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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "gpu/command_buffer/service/framebuffer_manager.h" | 5 #include "gpu/command_buffer/service/framebuffer_manager.h" |
6 #include "base/logging.h" | 6 #include "base/logging.h" |
7 #include "base/stringprintf.h" | 7 #include "base/stringprintf.h" |
8 #include "gpu/command_buffer/common/gles2_cmd_utils.h" | 8 #include "gpu/command_buffer/common/gles2_cmd_utils.h" |
9 #include "gpu/command_buffer/service/renderbuffer_manager.h" | 9 #include "gpu/command_buffer/service/renderbuffer_manager.h" |
10 #include "gpu/command_buffer/service/texture_manager.h" | 10 #include "gpu/command_buffer/service/texture_manager.h" |
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48 } | 48 } |
49 | 49 |
50 virtual GLenum internal_format() const OVERRIDE { | 50 virtual GLenum internal_format() const OVERRIDE { |
51 return renderbuffer_->internal_format(); | 51 return renderbuffer_->internal_format(); |
52 } | 52 } |
53 | 53 |
54 virtual GLsizei samples() const OVERRIDE { | 54 virtual GLsizei samples() const OVERRIDE { |
55 return renderbuffer_->samples(); | 55 return renderbuffer_->samples(); |
56 } | 56 } |
57 | 57 |
| 58 virtual GLuint object_name() const OVERRIDE { |
| 59 return renderbuffer_->client_id(); |
| 60 } |
| 61 |
58 virtual bool cleared() const OVERRIDE { | 62 virtual bool cleared() const OVERRIDE { |
59 return renderbuffer_->cleared(); | 63 return renderbuffer_->cleared(); |
60 } | 64 } |
61 | 65 |
62 virtual void SetCleared( | 66 virtual void SetCleared( |
63 RenderbufferManager* renderbuffer_manager, | 67 RenderbufferManager* renderbuffer_manager, |
64 TextureManager* /* texture_manager */, | 68 TextureManager* /* texture_manager */, |
65 bool cleared) OVERRIDE { | 69 bool cleared) OVERRIDE { |
66 renderbuffer_manager->SetCleared(renderbuffer_, cleared); | 70 renderbuffer_manager->SetCleared(renderbuffer_, cleared); |
67 } | 71 } |
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142 GLenum temp_internal_format = 0; | 146 GLenum temp_internal_format = 0; |
143 texture_ref_->texture()->GetLevelType( | 147 texture_ref_->texture()->GetLevelType( |
144 target_, level_, &temp_type, &temp_internal_format); | 148 target_, level_, &temp_type, &temp_internal_format); |
145 return temp_internal_format; | 149 return temp_internal_format; |
146 } | 150 } |
147 | 151 |
148 virtual GLsizei samples() const OVERRIDE { | 152 virtual GLsizei samples() const OVERRIDE { |
149 return 0; | 153 return 0; |
150 } | 154 } |
151 | 155 |
| 156 virtual GLuint object_name() const OVERRIDE { |
| 157 return texture_ref_->client_id(); |
| 158 } |
| 159 |
152 virtual bool cleared() const OVERRIDE { | 160 virtual bool cleared() const OVERRIDE { |
153 return texture_ref_->texture()->IsLevelCleared(target_, level_); | 161 return texture_ref_->texture()->IsLevelCleared(target_, level_); |
154 } | 162 } |
155 | 163 |
156 virtual void SetCleared( | 164 virtual void SetCleared( |
157 RenderbufferManager* /* renderbuffer_manager */, | 165 RenderbufferManager* /* renderbuffer_manager */, |
158 TextureManager* texture_manager, | 166 TextureManager* texture_manager, |
159 bool cleared) OVERRIDE { | 167 bool cleared) OVERRIDE { |
160 texture_manager->SetLevelCleared(texture_ref_, target_, level_, cleared); | 168 texture_manager->SetLevelCleared(texture_ref_, target_, level_, cleared); |
161 } | 169 } |
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576 Framebuffer* framebuffer) { | 584 Framebuffer* framebuffer) { |
577 DCHECK(framebuffer); | 585 DCHECK(framebuffer); |
578 return framebuffer->framebuffer_complete_state_count_id() == | 586 return framebuffer->framebuffer_complete_state_count_id() == |
579 framebuffer_state_change_count_; | 587 framebuffer_state_change_count_; |
580 } | 588 } |
581 | 589 |
582 } // namespace gles2 | 590 } // namespace gles2 |
583 } // namespace gpu | 591 } // namespace gpu |
584 | 592 |
585 | 593 |
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