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1 /* | 1 /* |
2 * Copyright 2012 Google Inc. | 2 * Copyright 2012 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 | 8 |
9 #include "GrGLCaps.h" | 9 #include "GrGLCaps.h" |
10 | 10 |
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58 this->init(contextOptions, ctxInfo, glInterface); | 58 this->init(contextOptions, ctxInfo, glInterface); |
59 } | 59 } |
60 | 60 |
61 void GrGLCaps::init(const GrContextOptions& contextOptions, | 61 void GrGLCaps::init(const GrContextOptions& contextOptions, |
62 const GrGLContextInfo& ctxInfo, | 62 const GrGLContextInfo& ctxInfo, |
63 const GrGLInterface* gli) { | 63 const GrGLInterface* gli) { |
64 GrGLStandard standard = ctxInfo.standard(); | 64 GrGLStandard standard = ctxInfo.standard(); |
65 GrGLVersion version = ctxInfo.version(); | 65 GrGLVersion version = ctxInfo.version(); |
66 | 66 |
67 /************************************************************************** | 67 /************************************************************************** |
68 * Caps specific to GrGLSLCaps | |
69 **************************************************************************/ | |
70 | |
71 GrGLSLCaps* glslCaps = static_cast<GrGLSLCaps*>(fShaderCaps.get()); | |
72 glslCaps->fGLSLGeneration = ctxInfo.glslGeneration(); | |
73 | |
74 if (kGLES_GrGLStandard == standard) { | |
75 if (ctxInfo.hasExtension("GL_EXT_shader_framebuffer_fetch")) { | |
76 glslCaps->fFBFetchNeedsCustomOutput = (version >= GR_GL_VER(3, 0)); | |
77 glslCaps->fFBFetchSupport = true; | |
78 glslCaps->fFBFetchColorName = "gl_LastFragData[0]"; | |
79 glslCaps->fFBFetchExtensionString = "GL_EXT_shader_framebuffer_fetch "; | |
80 } | |
81 else if (ctxInfo.hasExtension("GL_NV_shader_framebuffer_fetch")) { | |
82 // Actually, we haven't seen an ES3.0 device with this extension yet , so we don't know | |
83 glslCaps->fFBFetchNeedsCustomOutput = false; | |
84 glslCaps->fFBFetchSupport = true; | |
85 glslCaps->fFBFetchColorName = "gl_LastFragData[0]"; | |
86 glslCaps->fFBFetchExtensionString = "GL_NV_shader_framebuffer_fetch" ; | |
87 } | |
88 else if (ctxInfo.hasExtension("GL_ARM_shader_framebuffer_fetch")) { | |
89 // The arm extension also requires an additional flag which we will set onResetContext | |
90 glslCaps->fFBFetchNeedsCustomOutput = false; | |
91 glslCaps->fFBFetchSupport = true; | |
92 glslCaps->fFBFetchColorName = "gl_LastFragColorARM"; | |
93 glslCaps->fFBFetchExtensionString = "GL_ARM_shader_framebuffer_fetch "; | |
94 } | |
95 glslCaps->fUsesPrecisionModifiers = true; | |
96 } | |
97 | |
98 glslCaps->fBindlessTextureSupport = ctxInfo.hasExtension("GL_NV_bindless_tex ture"); | |
99 | |
100 // Adreno GPUs have a tendency to drop tiles when there is a divide-by-zero in a shader | |
101 glslCaps->fDropsTileOnZeroDivide = kQualcomm_GrGLVendor == ctxInfo.vendor(); | |
102 | |
103 /************************************************************************** | |
104 * Caps specific to GrGLCaps | 68 * Caps specific to GrGLCaps |
105 **************************************************************************/ | 69 **************************************************************************/ |
106 | 70 |
107 if (kGLES_GrGLStandard == standard) { | 71 if (kGLES_GrGLStandard == standard) { |
108 GR_GL_GetIntegerv(gli, GR_GL_MAX_FRAGMENT_UNIFORM_VECTORS, | 72 GR_GL_GetIntegerv(gli, GR_GL_MAX_FRAGMENT_UNIFORM_VECTORS, |
109 &fMaxFragmentUniformVectors); | 73 &fMaxFragmentUniformVectors); |
110 } else { | 74 } else { |
111 SkASSERT(kGL_GrGLStandard == standard); | 75 SkASSERT(kGL_GrGLStandard == standard); |
112 GrGLint max; | 76 GrGLint max; |
