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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "content/browser/android/in_process/synchronous_compositor_factory_impl
.h" | 5 #include "content/browser/android/in_process/synchronous_compositor_factory_impl
.h" |
| 6 | 6 |
| 7 #include "base/command_line.h" | 7 #include "base/command_line.h" |
| 8 #include "base/observer_list.h" | 8 #include "base/observer_list.h" |
| 9 #include "base/sys_info.h" | 9 #include "base/sys_info.h" |
| 10 #include "base/thread_task_runner_handle.h" | 10 #include "base/thread_task_runner_handle.h" |
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| 88 public: | 88 public: |
| 89 VideoContextProvider( | 89 VideoContextProvider( |
| 90 scoped_refptr<cc::ContextProvider> context_provider, | 90 scoped_refptr<cc::ContextProvider> context_provider, |
| 91 gpu::GLInProcessContext* gl_in_process_context) | 91 gpu::GLInProcessContext* gl_in_process_context) |
| 92 : context_provider_(context_provider), | 92 : context_provider_(context_provider), |
| 93 gl_in_process_context_(gl_in_process_context) { | 93 gl_in_process_context_(gl_in_process_context) { |
| 94 context_provider_->BindToCurrentThread(); | 94 context_provider_->BindToCurrentThread(); |
| 95 } | 95 } |
| 96 | 96 |
| 97 scoped_refptr<gfx::SurfaceTexture> GetSurfaceTexture( | 97 scoped_refptr<gfx::SurfaceTexture> GetSurfaceTexture( |
| 98 uint32 stream_id) override { | 98 int32 stream_id) override { |
| 99 return gl_in_process_context_->GetSurfaceTexture(stream_id); | 99 return gl_in_process_context_->GetSurfaceTexture(stream_id); |
| 100 } | 100 } |
| 101 | 101 |
| 102 gpu::gles2::GLES2Interface* ContextGL() override { | 102 gpu::gles2::GLES2Interface* ContextGL() override { |
| 103 return context_provider_->ContextGL(); | 103 return context_provider_->ContextGL(); |
| 104 } | 104 } |
| 105 | 105 |
| 106 void AddObserver(StreamTextureFactoryContextObserver* obs) override { | 106 void AddObserver(StreamTextureFactoryContextObserver* obs) override { |
| 107 observer_list_.AddObserver(obs); | 107 observer_list_.AddObserver(obs); |
| 108 } | 108 } |
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| 248 } | 248 } |
| 249 | 249 |
| 250 base::Thread* SynchronousCompositorFactoryImpl::CreateInProcessGpuThread( | 250 base::Thread* SynchronousCompositorFactoryImpl::CreateInProcessGpuThread( |
| 251 const InProcessChildThreadParams& params) { | 251 const InProcessChildThreadParams& params) { |
| 252 DCHECK(android_view_service_.get()); | 252 DCHECK(android_view_service_.get()); |
| 253 return new InProcessGpuThread(params, | 253 return new InProcessGpuThread(params, |
| 254 android_view_service_->sync_point_manager()); | 254 android_view_service_->sync_point_manager()); |
| 255 } | 255 } |
| 256 | 256 |
| 257 } // namespace content | 257 } // namespace content |
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