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Unified Diff: base/rand_util_win.cc

Issue 141753009: Use RtlGenRandom() directly instead of going through rand_s(). (Closed) Base URL: http://chromium.googlesource.com/chromium/src.git@master
Patch Set: Fix types. Created 6 years, 11 months ago
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Index: base/rand_util_win.cc
diff --git a/base/rand_util_win.cc b/base/rand_util_win.cc
index 35f2d2e863ab83f84e0c00dffe19872f808fa43a..36282c65da8005c20846300ca3e0b85539efbcf6 100644
--- a/base/rand_util_win.cc
+++ b/base/rand_util_win.cc
@@ -5,17 +5,32 @@
#include "base/rand_util.h"
#include <stdlib.h>
+#include <windows.h>
#include "base/basictypes.h"
+#include "base/lazy_instance.h"
#include "base/logging.h"
namespace {
+typedef BOOLEAN (WINAPI *RtlGenRandomPtr)(PVOID, ULONG);
+
+class WinRandom {
+ public:
+ WinRandom()
+ : rtl_gen_random_(reinterpret_cast<RtlGenRandomPtr>(
+ ::GetProcAddress(::GetModuleHandle(L"advapi32.dll"),
bradn 2014/01/22 22:31:29 Any accomodation need to be made for failure here?
wtc 2014/01/22 22:42:04 RtlGenRandom is already mentioned in some official
jschuh 2014/01/22 23:04:24 One thing I forgot. Contrary to popular belief, th
DaleCurtis 2014/01/22 23:50:51 This compiles and works using the workaround menti
+ "SystemFunction036"))) {}
+ ~WinRandom() {}
+
+ void RtlGenRandom(void* output, uint32 output_length) const {
+ CHECK_EQ(rtl_gen_random_(output, output_length), TRUE);
+ }
-uint32 RandUint32() {
- uint32 number;
- CHECK_EQ(rand_s(&number), 0);
- return number;
-}
+ private:
+ const RtlGenRandomPtr rtl_gen_random_;
+};
+
+base::LazyInstance<WinRandom>::Leaky g_win_random = LAZY_INSTANCE_INITIALIZER;
} // namespace
@@ -23,18 +38,20 @@ namespace base {
// NOTE: This function must be cryptographically secure. http://crbug.com/140076
uint64 RandUint64() {
- uint32 first_half = RandUint32();
- uint32 second_half = RandUint32();
- return (static_cast<uint64>(first_half) << 32) + second_half;
+ uint64 number;
Ryan Sleevi 2014/01/22 22:12:26 Free fixup while you're here - http://src.chromium
DaleCurtis 2014/01/22 22:27:53 I've left this one alone for now since it requires
+ g_win_random.Pointer()->RtlGenRandom(&number, sizeof(number));
+ return number;
}
void RandBytes(void* output, size_t output_length) {
- uint64 random_int;
- const size_t random_int_size = sizeof(random_int);
- for (size_t i = 0; i < output_length; i += random_int_size) {
- random_int = base::RandUint64();
- size_t copy_count = std::min(output_length - i, random_int_size);
- memcpy(((uint8*)output) + i, &random_int, copy_count);
+ char* output_ptr = static_cast<char*>(output);
+ const WinRandom* win_random_ptr = g_win_random.Pointer();
+ while (output_length > 0) {
+ const uint32 output_bytes_this_pass =
Ryan Sleevi 2014/01/22 22:12:26 use uint32_t and use stdint.h - https://code.googl
DaleCurtis 2014/01/22 22:27:53 Thanks for the pointer. I didn't realize this was
+ std::min(output_length, static_cast<size_t>(kuint32max));
Ryan Sleevi 2014/01/22 22:12:26 note: Don't you need a cast here, since you're pro
DaleCurtis 2014/01/22 22:27:53 Done.
DaleCurtis 2014/01/22 23:50:51 Sadly this doesn't seem to work with MSVC, it refu
jschuh 2014/01/23 17:24:13 I think the explicit cast is actually correct, as
+ win_random_ptr->RtlGenRandom(output_ptr, output_bytes_this_pass);
+ output_length -= output_bytes_this_pass;
+ output_ptr += output_bytes_this_pass;
}
}
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