113 GR_GL_GetIntegerv(gli, GR_GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, &max); | 77 GR_GL_GetIntegerv(gli, GR_GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, &max); |
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312 bool isANGLE = kANGLE_GrGLDriver == ctxInfo.driver() || | 276 bool isANGLE = kANGLE_GrGLDriver == ctxInfo.driver() || |
313 kChromium_GrGLDriver == ctxInfo.driver(); | 277 kChromium_GrGLDriver == ctxInfo.driver(); |
314 // Angle has slow read/write pixel paths for 32bit RGBA (but fast for BGRA). | 278 // Angle has slow read/write pixel paths for 32bit RGBA (but fast for BGRA). |
315 fRGBA8888PixelsOpsAreSlow = isANGLE; | 279 fRGBA8888PixelsOpsAreSlow = isANGLE; |
316 // On DX9 ANGLE reading a partial FBO is slow. TODO: Check whether this is s till true and | 280 // On DX9 ANGLE reading a partial FBO is slow. TODO: Check whether this is s till true and |
317 // check DX11 ANGLE. | 281 // check DX11 ANGLE. |
318 fPartialFBOReadIsSlow = isANGLE; | 282 fPartialFBOReadIsSlow = isANGLE; |
319 #endif | 283 #endif |
320 | 284 |
321 /************************************************************************** | 285 /************************************************************************** |
322 * GrShaderCaps fields | |
323 **************************************************************************/ | |
324 | |
325 glslCaps->fPathRenderingSupport = this->hasPathRenderingSupport(ctxInfo, gli ); | |
326 | |
327 // For now these two are equivalent but we could have dst read in shader via some other method | |
328 glslCaps->fDstReadInShaderSupport = glslCaps->fFBFetchSupport; | |
329 | |
330 // Enable supported shader-related caps | |
331 if (kGL_GrGLStandard == standard) { | |
332 glslCaps->fDualSourceBlendingSupport = (ctxInfo.version() >= GR_GL_VER(3 , 3) || | |
333 ctxInfo.hasExtension("GL_ARB_blend_func_extended")) && | |
334 GrGLSLSupportsNamedFragmentShaderOutputs(ctxInfo.glslGeneration()); | |
335 glslCaps->fShaderDerivativeSupport = true; | |
336 // we don't support GL_ARB_geometry_shader4, just GL 3.2+ GS | |
337 glslCaps->fGeometryShaderSupport = ctxInfo.version() >= GR_GL_VER(3, 2) && | |
338 ctxInfo.glslGeneration() >= k150_GrGLSLGeneration; | |
339 } | |
340 else { | |
341 glslCaps->fDualSourceBlendingSupport = ctxInfo.hasExtension("GL_EXT_blen d_func_extended"); | |
342 | |
343 glslCaps->fShaderDerivativeSupport = ctxInfo.version() >= GR_GL_VER(3, 0 ) || | |
344 ctxInfo.hasExtension("GL_OES_standard_derivatives"); | |
345 } | |
346 | |
347 // We need dual source blending and the ability to disable multisample in or der to support mixed | |
348 // samples in every corner case. | |
349 if (fMultisampleDisableSupport && glslCaps->fDualSourceBlendingSupport) { | |
350 // We understand "mixed samples" to mean the collective capability of 3 different extensions | |
351 glslCaps->fMixedSamplesSupport = | |
352 ctxInfo.hasExtension("GL_NV_framebuffer_mixed_samples") && | |
353 ctxInfo.hasExtension("GL_NV_sample_mask_override_coverage") && | |
354 ctxInfo.hasExtension("GL_EXT_raster_multisample"); | |
355 } | |
356 // Workaround NVIDIA bug related to glInvalidateFramebuffer and mixed sample s. | |
357 if (kNVIDIA_GrGLDriver == ctxInfo.driver() && fShaderCaps->mixedSamplesSuppo rt()) { | |
358 fDiscardRenderTargetSupport = false; | |
359 fInvalidateFBType = kNone_InvalidateFBType; | |
360 } | |
361 glslCaps->fProgrammableSampleLocationsSupport = | |
362 ctxInfo.hasExtension("GL_NV_sample_locations") || | |
363 ctxInfo.hasExtension("GL_ARB_sample_locations"); | |
364 | |
365 | |
366 /************************************************************************** | |
