Descriptiongpu: don't use Texture::ValidForTexture() for GL Image.
GLES2DecoderImpl::DoCopySubTextureCHROMIUM/DoCompressedCopySubTextureCHROMIUM
uses ValidForTexture to check dimensions of source texture. If the source
texture is backed by GL Image, the decoder can report false positive error.
TEST=video texture test on webgl_conformance
BUG=517548
Patch Set 1 #
Messages
Total messages: 8 (4 generated)
|