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Side by Side Diff: ui/gfx/buffer_types.h

Issue 1417753007: ui: Revert gfx::BufferUsage::SCANOUT to gfx::BufferUsage::GPU_READ_WRITE change. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: rebase Created 5 years, 1 month ago
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1 // Copyright 2015 The Chromium Authors. All rights reserved. 1 // Copyright 2015 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef UI_GFX_BUFFER_TYPES_H_ 5 #ifndef UI_GFX_BUFFER_TYPES_H_
6 #define UI_GFX_BUFFER_TYPES_H_ 6 #define UI_GFX_BUFFER_TYPES_H_
7 7
8 namespace gfx { 8 namespace gfx {
9 9
10 // The format needs to be taken into account when mapping a buffer into the 10 // The format needs to be taken into account when mapping a buffer into the
(...skipping 14 matching lines...) Expand all
25 YUV_420_BIPLANAR, 25 YUV_420_BIPLANAR,
26 UYVY_422, 26 UYVY_422,
27 27
28 LAST = UYVY_422 28 LAST = UYVY_422
29 }; 29 };
30 30
31 // The usage mode affects how a buffer can be used. Only buffers created with 31 // The usage mode affects how a buffer can be used. Only buffers created with
32 // *_CPU_READ_WRITE_* can be mapped into the client's address space and accessed 32 // *_CPU_READ_WRITE_* can be mapped into the client's address space and accessed
33 // by the CPU. *_CPU_READ_WRITE_PERSISTENT adds the additional condition that 33 // by the CPU. *_CPU_READ_WRITE_PERSISTENT adds the additional condition that
34 // successive Map() calls (with Unmap() calls between) will return a pointer to 34 // successive Map() calls (with Unmap() calls between) will return a pointer to
35 // the same memory contents. 35 // the same memory contents. SCANOUT implies GPU_READ_WRITE.
36 // TODO(reveman): Add GPU_READ_WRITE for use-cases where SCANOUT is not
37 // required.
36 enum class BufferUsage { 38 enum class BufferUsage {
37 GPU_READ, 39 GPU_READ,
38 GPU_READ_WRITE, 40 SCANOUT,
39 GPU_READ_CPU_READ_WRITE, 41 GPU_READ_CPU_READ_WRITE,
40 // TODO(reveman): Merge this with GPU_READ_CPU_READ_WRITE when SurfaceTexture 42 // TODO(reveman): Merge this with GPU_READ_CPU_READ_WRITE when SurfaceTexture
41 // backed buffers are single buffered and support it. 43 // backed buffers are single buffered and support it.
42 GPU_READ_CPU_READ_WRITE_PERSISTENT, 44 GPU_READ_CPU_READ_WRITE_PERSISTENT,
43 45
44 LAST = GPU_READ_CPU_READ_WRITE_PERSISTENT 46 LAST = GPU_READ_CPU_READ_WRITE_PERSISTENT
45 }; 47 };
46 48
47 } // namespace gfx 49 } // namespace gfx
48 50
49 #endif // UI_GFX_BUFFER_TYPES_H_ 51 #endif // UI_GFX_BUFFER_TYPES_H_
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