OLD | NEW |
1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "content/common/gpu/stream_texture_android.h" | 5 #include "content/common/gpu/stream_texture_android.h" |
6 | 6 |
7 #include "base/bind.h" | 7 #include "base/bind.h" |
8 #include "content/common/android/surface_texture_peer.h" | 8 #include "content/common/android/surface_texture_peer.h" |
9 #include "content/common/gpu/gpu_channel.h" | 9 #include "content/common/gpu/gpu_channel.h" |
10 #include "content/common/gpu/gpu_messages.h" | 10 #include "content/common/gpu/gpu_messages.h" |
(...skipping 27 matching lines...) Expand all Loading... |
38 | 38 |
39 // TODO: Ideally a valid image id was returned to the client so that | 39 // TODO: Ideally a valid image id was returned to the client so that |
40 // it could then call glBindTexImage2D() for doing the following. | 40 // it could then call glBindTexImage2D() for doing the following. |
41 scoped_refptr<gfx::GLImage> gl_image( | 41 scoped_refptr<gfx::GLImage> gl_image( |
42 new StreamTexture(owner_stub, stream_id, texture->service_id())); | 42 new StreamTexture(owner_stub, stream_id, texture->service_id())); |
43 gfx::Size size = gl_image->GetSize(); | 43 gfx::Size size = gl_image->GetSize(); |
44 texture_manager->SetTarget(texture, GL_TEXTURE_EXTERNAL_OES); | 44 texture_manager->SetTarget(texture, GL_TEXTURE_EXTERNAL_OES); |
45 texture_manager->SetLevelInfo(texture, GL_TEXTURE_EXTERNAL_OES, 0, GL_RGBA, | 45 texture_manager->SetLevelInfo(texture, GL_TEXTURE_EXTERNAL_OES, 0, GL_RGBA, |
46 size.width(), size.height(), 1, 0, GL_RGBA, | 46 size.width(), size.height(), 1, 0, GL_RGBA, |
47 GL_UNSIGNED_BYTE, gfx::Rect(size)); | 47 GL_UNSIGNED_BYTE, gfx::Rect(size)); |
48 texture_manager->SetLevelImage(texture, GL_TEXTURE_EXTERNAL_OES, 0, | 48 texture_manager->SetLevelImage( |
49 gl_image.get(), | 49 texture, GL_TEXTURE_EXTERNAL_OES, 0, gl_image.get()); |
50 gpu::gles2::Texture::UNBOUND); | |
51 return true; | 50 return true; |
52 } | 51 } |
53 | 52 |
54 return false; | 53 return false; |
55 } | 54 } |
56 | 55 |
57 StreamTexture::StreamTexture(GpuCommandBufferStub* owner_stub, | 56 StreamTexture::StreamTexture(GpuCommandBufferStub* owner_stub, |
58 int32 route_id, | 57 int32 route_id, |
59 uint32 texture_id) | 58 uint32 texture_id) |
60 : surface_texture_(gfx::SurfaceTexture::Create(texture_id)), | 59 : surface_texture_(gfx::SurfaceTexture::Create(texture_id)), |
61 size_(0, 0), | 60 size_(0, 0), |
62 has_valid_frame_(false), | 61 has_valid_frame_(false), |
63 has_pending_frame_(false), | 62 has_pending_frame_(false), |
64 owner_stub_(owner_stub), | 63 owner_stub_(owner_stub), |
65 route_id_(route_id), | 64 route_id_(route_id), |
66 has_listener_(false), | 65 has_listener_(false), |
67 texture_id_(texture_id), | |
68 weak_factory_(this) { | 66 weak_factory_(this) { |
69 owner_stub->AddDestructionObserver(this); | 67 owner_stub->AddDestructionObserver(this); |
70 memset(current_matrix_, 0, sizeof(current_matrix_)); | 68 memset(current_matrix_, 0, sizeof(current_matrix_)); |
71 owner_stub->channel()->AddRoute(route_id, this); | 69 owner_stub->channel()->AddRoute(route_id, this); |
72 surface_texture_->SetFrameAvailableCallback(base::Bind( | 70 surface_texture_->SetFrameAvailableCallback(base::Bind( |
