Index: content/renderer/render_thread_impl.cc |
diff --git a/content/renderer/render_thread_impl.cc b/content/renderer/render_thread_impl.cc |
index 70bfc08ffdce74990e881c4adfe3f0589469b2fe..e72728b7b80bcbbafb04a6d62c4a141f450485cb 100644 |
--- a/content/renderer/render_thread_impl.cc |
+++ b/content/renderer/render_thread_impl.cc |
@@ -817,10 +817,13 @@ void RenderThreadImpl::Init() { |
DCHECK(parsed_num_raster_threads) << string_value; |
DCHECK_GT(num_raster_threads, 0); |
+#if defined(OS_ANDROID) |
// Note: Currently, enabling image decode tasks only provides a benefit if |
- // there's more than one raster thread. This might change in the future but we |
- // avoid it for now to reduce the cost of recording. |
- are_image_decode_tasks_enabled_ = num_raster_threads > 1; |
+ // we use high quality interpolation filters, which are disabled on android. |
+ are_image_decode_tasks_enabled_ = false; |
+#else |
+ are_image_decode_tasks_enabled_ = true; |
+#endif |
base::SimpleThread::Options thread_options; |
#if defined(OS_ANDROID) || defined(OS_LINUX) |