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| 1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef CC_TILES_IMAGE_DECODE_CONTROLLER_H_ | 5 #ifndef CC_TILES_IMAGE_DECODE_CONTROLLER_H_ |
| 6 #define CC_TILES_IMAGE_DECODE_CONTROLLER_H_ | 6 #define CC_TILES_IMAGE_DECODE_CONTROLLER_H_ |
| 7 | 7 |
| 8 #include "base/containers/hash_tables.h" | 8 #include "base/containers/hash_tables.h" |
| 9 #include "base/memory/discardable_memory_allocator.h" | |
| 9 #include "base/memory/ref_counted.h" | 10 #include "base/memory/ref_counted.h" |
| 11 #include "base/numerics/safe_math.h" | |
| 12 #include "base/threading/thread_checker.h" | |
| 10 #include "cc/base/cc_export.h" | 13 #include "cc/base/cc_export.h" |
| 11 #include "cc/playback/discardable_image_map.h" | 14 #include "cc/playback/decoded_draw_image.h" |
| 15 #include "cc/playback/draw_image.h" | |
| 12 #include "cc/raster/tile_task_runner.h" | 16 #include "cc/raster/tile_task_runner.h" |
| 13 #include "skia/ext/refptr.h" | 17 #include "skia/ext/refptr.h" |
| 14 | 18 |
| 19 #include "ui/gfx/transform.h" | |
| 20 | |
| 15 namespace cc { | 21 namespace cc { |
| 16 | 22 |
| 17 class ImageDecodeController { | 23 // ImageDecodeControllerKey is a class that gets a cache key out of a given draw |
| 24 // image. That is, this key uniquely identifies an image in the cache. Note that | |
| 25 // it's insufficient to use SkImage's unique id, since the same image can appear | |
| 26 // in the cache multiple times at different scales and filter qualities. | |
| 27 class CC_EXPORT ImageDecodeControllerKey { | |
| 18 public: | 28 public: |
| 29 static ImageDecodeControllerKey FromDrawImage(const DrawImage& image); | |
| 30 | |
| 31 bool operator==(const ImageDecodeControllerKey& other) const { | |
| 32 return image_id_ == other.image_id_ && src_rect_ == other.src_rect_ && | |
| 33 size_ == other.size_ && filter_quality_ == other.filter_quality_; | |
| 34 } | |
| 35 | |
| 36 bool operator!=(const ImageDecodeControllerKey& other) const { | |
| 37 return !(*this == other); | |
| 38 } | |
| 39 | |
| 40 uint32_t image_id() const { return image_id_; } | |
| 41 SkFilterQuality filter_quality() const { return filter_quality_; } | |
| 42 gfx::Rect src_rect() const { return src_rect_; } | |
| 43 gfx::Size target_size() const { return size_; } | |
| 44 | |
| 45 // Helper to figure out how much memory this decoded image would take. | |
| 46 size_t target_bytes() const { | |
| 47 // TODO(vmpstr): Handle formats other than RGBA. | |
| 48 base::CheckedNumeric<size_t> result = 4; | |
| 49 result *= size_.width(); | |
| 50 result *= size_.height(); | |
| 51 return result.ValueOrDefault(std::numeric_limits<size_t>::max()); | |
| 52 } | |
| 53 | |
| 54 std::string ToString() const; | |
| 55 | |
| 56 private: | |
| 57 ImageDecodeControllerKey(uint32_t image_id, | |
| 58 const gfx::Rect& src_rect, | |
| 59 const gfx::Size& size, | |
| 60 SkFilterQuality filter_quality); | |
| 61 | |
| 62 uint32_t image_id_; | |
| 63 gfx::Rect src_rect_; | |
| 64 gfx::Size size_; | |
| 65 SkFilterQuality filter_quality_; | |
| 66 }; | |
| 67 | |
| 68 } // namespace cc | |
| 69 | |
| 70 // Hash function for the above ImageDecodeControllerKey. | |
| 71 namespace BASE_HASH_NAMESPACE { | |
| 72 template <> | |
| 73 struct hash<cc::ImageDecodeControllerKey> { | |
| 74 size_t operator()(const cc::ImageDecodeControllerKey& key) const { | |
| 75 // TODO(vmpstr): This is a mess. Maybe it's faster to just search the vector | |
| 76 // always (forwards or backwards to account for LRU). | |
| 77 uint64_t src_rect_hash = | |
| 78 base::HashPair(static_cast<uint64_t>(base::HashPair( | |
| 79 key.src_rect().x(), key.src_rect().y())), | |
| 80 static_cast<uint64_t>(base::HashPair( | |
| 81 key.src_rect().width(), key.src_rect().height()))); | |
| 82 | |
| 83 uint64_t target_size_hash = | |
| 84 base::HashPair(key.target_size().width(), key.target_size().height()); | |
| 85 | |
| 86 return base::HashPair(base::HashPair(src_rect_hash, target_size_hash), | |
| 87 base::HashPair(key.image_id(), key.filter_quality())); | |
| 88 } | |
| 89 }; | |
| 90 } // namespace BASE_HASH_NAMESPACE | |
| 91 | |
| 92 namespace cc { | |
| 93 | |
| 94 // ImageDecodeController is responsible for generating decode tasks, decoding | |