367 * GrCaps fields | 286 * GrCaps fields |
368 **************************************************************************/ | 287 **************************************************************************/ |
369 | 288 |
370 this->initFSAASupport(ctxInfo, gli); | 289 this->initFSAASupport(ctxInfo, gli); |
371 this->initBlendEqationSupport(ctxInfo); | 290 this->initBlendEqationSupport(ctxInfo); |
372 this->initStencilFormats(ctxInfo); | 291 this->initStencilFormats(ctxInfo); |
373 | 292 |
374 if (kGL_GrGLStandard == standard) { | 293 if (kGL_GrGLStandard == standard) { |
375 // we could also look for GL_ATI_separate_stencil extension or | 294 // we could also look for GL_ATI_separate_stencil extension or |
376 // GL_EXT_stencil_two_side but they use different function signatures | 295 // GL_EXT_stencil_two_side but they use different function signatures |
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506 version >= GR_GL_VER(3, 2) || | 425 version >= GR_GL_VER(3, 2) || |
507 (ctxInfo.hasExtension("GL_ARB_draw_instanced") && | 426 (ctxInfo.hasExtension("GL_ARB_draw_instanced") && |
508 ctxInfo.hasExtension("GL_ARB_instanced_arrays")); | 427 ctxInfo.hasExtension("GL_ARB_instanced_arrays")); |
509 } else { | 428 } else { |
510 fSupportsInstancedDraws = | 429 fSupportsInstancedDraws = |
511 version >= GR_GL_VER(3, 0) || | 430 version >= GR_GL_VER(3, 0) || |
512 (ctxInfo.hasExtension("GL_EXT_draw_instanced") && | 431 (ctxInfo.hasExtension("GL_EXT_draw_instanced") && |
513 ctxInfo.hasExtension("GL_EXT_instanced_arrays")); | 432 ctxInfo.hasExtension("GL_EXT_instanced_arrays")); |
514 } | 433 } |
515 | 434 |
435 GrGLSLCaps* glslCaps = static_cast<GrGLSLCaps*>(fShaderCaps.get()); | |
436 | |
516 this->initConfigTexturableTable(ctxInfo, gli, srgbSupport); | 437 this->initConfigTexturableTable(ctxInfo, gli, srgbSupport); |
517 this->initConfigRenderableTable(ctxInfo, srgbSupport); | 438 this->initConfigRenderableTable(ctxInfo, srgbSupport); |
518 this->initShaderPrecisionTable(ctxInfo, gli, glslCaps); | 439 this->initShaderPrecisionTable(ctxInfo, gli, glslCaps); |
519 | 440 |
520 this->applyOptionsOverrides(contextOptions); | 441 this->applyOptionsOverrides(contextOptions); |
521 glslCaps->applyOptionsOverrides(contextOptions); | 442 glslCaps->applyOptionsOverrides(contextOptions); |
522 } | 443 } |
523 | 444 |
445 const char* get_glsl_version_decl_string(const GrGLContextInfo& info) { | |
446 switch (info.glslGeneration()) { | |
447 case k110_GrGLSLGeneration: | |
448 if (kGLES_GrGLStandard == info.standard()) { | |
449 // ES2s shader language is based on version 1.20 but is version | |
450 // 1.00 of the ES language. | |
451 return "#version 100\n"; | |
452 } else { | |
453 SkASSERT(kGL_GrGLStandard == info.standard()); | |
454 return "#version 110\n"; | |
455 } | |
456 case k130_GrGLSLGeneration: | |
457 SkASSERT(kGL_GrGLStandard == info.standard()); | |
458 return "#version 130\n"; | |
459 case k140_GrGLSLGeneration: | |
460 SkASSERT(kGL_GrGLStandard == info.standard()); | |
461 return "#version 140\n"; | |
462 case k150_GrGLSLGeneration: | |
463 SkASSERT(kGL_GrGLStandard == info.standard()); | |
464 if (info.caps()->isCoreProfile()) { | |
465 return "#version 150\n"; | |
466 } else { | |
467 return "#version 150 compatibility\n"; | |
468 } | |
469 case k330_GrGLSLGeneration: | |
470 if (kGLES_GrGLStandard == info.standard()) { | |
471 return "#version 300 es\n"; | |
472 } else { | |
473 SkASSERT(kGL_GrGLStandard == info.standard()); | |
474 if (info.caps()->isCoreProfile()) { | |
475 return "#version 330\n"; | |
476 } else { | |
477 return "#version 330 compatibility\n"; | |
