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1 <!-- | 1 <!-- |
2 @license | 2 @license |
3 Copyright (c) 2015 The Polymer Project Authors. All rights reserved. | 3 Copyright (c) 2015 The Polymer Project Authors. All rights reserved. |
4 This code may only be used under the BSD style license found at http://polymer.g
ithub.io/LICENSE.txt | 4 This code may only be used under the BSD style license found at http://polymer.g
ithub.io/LICENSE.txt |
5 The complete set of authors may be found at http://polymer.github.io/AUTHORS.txt | 5 The complete set of authors may be found at http://polymer.github.io/AUTHORS.txt |
6 The complete set of contributors may be found at http://polymer.github.io/CONTRI
BUTORS.txt | 6 The complete set of contributors may be found at http://polymer.github.io/CONTRI
BUTORS.txt |
7 Code distributed by Google as part of the polymer project is also | 7 Code distributed by Google as part of the polymer project is also |
8 subject to an additional IP rights grant found at http://polymer.github.io/PATEN
TS.txt | 8 subject to an additional IP rights grant found at http://polymer.github.io/PATEN
TS.txt |
9 --> | 9 --> |
10 | 10 |
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234 * | 234 * |
235 * Use the `keyBindings` prototype property to express what combination of k
eys | 235 * Use the `keyBindings` prototype property to express what combination of k
eys |
236 * will trigger the event to fire. | 236 * will trigger the event to fire. |
237 * | 237 * |
238 * Use the `key-event-target` attribute to set up event handlers on a specif
ic | 238 * Use the `key-event-target` attribute to set up event handlers on a specif
ic |
239 * node. | 239 * node. |
240 * The `keys-pressed` event will fire when one of the key combinations set w
ith the | 240 * The `keys-pressed` event will fire when one of the key combinations set w
ith the |
241 * `keys` property is pressed. | 241 * `keys` property is pressed. |
242 * | 242 * |
243 * @demo demo/index.html | 243 * @demo demo/index.html |
244 * @polymerBehavior IronA11yKeysBehavior | 244 * @polymerBehavior |
245 */ | 245 */ |
246 Polymer.IronA11yKeysBehavior = { | 246 Polymer.IronA11yKeysBehavior = { |
247 properties: { | 247 properties: { |
248 /** | 248 /** |
249 * The HTMLElement that will be firing relevant KeyboardEvents. | 249 * The HTMLElement that will be firing relevant KeyboardEvents. |
250 */ | 250 */ |
251 keyEventTarget: { | 251 keyEventTarget: { |
252 type: Object, | 252 type: Object, |
253 value: function() { | 253 value: function() { |
254 return this; | 254 return this; |
255 } | 255 } |
256 }, | 256 }, |
257 | 257 |
| 258 /** |
| 259 * If true, this property will cause the implementing element to |
| 260 * automatically stop propagation on any handled KeyboardEvents. |
| 261 */ |
| 262 stopKeyboardEventPropagation: { |
| 263 type: Boolean, |
| 264 value: false |
| 265 }, |
| 266 |
258 _boundKeyHandlers: { | 267 _boundKeyHandlers: { |
259 type: Array, | 268 type: Array, |
260 value: function() { | 269 value: function() { |
261 return []; | 270 return []; |
262 } | 271 } |
263 }, | 272 }, |
264 | 273 |
265 // We use this due to a limitation in IE10 where instances will have | 274 // We use this due to a limitation in IE10 where instances will have |
266 // own properties of everything on the "prototype". | 275 // own properties of everything on the "prototype". |
267 _imperativeKeyBindings: { | 276 _imperativeKeyBindings: { |
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391 keyHandlerTuple = this._boundKeyHandlers.pop(); | 400 keyHandlerTuple = this._boundKeyHandlers.pop(); |
392 keyEventTarget = keyHandlerTuple[0]; | 401 keyEventTarget = keyHandlerTuple[0]; |
393 eventName = keyHandlerTuple[1]; | 402 eventName = keyHandlerTuple[1]; |
394 boundKeyHandler = keyHandlerTuple[2]; | 403 boundKeyHandler = keyHandlerTuple[2]; |
395 | 404 |
396 keyEventTarget.removeEventListener(eventName, boundKeyHandler); | 405 keyEventTarget.removeEventListener(eventName, boundKeyHandler); |
397 } | 406 } |
398 }, | 407 }, |
399 | 408 |
400 _onKeyBindingEvent: function(keyBindings, event) { | 409 _onKeyBindingEvent: function(keyBindings, event) { |
| 410 if (this.stopKeyboardEventPropagation) { |
| 411 event.stopPropagation(); |
| 412 } |
| 413 |
401 keyBindings.forEach(function(keyBinding) { | 414 keyBindings.forEach(function(keyBinding) { |
402 var keyCombo = keyBinding[0]; | 415 var keyCombo = keyBinding[0]; |
403 var handlerName = keyBinding[1]; | 416 var handlerName = keyBinding[1]; |
404 | 417 |
405 if (!event.defaultPrevented && keyComboMatchesEvent(keyCombo, event))
{ | 418 if (!event.defaultPrevented && keyComboMatchesEvent(keyCombo, event))
{ |
406 this._triggerKeyHandler(keyCombo, handlerName, event); | 419 this._triggerKeyHandler(keyCombo, handlerName, event); |
407 } | 420 } |
408 }, this); | 421 }, this); |
409 }, | 422 }, |
410 | 423 |
411 _triggerKeyHandler: function(keyCombo, handlerName, keyboardEvent) { | 424 _triggerKeyHandler: function(keyCombo, handlerName, keyboardEvent) { |
412 var detail = Object.create(keyCombo); | 425 var detail = Object.create(keyCombo); |
413 detail.keyboardEvent = keyboardEvent; | 426 detail.keyboardEvent = keyboardEvent; |
414 | 427 |
415 this[handlerName].call(this, new CustomEvent(keyCombo.event, { | 428 this[handlerName].call(this, new CustomEvent(keyCombo.event, { |
416 detail: detail | 429 detail: detail |
417 })); | 430 })); |
418 } | 431 } |
419 }; | 432 }; |
420 })(); | 433 })(); |
421 </script> | 434 </script> |
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