| 95 // images, storing images in cache, and being able to return the decoded images | |
| 96 // when requested. | |
| 97 | |
| 98 // ImageDecodeController is responsible for the following things: | |
| 99 // 1. Given a DrawImage, it can return an ImageDecodeTask which when run will | |
| 100 // decode and cache the resulting image. If the image does not need a task to | |
| 101 // be decoded, then nullptr will be returned. The return value of the | |
| 102 // function indicates whether the image was or is going to be locked, so an | |
| 103 // unlock will be required. | |
| 104 // 2. Given a cache key and a DrawImage, it can decode the image and store it in | |
| 105 // the cache. Note that it is important that this function is only accessed | |
| 106 // via an image decode task. | |
| 107 // 3. Given a DrawImage, it can return a DecodedDrawImage, which represented the | |
| 108 // decoded version of the image. Note that if the image is not in the cache | |
| 109 // and it needs to be scaled/decoded, then this decode will happen as part of | |
| 110 // getting the image. As such, this should only be accessed from a raster | |
| 111 // thread. | |
| 112 class CC_EXPORT ImageDecodeController { | |
| 113 public: | |
| 114 using ImageKey = ImageDecodeControllerKey; | |
| 115 | |
| 19 ImageDecodeController(); | 116 ImageDecodeController(); |
| 20 ~ImageDecodeController(); | 117 ~ImageDecodeController(); |
| 21 | 118 |
| 22 scoped_refptr<ImageDecodeTask> GetTaskForImage(const DrawImage& image, | 119 // Fill in an ImageDecodeTask which will decode the given image when run. In |
| 23 int layer_id, | 120 // case the image is already cached, fills in nullptr. Returns true if the |
| 24 uint64_t prepare_tiles_id); | 121 // image needs to be unreffed when the caller is finished with it. |
| 25 | 122 // |
| 26 // Note that this function has to remain thread safe. | 123 // This is called by the tile manager (on the compositor thread) when creating |
| 27 void DecodeImage(const SkImage* image); | 124 // a raster task. |
| 28 | 125 bool GetTaskForImageAndRef(const DrawImage& image, |
| 29 // TODO(vmpstr): This should go away once the controller is decoding images | 126 uint64_t prepare_tiles_id, |
| 30 // based on priority and memory. | 127 scoped_refptr<ImageDecodeTask>* task); |
| 31 void AddLayerUsedCount(int layer_id); | 128 // Unrefs an image. When the tile is finished, this should be called for every |
| 32 void SubtractLayerUsedCount(int layer_id); | 129 // GetTaskForImageAndRef call that returned true. |
| 33 | 130 void UnrefImage(const DrawImage& image); |
| 34 void OnImageDecodeTaskCompleted(int layer_id, | 131 |
| 35 const SkImage* image, | 132 // Returns a decoded draw image. If the image isn't found in the cache, a |
| 36 bool was_canceled); | 133 // decode will happen. |
| 134 // | |
| 135 // This is called by a raster task (on a worker thread) when an image is | |
| 136 // required. | |
| 137 DecodedDrawImage GetDecodedImageForDraw(const DrawImage& image); | |
| 138 // Unrefs an image. This should be called for every GetDecodedImageForDraw | |
| 139 // when the draw with the image is finished. | |
| 140 void DrawWithImageFinished(const DrawImage& image, | |
| 141 const DecodedDrawImage& decoded_image); | |
| 142 | |
| 143 // Decode the given image and store it in the cache. This is only called by an | |
| 144 // image decode task from a worker thread. | |
| 145 void DecodeImage(const ImageKey& key, const DrawImage& image); | |
| 146 | |
| 147 void ReduceCacheUsage(); | |
| 148 | |
| 149 void RemovePendingTask(const ImageKey& key); | |
| 150 | |
| 151 // Info the controller whether we're using gpu rasterization or not. Since the | |
| 152 // decode and caching behavior is different for SW and GPU decodes, when the | |
| 153 // state changes, we clear all of the caches. This means that this is only | |
| 154 // safe to call when there are no pending tasks (and no refs on any images). | |
| 155 void SetIsUsingGpuRasterization(bool is_using_gpu_rasterization); | |
| 37 | 156 |
| 38 private: | 157 private: |
| 39 scoped_refptr<ImageDecodeTask> CreateTaskForImage(const SkImage* image, | 158 // DecodedImage is a convenience storage for discardable memory. It can also |