478 } | |
479 } | |
480 case k310es_GrGLSLGeneration: | |
481 SkASSERT(kGLES_GrGLStandard == info.standard()); | |
482 return "#version 310 es\n"; | |
483 } | |
484 return "<no version>"; | |
485 } | |
486 | |
487 void GrGLCaps::initGLSL(const GrContextOptions& contextOptions, | |
488 const GrGLContextInfo& ctxInfo, | |
489 const GrGLInterface* gli) { | |
490 GrGLStandard standard = ctxInfo.standard(); | |
491 GrGLVersion version = ctxInfo.version(); | |
492 | |
493 /************************************************************************** | |
494 * Caps specific to GrGLSLCaps | |
495 **************************************************************************/ | |
496 | |
497 GrGLSLCaps* glslCaps = static_cast<GrGLSLCaps*>(fShaderCaps.get()); | |
498 glslCaps->fGLSLGeneration = ctxInfo.glslGeneration(); | |
499 | |
500 if (kGLES_GrGLStandard == standard) { | |
501 if (ctxInfo.hasExtension("GL_EXT_shader_framebuffer_fetch")) { | |
502 glslCaps->fFBFetchNeedsCustomOutput = (version >= GR_GL_VER(3, 0)); | |
503 glslCaps->fFBFetchSupport = true; | |
504 glslCaps->fFBFetchColorName = "gl_LastFragData[0]"; | |
505 glslCaps->fFBFetchExtensionString = "GL_EXT_shader_framebuffer_fetch "; | |
506 } | |
507 else if (ctxInfo.hasExtension("GL_NV_shader_framebuffer_fetch")) { | |
508 // Actually, we haven't seen an ES3.0 device with this extension yet , so we don't know | |
509 glslCaps->fFBFetchNeedsCustomOutput = false; | |
510 glslCaps->fFBFetchSupport = true; | |
511 glslCaps->fFBFetchColorName = "gl_LastFragData[0]"; | |
512 glslCaps->fFBFetchExtensionString = "GL_NV_shader_framebuffer_fetch" ; | |
513 } | |
514 else if (ctxInfo.hasExtension("GL_ARM_shader_framebuffer_fetch")) { | |
515 // The arm extension also requires an additional flag which we will set onResetContext | |
516 glslCaps->fFBFetchNeedsCustomOutput = false; | |
517 glslCaps->fFBFetchSupport = true; | |
518 glslCaps->fFBFetchColorName = "gl_LastFragColorARM"; | |
519 glslCaps->fFBFetchExtensionString = "GL_ARM_shader_framebuffer_fetch "; | |
520 } | |
521 glslCaps->fUsesPrecisionModifiers = true; | |
522 } | |
523 | |
524 glslCaps->fBindlessTextureSupport = ctxInfo.hasExtension("GL_NV_bindless_tex ture"); | |
525 | |
526 // Adreno GPUs have a tendency to drop tiles when there is a divide-by-zero in a shader | |
527 glslCaps->fDropsTileOnZeroDivide = kQualcomm_GrGLVendor == ctxInfo.vendor(); | |
528 | |
529 // On the NexusS and GalaxyNexus, the use of 'any' causes the compilation er ror "Calls to any | |
530 // function that may require a gradient calculation inside a conditional blo ck may return | |
531 // undefined results". This appears to be an issue with the 'any' call since even the simple | |
532 // "result=black; if (any()) result=white;" code fails to compile. This issu e comes into play | |
533 // from our GrTextureDomain processor. | |
534 glslCaps->fCanUseAnyFunctionInShader = kImagination_GrGLVendor != ctxInfo.ve ndor(); | |
egdaniel
2015/10/21 21:32:44
These three functions here are the new parts of th
| |
535 | |
536 glslCaps->fForceHighPrecisionNDSTransform = kARM_GrGLVendor != ctxInfo.vendo r(); | |
537 | |
538 glslCaps->fVersionDeclString = get_glsl_version_decl_string(ctxInfo); | |
539 | |
540 /************************************************************************** | |
541 * GrShaderCaps fields | |
542 **************************************************************************/ | |
543 | |
544 glslCaps->fPathRenderingSupport = this->hasPathRenderingSupport(ctxInfo, gli ); | |
545 | |
546 // For now these two are equivalent but we could have dst read in shader via some other method | |
