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| 1 // Copyright 2014 PDFium Authors. All rights reserved. | 1 // Copyright 2014 PDFium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 // Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com | 5 // Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com |
| 6 | 6 |
| 7 #include "../../../include/fpdfapi/fpdf_page.h" | 7 #include "../../../include/fpdfapi/fpdf_page.h" |
| 8 #include "pageint.h" | 8 #include "pageint.h" |
| 9 | 9 |
| 10 namespace { |
| 11 |
| 12 const int kSingleCoordinatePair = 1; |
| 13 const int kTensorCoordinatePairs = 16; |
| 14 const int kCoonsCoordinatePairs = 12; |
| 15 |
| 16 const int kSingleColorPerPatch = 1; |
| 17 const int kQuadColorsPerPatch = 4; |
| 18 |
| 19 ShadingType ToShadingType(int type) { |
| 20 return (type > static_cast<int>(kInvalidShading) && |
| 21 type < static_cast<int>(kMaxShading)) |
| 22 ? static_cast<ShadingType>(type) |
| 23 : kInvalidShading; |
| 24 } |
| 25 |
| 26 } // namespace |
| 27 |
| 10 CPDF_Pattern::CPDF_Pattern(const CFX_AffineMatrix* pParentMatrix) | 28 CPDF_Pattern::CPDF_Pattern(const CFX_AffineMatrix* pParentMatrix) |
| 11 : m_pPatternObj(NULL), | 29 : m_pPatternObj(NULL), |
| 12 m_PatternType(PATTERN_TILING), | 30 m_PatternType(PATTERN_TILING), |
| 13 m_pDocument(NULL), | 31 m_pDocument(NULL), |
| 14 m_bForceClear(FALSE) { | 32 m_bForceClear(FALSE) { |
| 15 if (pParentMatrix) { | 33 if (pParentMatrix) { |
| 16 m_ParentMatrix = *pParentMatrix; | 34 m_ParentMatrix = *pParentMatrix; |
| 17 } | 35 } |
| 18 } | 36 } |
| 19 CPDF_Pattern::~CPDF_Pattern() {} | 37 CPDF_Pattern::~CPDF_Pattern() {} |
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| 71 CPDF_Dictionary* pDict = m_pPatternObj->GetDict(); | 89 CPDF_Dictionary* pDict = m_pPatternObj->GetDict(); |
| 72 ASSERT(pDict != NULL); | 90 ASSERT(pDict != NULL); |
| 73 m_Pattern2Form = pDict->GetMatrix(FX_BSTRC("Matrix")); | 91 m_Pattern2Form = pDict->GetMatrix(FX_BSTRC("Matrix")); |
| 74 m_pShadingObj = pDict->GetElementValue(FX_BSTRC("Shading")); | 92 m_pShadingObj = pDict->GetElementValue(FX_BSTRC("Shading")); |
| 75 if (parentMatrix) { | 93 if (parentMatrix) { |
| 76 m_Pattern2Form.Concat(*parentMatrix); | 94 m_Pattern2Form.Concat(*parentMatrix); |
| 77 } | 95 } |
| 78 } else { | 96 } else { |
| 79 m_pShadingObj = pPatternObj; | 97 m_pShadingObj = pPatternObj; |
| 80 } | 98 } |
| 81 m_ShadingType = 0; | 99 m_ShadingType = kInvalidShading; |
| 82 m_pCS = NULL; | 100 m_pCS = NULL; |
| 83 m_nFuncs = 0; | 101 m_nFuncs = 0; |
| 84 for (int i = 0; i < 4; i++) { | 102 for (int i = 0; i < 4; i++) { |
| 85 m_pFunctions[i] = NULL; | 103 m_pFunctions[i] = NULL; |
| 86 } | 104 } |
| 87 m_pCountedCS = NULL; | 105 m_pCountedCS = NULL; |
| 88 } | 106 } |
| 89 CPDF_ShadingPattern::~CPDF_ShadingPattern() { | 107 CPDF_ShadingPattern::~CPDF_ShadingPattern() { |
| 90 Clear(); | 108 Clear(); |
| 91 } | 109 } |
| 92 void CPDF_ShadingPattern::Clear() { | 110 void CPDF_ShadingPattern::Clear() { |
| 93 for (int i = 0; i < m_nFuncs; i++) { | 111 for (int i = 0; i < m_nFuncs; i++) { |
| 94 delete m_pFunctions[i]; | 112 delete m_pFunctions[i]; |
| 95 m_pFunctions[i] = NULL; | 113 m_pFunctions[i] = NULL; |
| 96 } | 114 } |
| 97 CPDF_ColorSpace* pCS = m_pCountedCS ? m_pCountedCS->get() : NULL; | 115 CPDF_ColorSpace* pCS = m_pCountedCS ? m_pCountedCS->get() : NULL; |
| 98 if (pCS && m_pDocument) { | 116 if (pCS && m_pDocument) { |
