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Side by Side Diff: ui/gl/gl_image_memory.h

Issue 1418603002: Revert of Re-land: ui: Move GLImage::BindTexImage fallback from GLImage implementations to GLES2CmdDecoder. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 5 years, 2 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef UI_GL_GL_IMAGE_MEMORY_H_ 5 #ifndef UI_GL_GL_IMAGE_MEMORY_H_
6 #define UI_GL_GL_IMAGE_MEMORY_H_ 6 #define UI_GL_GL_IMAGE_MEMORY_H_
7 7
8 #include "ui/gl/gl_image.h" 8 #include "ui/gl/gl_image.h"
9 9
10 #if defined(OS_WIN) || defined(USE_X11) || defined(OS_ANDROID) || \
11 defined(USE_OZONE)
12 #include <EGL/egl.h>
13 #include <EGL/eglext.h>
14 #endif
15
10 #include "base/numerics/safe_math.h" 16 #include "base/numerics/safe_math.h"
11 #include "ui/gfx/buffer_types.h" 17 #include "ui/gfx/gpu_memory_buffer.h"
12 18
13 namespace gfx { 19 namespace gfx {
14 20
15 class GL_EXPORT GLImageMemory : public GLImage { 21 class GL_EXPORT GLImageMemory : public GLImage {
16 public: 22 public:
17 GLImageMemory(const Size& size, unsigned internalformat); 23 GLImageMemory(const Size& size, unsigned internalformat);
18 24
19 static bool StrideInBytes(size_t width, 25 static bool StrideInBytes(size_t width,
20 BufferFormat format, 26 BufferFormat format,
21 size_t* stride_in_bytes); 27 size_t* stride_in_bytes);
22 28
23 bool Initialize(const unsigned char* memory, BufferFormat format); 29 bool Initialize(const unsigned char* memory, BufferFormat format);
24 30
25 // Overridden from GLImage: 31 // Overridden from GLImage:
26 void Destroy(bool have_context) override; 32 void Destroy(bool have_context) override;
27 Size GetSize() override; 33 Size GetSize() override;
28 unsigned GetInternalFormat() override; 34 unsigned GetInternalFormat() override;
29 bool BindTexImage(unsigned target) override; 35 bool BindTexImage(unsigned target) override;
30 void ReleaseTexImage(unsigned target) override {} 36 void ReleaseTexImage(unsigned target) override {}
31 bool CopyTexImage(unsigned target) override;
32 bool CopyTexSubImage(unsigned target, 37 bool CopyTexSubImage(unsigned target,
33 const Point& offset, 38 const Point& offset,
34 const Rect& rect) override; 39 const Rect& rect) override;
40 void WillUseTexImage() override;
41 void DidUseTexImage() override;
42 void WillModifyTexImage() override {}
43 void DidModifyTexImage() override {}
35 bool ScheduleOverlayPlane(AcceleratedWidget widget, 44 bool ScheduleOverlayPlane(AcceleratedWidget widget,
36 int z_order, 45 int z_order,
37 OverlayTransform transform, 46 OverlayTransform transform,
38 const Rect& bounds_rect, 47 const Rect& bounds_rect,
39 const RectF& crop_rect) override; 48 const RectF& crop_rect) override;
40 49
50 // Only dumps the GLTexture portion of the memory usage. Subclasses are
51 // responsible for dumping the CPU-side memory.
52 void OnMemoryDump(base::trace_event::ProcessMemoryDump* pmd,
53 uint64_t process_tracing_id,
54 const std::string& dump_name) override;
55
41 protected: 56 protected:
42 ~GLImageMemory() override; 57 ~GLImageMemory() override;
43 58
44 BufferFormat format() const { return format_; } 59 BufferFormat format() const { return format_; }
45 60
46 private: 61 private:
62 void DoBindTexImage(unsigned target);
63
47 const Size size_; 64 const Size size_;
48 const unsigned internalformat_; 65 const unsigned internalformat_;
49 const unsigned char* memory_; 66 const unsigned char* memory_;
50 BufferFormat format_; 67 BufferFormat format_;
68 bool in_use_;
69 unsigned target_;
70 bool need_do_bind_tex_image_;
71 #if defined(OS_WIN) || defined(USE_X11) || defined(OS_ANDROID) || \
72 defined(USE_OZONE)
73 unsigned egl_texture_id_;
74 EGLImageKHR egl_image_;
75 #endif
51 76
52 DISALLOW_COPY_AND_ASSIGN(GLImageMemory); 77 DISALLOW_COPY_AND_ASSIGN(GLImageMemory);
53 }; 78 };
54 79
55 } // namespace gfx 80 } // namespace gfx
56 81
57 #endif // UI_GL_GL_IMAGE_MEMORY_H_ 82 #endif // UI_GL_GL_IMAGE_MEMORY_H_
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