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Side by Side Diff: gpu/command_buffer/service/stream_texture_manager_in_process_android.h

Issue 1417853006: gpu: introduce glSetStreamTextureSizeCHROMIUM(GLuint texture, GLint stream_id, GLsizei width, GLsiz… Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: fix android_webview.test failure Created 5 years, 1 month ago
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1 // Copyright 2013 The Chromium Authors. All rights reserved. 1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef GPU_STREAM_TEXTURE_MANAGER_IN_PROCESS_ANDROID_H_ 5 #ifndef GPU_STREAM_TEXTURE_MANAGER_IN_PROCESS_ANDROID_H_
6 #define GPU_STREAM_TEXTURE_MANAGER_IN_PROCESS_ANDROID_H_ 6 #define GPU_STREAM_TEXTURE_MANAGER_IN_PROCESS_ANDROID_H_
7 7
8 #include <map> 8 #include <map>
9 9
10 #include "base/atomic_sequence_num.h"
10 #include "base/memory/ref_counted.h" 11 #include "base/memory/ref_counted.h"
11 #include "base/memory/weak_ptr.h" 12 #include "base/memory/weak_ptr.h"
12 #include "base/synchronization/lock.h" 13 #include "base/synchronization/lock.h"
13 #include "base/threading/non_thread_safe.h" 14 #include "base/threading/non_thread_safe.h"
14 15
15 namespace gfx { 16 namespace gfx {
16 class SurfaceTexture; 17 class SurfaceTexture;
17 } 18 }
18 19
19 namespace gpu { 20 namespace gpu {
20 21
21 namespace gles2 { 22 namespace gles2 {
22 class TextureManager; 23 class TextureManager;
23 } 24 }
24 25
25 class StreamTextureManagerInProcess : public base::NonThreadSafe { 26 class StreamTextureManagerInProcess : public base::NonThreadSafe {
26 public: 27 public:
27 StreamTextureManagerInProcess(); 28 StreamTextureManagerInProcess();
28 ~StreamTextureManagerInProcess(); 29 ~StreamTextureManagerInProcess();
29 30
30 uint32 CreateStreamTexture(uint32 client_texture_id, 31 int32 CreateStreamTexture(uint32 client_texture_id,
31 gles2::TextureManager* texture_manager); 32 gles2::TextureManager* texture_manager);
33 void SetStreamTextureSize(uint32 client_texture_id,
34 int32 stream_id,
35 size_t width,
36 size_t height,
37 gles2::TextureManager* texture_manager);
32 38
33 // This method can be called from any thread. 39 // This method can be called from any thread.
34 scoped_refptr<gfx::SurfaceTexture> GetSurfaceTexture(uint32 stream_id); 40 scoped_refptr<gfx::SurfaceTexture> GetSurfaceTexture(int32 stream_id);
35 41
36 private: 42 private:
37 void OnReleaseStreamTexture(uint32 stream_id); 43 void OnReleaseStreamTexture(int32 stream_id);
38 44
39 typedef std::map<uint32, scoped_refptr<gfx::SurfaceTexture> > TextureMap; 45 class GLImage;
40 TextureMap textures_; 46 typedef std::map<int32, GLImage*> ImageMap;
47 ImageMap images_;
41 base::Lock map_lock_; 48 base::Lock map_lock_;
42 uint32 next_id_; 49 base::AtomicSequenceNumber next_id_;
43 50
44 base::WeakPtrFactory<StreamTextureManagerInProcess> weak_factory_; 51 base::WeakPtrFactory<StreamTextureManagerInProcess> weak_factory_;
45 DISALLOW_COPY_AND_ASSIGN(StreamTextureManagerInProcess); 52 DISALLOW_COPY_AND_ASSIGN(StreamTextureManagerInProcess);
46 }; 53 };
47 54
48 } // gpu 55 } // gpu
49 56
50 #endif // GPU_STREAM_TEXTURE_MANAGER_IN_PROCESS_ANDROID_H_ 57 #endif // GPU_STREAM_TEXTURE_MANAGER_IN_PROCESS_ANDROID_H_
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