| 40 int layer_id, | 159 // construct an image out of SkImageInfo and stored discardable memory. |
| 41 uint64_t prepare_tiles_id); | 160 // TODO(vmpstr): Make this scoped_ptr. |
| 42 | 161 class DecodedImage : public base::RefCounted<DecodedImage> { |
| 43 using ImageTaskMap = base::hash_map<uint32_t, scoped_refptr<ImageDecodeTask>>; | 162 public: |
| 44 using LayerImageTaskMap = base::hash_map<int, ImageTaskMap>; | 163 DecodedImage(const SkImageInfo& info, |
| 45 LayerImageTaskMap image_decode_tasks_; | 164 scoped_ptr<base::DiscardableMemory> memory, |
| 46 | 165 const SkSize& src_rect_offset); |
| 47 using LayerCountMap = base::hash_map<int, int>; | 166 |
| 48 LayerCountMap used_layer_counts_; | 167 SkImage* image() const { |
| 168 DCHECK(locked_); | |
| 169 return image_.get(); | |
| 170 } | |
| 171 | |
| 172 const SkSize& src_rect_offset() const { return src_rect_offset_; } | |
| 173 | |
| 174 bool is_locked() const { return locked_; } | |
| 175 bool Lock(); | |
| 176 void Unlock(); | |
| 177 | |
| 178 private: | |
| 179 friend class base::RefCounted<DecodedImage>; | |
| 180 | |
| 181 ~DecodedImage(); | |
| 182 | |
| 183 bool locked_; | |
| 184 SkImageInfo image_info_; | |
| 185 scoped_ptr<base::DiscardableMemory> memory_; | |
| 186 skia::RefPtr<SkImage> image_; | |
| 187 SkSize src_rect_offset_; | |
| 188 }; | |
| 189 | |
| 190 // MemoryBudget is a convenience class for memory bookkeeping and ensuring | |
| 191 // that we don't go over the limit when pre-decoding. | |
| 192 // TODO(vmpstr): Add memory infra to keep track of memory usage of this class. | |
| 193 class MemoryBudget { | |
| 194 public: | |
| 195 explicit MemoryBudget(size_t limit_bytes); | |
| 196 | |
| 197 size_t AvailableMemoryBytes() const; | |
| 198 void AddUsage(size_t usage); | |
| 199 void SubtractUsage(size_t usage); | |
| 200 void ResetUsage(); | |
| 201 | |
| 202 private: | |
| 203 size_t GetCurrentUsageSafe() const; | |
| 204 | |
| 205 size_t limit_bytes_; | |
| 206 base::CheckedNumeric<size_t> current_usage_bytes_; | |
| 207 }; | |
| 208 | |
| 209 using AnnotatedDecodedImage = | |
| 210 std::pair<ImageKey, scoped_refptr<DecodedImage>>; | |
| 211 | |
| 212 // Looks for the key in the cache and returns true if it was found and was | |
| 213 // successfully locked (or if it was already locked). Note that if this | |
| 214 // function returns true, then a ref count is increased for the image. | |
| 215 bool LockDecodedImageIfPossibleAndRef(const ImageKey& key); | |
| 216 | |
| 217 scoped_refptr<DecodedImage> DecodeImageInternal(const ImageKey& key, | |
| 218 const SkImage* image); | |
| 219 bool CanHandleFilterQuality(SkFilterQuality filter_quality); | |
| 220 size_t SanityCheckState(int line, bool lock_acquired); | |
| 221 void RefImage(const ImageKey& key); | |
| 222 void RefAtRasterImage(const ImageKey& key); | |
| 223 void UnrefAtRasterImage(const ImageKey& key); | |
| 224 bool ShouldDecodeAndScaleImage(const ImageKey& key, const DrawImage& image); | |
|
aelias_OOO_until_Jul13
2015/12/09 00:09:48
CanHandleImage();
vmpstr
2015/12/09 23:53:41
Done.
| |
| 225 | |
| 226 bool is_using_gpu_rasterization_; | |
| 227 base::hash_map<ImageKey, scoped_refptr<ImageDecodeTask>> pending_image_tasks_; | |
| 228 | |
| 229 // The members can only be accessed if the lock is held to ensure that they | |
| 230 // are safe to access on multiple threads. | |
| 231 base::Lock lock_; | |
| 232 std::deque<AnnotatedDecodedImage> decoded_images_; | |
| 233 base::hash_map<ImageKey, int> decoded_images_ref_counts_; | |
| 234 std::deque<AnnotatedDecodedImage> at_raster_decoded_images_; | |
| 235 base::hash_map<ImageKey, int> at_raster_decoded_images_ref_counts_; | |
| 236 MemoryBudget locked_images_budget_; | |
| 237 base::hash_set<uint32_t> prerolled_images_; | |
|
aelias_OOO_until_Jul13
2015/12/09 00:09:48
It took me some time to realize this is only used
vmpstr
2015/12/09 23:53:41
I moved these around a bit and added a few comment
| |
| 49 }; | 238 }; |
| 50 | 239 |
| 51 } // namespace cc | 240 } // namespace cc |
| 52 | 241 |
| 53 #endif // CC_TILES_IMAGE_DECODE_CONTROLLER_H_ | 242 #endif // CC_TILES_IMAGE_DECODE_CONTROLLER_H_ |
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