73 &StreamTexture::OnFrameAvailable, weak_factory_.GetWeakPtr())); | 71 &StreamTexture::OnFrameAvailable, weak_factory_.GetWeakPtr())); |
74 } | 72 } |
75 | 73 |
76 StreamTexture::~StreamTexture() { | 74 StreamTexture::~StreamTexture() { |
77 if (owner_stub_) { | 75 if (owner_stub_) { |
78 owner_stub_->RemoveDestructionObserver(this); | 76 owner_stub_->RemoveDestructionObserver(this); |
79 owner_stub_->channel()->RemoveRoute(route_id_); | 77 owner_stub_->channel()->RemoveRoute(route_id_); |
80 } | 78 } |
81 } | 79 } |
82 | 80 |
83 void StreamTexture::OnWillDestroyStub() { | 81 void StreamTexture::OnWillDestroyStub() { |
84 owner_stub_->RemoveDestructionObserver(this); | 82 owner_stub_->RemoveDestructionObserver(this); |
85 owner_stub_->channel()->RemoveRoute(route_id_); | 83 owner_stub_->channel()->RemoveRoute(route_id_); |
86 owner_stub_ = NULL; | 84 owner_stub_ = NULL; |
87 | 85 |
88 // If the owner goes away, there is no need to keep the SurfaceTexture around. | 86 // If the owner goes away, there is no need to keep the SurfaceTexture around. |
89 // The GL texture will keep working regardless with the currently bound frame. | 87 // The GL texture will keep working regardless with the currently bound frame. |
90 surface_texture_ = NULL; | 88 surface_texture_ = NULL; |
91 } | 89 } |
92 | 90 |
93 void StreamTexture::Destroy(bool have_context) { | 91 void StreamTexture::Destroy(bool have_context) { |
94 NOTREACHED(); | 92 NOTREACHED(); |
95 } | 93 } |
96 | 94 |
97 bool StreamTexture::CopyTexImage(unsigned target) { | 95 void StreamTexture::WillUseTexImage() { |
98 DCHECK_EQ(target, static_cast<unsigned>(GL_TEXTURE_EXTERNAL_OES)); | |
99 | |
100 if (!owner_stub_ || !surface_texture_.get()) | 96 if (!owner_stub_ || !surface_texture_.get()) |
101 return true; | 97 return; |
102 | 98 |
103 if (has_pending_frame_) { | 99 if (has_pending_frame_) { |
104 scoped_ptr<ui::ScopedMakeCurrent> scoped_make_current; | 100 scoped_ptr<ui::ScopedMakeCurrent> scoped_make_current; |
105 bool needs_make_current = | 101 bool needs_make_current = |
106 !owner_stub_->decoder()->GetGLContext()->IsCurrent(NULL); | 102 !owner_stub_->decoder()->GetGLContext()->IsCurrent(NULL); |
107 // On Android we should not have to perform a real context switch here when | 103 // On Android we should not have to perform a real context switch here when |
108 // using virtual contexts. | 104 // using virtual contexts. |
109 DCHECK(!needs_make_current || !owner_stub_->decoder() | 105 DCHECK(!needs_make_current || !owner_stub_->decoder() |
110 ->GetContextGroup() | 106 ->GetContextGroup() |
111 ->feature_info() | 107 ->feature_info() |
(...skipping 13 matching lines...) Expand all Loading... |
125 // it, we have to keep the state intact in *that* context also. | 121 // it, we have to keep the state intact in *that* context also. |
126 const gpu::gles2::ContextState* state = | 122 const gpu::gles2::ContextState* state = |
127 owner_stub_->decoder()->GetContextState(); | 123 owner_stub_->decoder()->GetContextState(); |
128 const gpu::gles2::TextureUnit& active_unit = | 124 const gpu::gles2::TextureUnit& active_unit = |
129 state->texture_units[state->active_texture_unit]; | 125 state->texture_units[state->active_texture_unit]; |
