMAND_BUFFER_SERVICE_FRAMEBUFFER_MANAGER_H_ |
OLD | NEW |