547 glslCaps->fDstReadInShaderSupport = glslCaps->fFBFetchSupport; | |
548 | |
549 // Enable supported shader-related caps | |
550 if (kGL_GrGLStandard == standard) { | |
551 glslCaps->fDualSourceBlendingSupport = (ctxInfo.version() >= GR_GL_VER(3 , 3) || | |
552 ctxInfo.hasExtension("GL_ARB_blend_func_extended")) && | |
553 GrGLSLSupportsNamedFragmentShaderOutputs(ctxInfo.glslGeneration()); | |
554 glslCaps->fShaderDerivativeSupport = true; | |
555 // we don't support GL_ARB_geometry_shader4, just GL 3.2+ GS | |
556 glslCaps->fGeometryShaderSupport = ctxInfo.version() >= GR_GL_VER(3, 2) && | |
557 ctxInfo.glslGeneration() >= k150_GrGLSLGeneration; | |
558 } | |
559 else { | |
560 glslCaps->fDualSourceBlendingSupport = ctxInfo.hasExtension("GL_EXT_blen d_func_extended"); | |
561 | |
562 glslCaps->fShaderDerivativeSupport = ctxInfo.version() >= GR_GL_VER(3, 0 ) || | |
563 ctxInfo.hasExtension("GL_OES_standard_derivatives"); | |
564 } | |
565 | |
566 // We need dual source blending and the ability to disable multisample in or der to support mixed | |
567 // samples in every corner case. | |
568 if (fMultisampleDisableSupport && glslCaps->fDualSourceBlendingSupport) { | |
569 // We understand "mixed samples" to mean the collective capability of 3 different extensions | |
570 glslCaps->fMixedSamplesSupport = | |
571 ctxInfo.hasExtension("GL_NV_framebuffer_mixed_samples") && | |
572 ctxInfo.hasExtension("GL_NV_sample_mask_override_coverage") && | |
573 ctxInfo.hasExtension("GL_EXT_raster_multisample"); | |
574 } | |
575 // Workaround NVIDIA bug related to glInvalidateFramebuffer and mixed sample s. | |
576 if (kNVIDIA_GrGLDriver == ctxInfo.driver() && fShaderCaps->mixedSamplesSuppo rt()) { | |
577 fDiscardRenderTargetSupport = false; | |
578 fInvalidateFBType = kNone_InvalidateFBType; | |
579 } | |
580 glslCaps->fProgrammableSampleLocationsSupport = | |
581 ctxInfo.hasExtension("GL_NV_sample_locations") || | |
582 ctxInfo.hasExtension("GL_ARB_sample_locations"); | |
583 | |
584 | |
bsalomon
2015/10/22 13:02:55
extra newlines?
| |
585 } | |
586 | |
524 bool GrGLCaps::hasPathRenderingSupport(const GrGLContextInfo& ctxInfo, const GrG LInterface* gli) { | 587 bool GrGLCaps::hasPathRenderingSupport(const GrGLContextInfo& ctxInfo, const GrG LInterface* gli) { |
525 bool hasChromiumPathRendering = ctxInfo.hasExtension("GL_CHROMIUM_path_rende ring"); | 588 bool hasChromiumPathRendering = ctxInfo.hasExtension("GL_CHROMIUM_path_rende ring"); |
526 | 589 |
527 if (!(ctxInfo.hasExtension("GL_NV_path_rendering") || hasChromiumPathRenderi ng)) { | 590 if (!(ctxInfo.hasExtension("GL_NV_path_rendering") || hasChromiumPathRenderi ng)) { |
528 return false; | 591 return false; |
529 } | 592 } |
530 | 593 |
531 if (kGL_GrGLStandard == ctxInfo.standard()) { | 594 if (kGL_GrGLStandard == ctxInfo.standard()) { |
532 if (ctxInfo.version() < GR_GL_VER(4, 3) && | 595 if (ctxInfo.version() < GR_GL_VER(4, 3) && |
533 !ctxInfo.hasExtension("GL_ARB_program_interface_query")) { | 596 !ctxInfo.hasExtension("GL_ARB_program_interface_query")) { |
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1200 for (int p = 0; p < kGrSLPrecisionCount; ++p) { | 1263 for (int p = 0; p < kGrSLPrecisionCount; ++p) { |
1201 glslCaps->fFloatPrecisions[kGeometry_GrShaderType][p] = | 1264 glslCaps->fFloatPrecisions[kGeometry_GrShaderType][p] = |
1202 glslCaps->fFloatPrecisions[kVerte x_GrShaderType][p]; | 1265 glslCaps->fFloatPrecisions[kVerte x_GrShaderType][p]; |
1203 } | 1266 } |
1204 } | 1267 } |
1205 } | 1268 } |
1206 | 1269 |
1207 | 1270 |
1208 | 1271 |
1209 | 1272 |
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