130 glBindTexture(GL_TEXTURE_EXTERNAL_OES, | 126 glBindTexture(GL_TEXTURE_EXTERNAL_OES, |
131 active_unit.bound_texture_external_oes.get() | 127 active_unit.bound_texture_external_oes.get() |
132 ? active_unit.bound_texture_external_oes->service_id() | 128 ? active_unit.bound_texture_external_oes->service_id() |
133 : 0); | 129 : 0); |
134 } | 130 } |
135 | |
136 TextureManager* texture_manager = | |
137 owner_stub_->decoder()->GetContextGroup()->texture_manager(); | |
138 gpu::gles2::Texture* texture = | |
139 texture_manager->GetTextureForServiceId(texture_id_); | |
140 if (texture) { | |
141 // By setting image state to UNBOUND instead of COPIED we ensure that | |
142 // CopyTexImage() is called each time the surface texture is used for | |
143 // drawing. | |
144 texture->SetLevelImage(GL_TEXTURE_EXTERNAL_OES, 0, this, | |
145 gpu::gles2::Texture::UNBOUND); | |
146 } | |
147 } | 131 } |
148 | 132 |
149 if (has_listener_ && has_valid_frame_) { | 133 if (has_listener_ && has_valid_frame_) { |
150 float mtx[16]; | 134 float mtx[16]; |
151 surface_texture_->GetTransformMatrix(mtx); | 135 surface_texture_->GetTransformMatrix(mtx); |
152 | 136 |
153 // Only query the matrix once we have bound a valid frame. | 137 // Only query the matrix once we have bound a valid frame. |
154 if (memcmp(current_matrix_, mtx, sizeof(mtx)) != 0) { | 138 if (memcmp(current_matrix_, mtx, sizeof(mtx)) != 0) { |
155 memcpy(current_matrix_, mtx, sizeof(mtx)); | 139 memcpy(current_matrix_, mtx, sizeof(mtx)); |
156 | 140 |
157 GpuStreamTextureMsg_MatrixChanged_Params params; | 141 GpuStreamTextureMsg_MatrixChanged_Params params; |
158 memcpy(¶ms.m00, mtx, sizeof(mtx)); | 142 memcpy(¶ms.m00, mtx, sizeof(mtx)); |
159 owner_stub_->channel()->Send( | 143 owner_stub_->channel()->Send( |
160 new GpuStreamTextureMsg_MatrixChanged(route_id_, params)); | 144 new GpuStreamTextureMsg_MatrixChanged(route_id_, params)); |
161 } | 145 } |
162 } | 146 } |
163 | |
164 return true; | |
165 } | 147 } |
166 | 148 |
167 void StreamTexture::OnFrameAvailable() { | 149 void StreamTexture::OnFrameAvailable() { |
168 has_pending_frame_ = true; | 150 has_pending_frame_ = true; |
169 if (has_listener_ && owner_stub_) { | 151 if (has_listener_ && owner_stub_) { |
170 owner_stub_->channel()->Send( | 152 owner_stub_->channel()->Send( |
171 new GpuStreamTextureMsg_FrameAvailable(route_id_)); | 153 new GpuStreamTextureMsg_FrameAvailable(route_id_)); |
172 } | 154 } |
173 } | 155 } |
174 | 156 |
(...skipping 57 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
232 return false; | 214 return false; |
233 } | 215 } |
234 | 216 |
235 void StreamTexture::OnMemoryDump(base::trace_event::ProcessMemoryDump* pmd, | 217 void StreamTexture::OnMemoryDump(base::trace_event::ProcessMemoryDump* pmd, |
236 uint64_t process_tracing_id, | 218 uint64_t process_tracing_id, |
237 const std::string& dump_name) { | 219 const std::string& dump_name) { |
238 // TODO(ericrk): Add OnMemoryDump for GLImages. crbug.com/514914 | 220 // TODO(ericrk): Add OnMemoryDump for GLImages. crbug.com/514914 |
239 } | 221 } |
240 | 222 |
241 } // namespace content | 223 } // namespace content |
OLD | NEW |