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1 | 1 |
2 /* | 2 /* |
3 * Copyright 2013 Google Inc. | 3 * Copyright 2013 Google Inc. |
4 * | 4 * |
5 * Use of this source code is governed by a BSD-style license that can be | 5 * Use of this source code is governed by a BSD-style license that can be |
6 * found in the LICENSE file. | 6 * found in the LICENSE file. |
7 */ | 7 */ |
8 #ifndef GrCaps_DEFINED | 8 #ifndef GrCaps_DEFINED |
9 #define GrCaps_DEFINED | 9 #define GrCaps_DEFINED |
10 | 10 |
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182 | 182 |
183 // Scratch textures not being reused means that those scratch textures | 183 // Scratch textures not being reused means that those scratch textures |
184 // that we upload to (i.e., don't have a render target) will not be | 184 // that we upload to (i.e., don't have a render target) will not be |
185 // recycled in the texture cache. This is to prevent ghosting by drivers | 185 // recycled in the texture cache. This is to prevent ghosting by drivers |
186 // (in particular for deferred architectures). | 186 // (in particular for deferred architectures). |
187 bool reuseScratchTextures() const { return fReuseScratchTextures; } | 187 bool reuseScratchTextures() const { return fReuseScratchTextures; } |
188 bool reuseScratchBuffers() const { return fReuseScratchBuffers; } | 188 bool reuseScratchBuffers() const { return fReuseScratchBuffers; } |
189 | 189 |
190 int maxRenderTargetSize() const { return fMaxRenderTargetSize; } | 190 int maxRenderTargetSize() const { return fMaxRenderTargetSize; } |
191 int maxTextureSize() const { return fMaxTextureSize; } | 191 int maxTextureSize() const { return fMaxTextureSize; } |
| 192 /** This is the maximum tile size to use by GPU devices for rendering sw-bac
ked images/bitmaps. |
| 193 It is usually the max texture size, unless we're overriding it for testi
ng. */ |
| 194 int maxTileSize() const { SkASSERT(fMaxTileSize <= fMaxTextureSize); return
fMaxTileSize; } |
192 | 195 |
193 // Will be 0 if MSAA is not supported | 196 // Will be 0 if MSAA is not supported |
194 int maxSampleCount() const { return fMaxSampleCount; } | 197 int maxSampleCount() const { return fMaxSampleCount; } |
195 | 198 |
196 bool isConfigRenderable(GrPixelConfig config, bool withMSAA) const { | 199 bool isConfigRenderable(GrPixelConfig config, bool withMSAA) const { |
197 SkASSERT(kGrPixelConfigCnt > config); | 200 SkASSERT(kGrPixelConfigCnt > config); |
198 return fConfigRenderSupport[config][withMSAA]; | 201 return fConfigRenderSupport[config][withMSAA]; |
199 } | 202 } |
200 | 203 |
201 bool isConfigTexturable(GrPixelConfig config) const { | 204 bool isConfigTexturable(GrPixelConfig config) const { |
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256 | 259 |
257 BlendEquationSupport fBlendEquationSupport; | 260 BlendEquationSupport fBlendEquationSupport; |
258 uint32_t fAdvBlendEqBlacklist; | 261 uint32_t fAdvBlendEqBlacklist; |
259 GR_STATIC_ASSERT(kLast_GrBlendEquation < 32); | 262 GR_STATIC_ASSERT(kLast_GrBlendEquation < 32); |
260 | 263 |
261 uint32_t fMapBufferFlags; | 264 uint32_t fMapBufferFlags; |
262 int fGeometryBufferMapThreshold; | 265 int fGeometryBufferMapThreshold; |
263 | 266 |
264 int fMaxRenderTargetSize; | 267 int fMaxRenderTargetSize; |
265 int fMaxTextureSize; | 268 int fMaxTextureSize; |
| 269 int fMaxTileSize; |
266 int fMaxSampleCount; | 270 int fMaxSampleCount; |
267 | 271 |
268 // The first entry for each config is without msaa and the second is with. | 272 // The first entry for each config is without msaa and the second is with. |
269 bool fConfigRenderSupport[kGrPixelConfigCnt][2]; | 273 bool fConfigRenderSupport[kGrPixelConfigCnt][2]; |
270 bool fConfigTextureSupport[kGrPixelConfigCnt]; | 274 bool fConfigTextureSupport[kGrPixelConfigCnt]; |
271 | 275 |
272 private: | 276 private: |
273 bool fSupressPrints : 1; | 277 bool fSupressPrints : 1; |
274 bool fDrawPathMasksToCompressedTextureSupport : 1; | 278 bool fDrawPathMasksToCompressedTextureSupport : 1; |
275 | 279 |
276 typedef SkRefCnt INHERITED; | 280 typedef SkRefCnt INHERITED; |
277 }; | 281 }; |
278 | 282 |
279 #endif | 283 #endif |
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