| Index: ui/gl/gl_image.h
|
| diff --git a/ui/gl/gl_image.h b/ui/gl/gl_image.h
|
| index aba2651ee9d476b940ddd68ec92ea350cd5b5329..a23669952a80b8de92eb1a508f9a3124ff2901e1 100644
|
| --- a/ui/gl/gl_image.h
|
| +++ b/ui/gl/gl_image.h
|
| @@ -4,8 +4,6 @@
|
|
|
| #ifndef UI_GL_GL_IMAGE_H_
|
| #define UI_GL_GL_IMAGE_H_
|
| -
|
| -#include <string>
|
|
|
| #include "base/memory/ref_counted.h"
|
| #include "ui/gfx/geometry/point.h"
|
| @@ -24,8 +22,8 @@
|
|
|
| namespace gfx {
|
|
|
| -// Encapsulates an image that can be bound and/or copied to a texture, hiding
|
| -// platform specific management.
|
| +// Encapsulates an image that can be bound to a texture, hiding platform
|
| +// specific management.
|
| class GL_EXPORT GLImage : public base::RefCounted<GLImage> {
|
| public:
|
| GLImage() {}
|
| @@ -34,32 +32,36 @@
|
| virtual void Destroy(bool have_context) = 0;
|
|
|
| // Get the size of the image.
|
| - virtual Size GetSize() = 0;
|
| + virtual gfx::Size GetSize() = 0;
|
|
|
| // Get the internal format of the image.
|
| virtual unsigned GetInternalFormat() = 0;
|
|
|
| - // Bind image to texture currently bound to |target|. Returns true on success.
|
| - // It is valid for an implementation to always return false.
|
| + // Bind image to texture currently bound to |target|.
|
| virtual bool BindTexImage(unsigned target) = 0;
|
|
|
| // Release image from texture currently bound to |target|.
|
| virtual void ReleaseTexImage(unsigned target) = 0;
|
|
|
| - // Define texture currently bound to |target| by copying image into it.
|
| - // Returns true on success. It is valid for an implementation to always
|
| - // return false.
|
| - virtual bool CopyTexImage(unsigned target) = 0;
|
| -
|
| // Copy |rect| of image to |offset| in texture currently bound to |target|.
|
| - // Returns true on success. It is valid for an implementation to always
|
| - // return false.
|
| virtual bool CopyTexSubImage(unsigned target,
|
| const Point& offset,
|
| const Rect& rect) = 0;
|
|
|
| + // Called before the texture is used for drawing.
|
| + virtual void WillUseTexImage() = 0;
|
| +
|
| + // Called after the texture has been used for drawing.
|
| + virtual void DidUseTexImage() = 0;
|
| +
|
| + // Called before the texture image data will be modified.
|
| + virtual void WillModifyTexImage() = 0;
|
| +
|
| + // Called after the texture image data has been modified.
|
| + virtual void DidModifyTexImage() = 0;
|
| +
|
| // Schedule image as an overlay plane to be shown at swap time for |widget|.
|
| - virtual bool ScheduleOverlayPlane(AcceleratedWidget widget,
|
| + virtual bool ScheduleOverlayPlane(gfx::AcceleratedWidget widget,
|
| int z_order,
|
| OverlayTransform transform,
|
| const Rect& bounds_rect,
|
|
|