| 99 m_pDocument->GetPageData()->ReleaseColorSpace(pCS->GetArray()); | 117 m_pDocument->GetPageData()->ReleaseColorSpace(pCS->GetArray()); |
| 100 } | 118 } |
| 101 m_ShadingType = 0; | 119 m_ShadingType = kInvalidShading; |
| 102 m_pCS = NULL; | 120 m_pCS = NULL; |
| 103 m_pCountedCS = NULL; | 121 m_pCountedCS = NULL; |
| 104 m_nFuncs = 0; | 122 m_nFuncs = 0; |
| 105 } | 123 } |
| 124 |
| 106 FX_BOOL CPDF_ShadingPattern::Load() { | 125 FX_BOOL CPDF_ShadingPattern::Load() { |
| 107 if (m_ShadingType != 0) { | 126 if (m_ShadingType != kInvalidShading) |
| 108 return TRUE; | 127 return TRUE; |
| 109 } | 128 |
| 110 CPDF_Dictionary* pShadingDict = | 129 CPDF_Dictionary* pShadingDict = |
| 111 m_pShadingObj ? m_pShadingObj->GetDict() : NULL; | 130 m_pShadingObj ? m_pShadingObj->GetDict() : NULL; |
| 112 if (pShadingDict == NULL) { | 131 if (pShadingDict == NULL) { |
| 113 return FALSE; | 132 return FALSE; |
| 114 } | 133 } |
| 115 if (m_nFuncs) { | 134 if (m_nFuncs) { |
| 116 for (int i = 0; i < m_nFuncs; i++) | 135 for (int i = 0; i < m_nFuncs; i++) |
| 117 delete m_pFunctions[i]; | 136 delete m_pFunctions[i]; |
| 118 m_nFuncs = 0; | 137 m_nFuncs = 0; |
| 119 } | 138 } |
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| 132 } | 151 } |
| 133 CPDF_Object* pCSObj = pShadingDict->GetElementValue(FX_BSTRC("ColorSpace")); | 152 CPDF_Object* pCSObj = pShadingDict->GetElementValue(FX_BSTRC("ColorSpace")); |
| 134 if (pCSObj == NULL) { | 153 if (pCSObj == NULL) { |
| 135 return FALSE; | 154 return FALSE; |
| 136 } | 155 } |
| 137 CPDF_DocPageData* pDocPageData = m_pDocument->GetPageData(); | 156 CPDF_DocPageData* pDocPageData = m_pDocument->GetPageData(); |
| 138 m_pCS = pDocPageData->GetColorSpace(pCSObj, NULL); | 157 m_pCS = pDocPageData->GetColorSpace(pCSObj, NULL); |
| 139 if (m_pCS) { | 158 if (m_pCS) { |
| 140 m_pCountedCS = pDocPageData->FindColorSpacePtr(m_pCS->GetArray()); | 159 m_pCountedCS = pDocPageData->FindColorSpacePtr(m_pCS->GetArray()); |
| 141 } | 160 } |
| 142 m_ShadingType = pShadingDict->GetInteger(FX_BSTRC("ShadingType")); | 161 |
| 162 m_ShadingType = |
| 163 ToShadingType(pShadingDict->GetInteger(FX_BSTRC("ShadingType"))); |
| 143 | 164 |
| 144 // We expect to have a stream if our shading type is a mesh. | 165 // We expect to have a stream if our shading type is a mesh. |
| 145 if (m_ShadingType >= 4 && !ToStream(m_pShadingObj)) | 166 if (IsMeshShading() && !ToStream(m_pShadingObj)) |
| 146 return FALSE; | 167 return FALSE; |
| 147 | 168 |
| 148 return TRUE; | 169 return TRUE; |
| 149 } | 170 } |
| 150 FX_BOOL CPDF_ShadingPattern::Reload() { | 171 FX_BOOL CPDF_ShadingPattern::Reload() { |
| 151 Clear(); | 172 Clear(); |
| 152 return Load(); | 173 return Load(); |
| 153 } | 174 } |
| 154 FX_BOOL CPDF_MeshStream::Load(CPDF_Stream* pShadingStream, | 175 FX_BOOL CPDF_MeshStream::Load(CPDF_Stream* pShadingStream, |
| 155 CPDF_Function** pFuncs, | 176 CPDF_Function** pFuncs, |
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| 246 if (m_BitStream.IsEOF()) { | 267 if (m_BitStream.IsEOF()) { |
| 247 return FALSE; | 268 return FALSE; |
| 248 } | 269 } |
| 249 GetCoords(vertex[i].x, vertex[i].y); | 270 GetCoords(vertex[i].x, vertex[i].y); |
| 250 pObject2Bitmap->Transform(vertex[i].x, vertex[i].y); | 271 pObject2Bitmap->Transform(vertex[i].x, vertex[i].y); |
| 251 GetColor(vertex[i].r, vertex[i].g, vertex[i].b); | 272 GetColor(vertex[i].r, vertex[i].g, vertex[i].b); |
| 252 m_BitStream.ByteAlign(); | 273 m_BitStream.ByteAlign(); |
| 253 } | 274 } |
| 254 return TRUE; | 275 return TRUE; |
| 255 } | 276 } |
| 256 CFX_FloatRect _GetShadingBBox(CPDF_Stream* pStream, | 277 |
| 257 int type, | 278 CFX_FloatRect GetShadingBBox(CPDF_Stream* pStream, |
| 258 const CFX_AffineMatrix* pMatrix, | 279 ShadingType type, |
| 259 CPDF_Function** pFuncs, | 280 const CFX_AffineMatrix* pMatrix, |
| 260 int nFuncs, | 281 CPDF_Function** pFuncs, |
| 261 CPDF_ColorSpace* pCS) { | 282 int nFuncs, |
| 283 CPDF_ColorSpace* pCS) { |
| 262 if (!pStream || !pStream->IsStream() || !pFuncs || !pCS) | 284 if (!pStream || !pStream->IsStream() || !pFuncs || !pCS) |
| 263 return CFX_FloatRect(0, 0, 0, 0); | 285 return CFX_FloatRect(0, 0, 0, 0); |
| 264 | 286 |
| 265 CPDF_MeshStream stream; | 287 CPDF_MeshStream stream; |
| 266 if (!stream.Load(pStream, pFuncs, nFuncs, pCS)) | 288 if (!stream.Load(pStream, pFuncs, nFuncs, pCS)) |
| 267 return CFX_FloatRect(0, 0, 0, 0); | 289 return CFX_FloatRect(0, 0, 0, 0); |
| 268 | 290 |
| 269 CFX_FloatRect rect; | 291 CFX_FloatRect rect; |
| 270 FX_BOOL bStarted = FALSE; | 292 FX_BOOL bStarted = FALSE; |
| 271 FX_BOOL bGouraud = type == 4 || type == 5; | 293 FX_BOOL bGouraud = type == kFreeFormGouraudTriangleMeshShading || |
| 272 int full_point_count = type == 7 ? 16 : (type == 6 ? 12 : 1); | 294 type == kLatticeFormGouraudTriangleMeshShading; |
| 273 int full_color_count = (type == 6 || type == 7) ? 4 : 1; | 295 |
| 296 int point_count = kSingleCoordinatePair; |
| 297 if (type == kTensorProductPatchMeshShading) |
| 298 point_count = kTensorCoordinatePairs; |
| 299 else if (type == kCoonsPatchMeshShading) |
| 300 point_count = kCoonsCoordinatePairs; |
| 301 |
| 302 int color_count = kSingleColorPerPatch; |
| 303 if (type == kCoonsPatchMeshShading || type == kTensorProductPatchMeshShading) |
| 304 color_count = kQuadColorsPerPatch; |
| 305 |
| 274 while (!stream.m_BitStream.IsEOF()) { | 306 while (!stream.m_BitStream.IsEOF()) { |
| 275 FX_DWORD flag = 0; | 307 FX_DWORD flag = 0; |
| 276 if (type != 5) { | 308 if (type != kLatticeFormGouraudTriangleMeshShading) |
| 277 flag = stream.GetFlag(); | 309 flag = stream.GetFlag(); |
| 278 } | 310 |
| 279 int point_count = full_point_count, color_count = full_color_count; | |
| 280 if (!bGouraud && flag) { | 311 if (!bGouraud && flag) { |
| 281 point_count -= 4; | 312 point_count -= 4; |
| 282 color_count -= 2; | 313 color_count -= 2; |
| 283 } | 314 } |
| 315 |
| 284 for (int i = 0; i < point_count; i++) { | 316 for (int i = 0; i < point_count; i++) { |
| 285 FX_FLOAT x, y; | 317 FX_FLOAT x, y; |
| 286 stream.GetCoords(x, y); | 318 stream.GetCoords(x, y); |
| 287 if (bStarted) { | 319 if (bStarted) { |
| 288 rect.UpdateRect(x, y); | 320 rect.UpdateRect(x, y); |
| 289 } else { | 321 } else { |
| 290 rect.InitRect(x, y); | 322 rect.InitRect(x, y); |
| 291 bStarted = TRUE; | 323 bStarted = TRUE; |
| 292 } | 324 } |
| 293 } | 325 } |
| 294 stream.m_BitStream.SkipBits(stream.m_nComps * stream.m_nCompBits * | 326 stream.m_BitStream.SkipBits(stream.m_nComps * stream.m_nCompBits * |
| 295 color_count); | 327 color_count); |
| 296 if (bGouraud) | 328 if (bGouraud) |
| 297 stream.m_BitStream.ByteAlign(); | 329 stream.m_BitStream.ByteAlign(); |
| 298 } | 330 } |
| 299 rect.Transform(pMatrix); | 331 rect.Transform(pMatrix); |
| 300 return rect; | 332 return rect; |
| 301 } | 333 } |
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