OLD | NEW |
1 | 1 |
2 /* | 2 /* |
3 * Copyright 2011 Google Inc. | 3 * Copyright 2011 Google Inc. |
4 * | 4 * |
5 * Use of this source code is governed by a BSD-style license that can be | 5 * Use of this source code is governed by a BSD-style license that can be |
6 * found in the LICENSE file. | 6 * found in the LICENSE file. |
7 */ | 7 */ |
8 | 8 |
9 | 9 |
10 #include "GrRenderTarget.h" | 10 #include "GrRenderTarget.h" |
11 | 11 |
12 #include "GrContext.h" | 12 #include "GrContext.h" |
13 #include "GrDrawContext.h" | 13 #include "GrDrawContext.h" |
14 #include "GrDrawTarget.h" | 14 #include "GrDrawTarget.h" |
15 #include "GrGpu.h" | 15 #include "GrGpu.h" |
16 #include "GrRenderTargetPriv.h" | 16 #include "GrRenderTargetPriv.h" |
17 #include "GrStencilAttachment.h" | 17 #include "GrStencilAttachment.h" |
18 | 18 |
19 GrRenderTarget::~GrRenderTarget() { | |
20 if (fLastDrawTarget) { | |
21 fLastDrawTarget->clearRT(); | |
22 } | |
23 SkSafeUnref(fLastDrawTarget); | |
24 } | |
25 | |
26 void GrRenderTarget::discard() { | 19 void GrRenderTarget::discard() { |
27 // go through context so that all necessary flushing occurs | 20 // go through context so that all necessary flushing occurs |
28 GrContext* context = this->getContext(); | 21 GrContext* context = this->getContext(); |
29 if (!context) { | 22 if (!context) { |
30 return; | 23 return; |
31 } | 24 } |
32 | 25 |
33 SkAutoTUnref<GrDrawContext> drawContext(context->drawContext(this)); | 26 SkAutoTUnref<GrDrawContext> drawContext(context->drawContext(this)); |
34 if (!drawContext) { | 27 if (!drawContext) { |
35 return; | 28 return; |
(...skipping 21 matching lines...) Expand all Loading... |
57 fResolveRect.setLargestInverted(); | 50 fResolveRect.setLargestInverted(); |
58 } else { | 51 } else { |
59 if (!fResolveRect.intersect(0, 0, this->width(), this->height())) { | 52 if (!fResolveRect.intersect(0, 0, this->width(), this->height())) { |
60 fResolveRect.setLargestInverted(); | 53 fResolveRect.setLargestInverted(); |
61 } | 54 } |
62 } | 55 } |
63 } | 56 } |
64 | 57 |
65 void GrRenderTarget::onRelease() { | 58 void GrRenderTarget::onRelease() { |
66 SkSafeSetNull(fStencilAttachment); | 59 SkSafeSetNull(fStencilAttachment); |
| 60 fLastDrawTarget = nullptr; |
67 | 61 |
68 INHERITED::onRelease(); | 62 INHERITED::onRelease(); |
69 } | 63 } |
70 | 64 |
71 void GrRenderTarget::onAbandon() { | 65 void GrRenderTarget::onAbandon() { |
72 SkSafeSetNull(fStencilAttachment); | 66 SkSafeSetNull(fStencilAttachment); |
| 67 fLastDrawTarget = nullptr; |
73 | 68 |
74 INHERITED::onAbandon(); | 69 INHERITED::onAbandon(); |
75 } | 70 } |
76 | 71 |
77 void GrRenderTarget::setLastDrawTarget(GrDrawTarget* dt) { | 72 void GrRenderTarget::setLastDrawTarget(GrDrawTarget* dt) { |
78 if (fLastDrawTarget) { | 73 if (fLastDrawTarget) { |
79 // The non-MDB world never closes so we can't check this condition | |
80 #ifdef ENABLE_MDB | |
81 SkASSERT(fLastDrawTarget->isClosed()); | 74 SkASSERT(fLastDrawTarget->isClosed()); |
82 #endif | |
83 fLastDrawTarget->clearRT(); | |
84 } | 75 } |
85 | 76 |
86 SkRefCnt_SafeAssign(fLastDrawTarget, dt); | 77 fLastDrawTarget = dt; |
87 } | 78 } |
88 | 79 |
89 /////////////////////////////////////////////////////////////////////////////// | 80 /////////////////////////////////////////////////////////////////////////////// |
90 | 81 |
91 bool GrRenderTargetPriv::attachStencilAttachment(GrStencilAttachment* stencil) { | 82 bool GrRenderTargetPriv::attachStencilAttachment(GrStencilAttachment* stencil) { |
92 if (!stencil && !fRenderTarget->fStencilAttachment) { | 83 if (!stencil && !fRenderTarget->fStencilAttachment) { |
93 // No need to do any work since we currently don't have a stencil attach
ment and | 84 // No need to do any work since we currently don't have a stencil attach
ment and |
94 // we're not acctually adding one. | 85 // we're not acctually adding one. |
95 return true; | 86 return true; |
96 } | 87 } |
97 fRenderTarget->fStencilAttachment = stencil; | 88 fRenderTarget->fStencilAttachment = stencil; |
98 if (!fRenderTarget->completeStencilAttachment()) { | 89 if (!fRenderTarget->completeStencilAttachment()) { |
99 SkSafeSetNull(fRenderTarget->fStencilAttachment); | 90 SkSafeSetNull(fRenderTarget->fStencilAttachment); |
100 return false; | 91 return false; |
101 } | 92 } |
102 return true; | 93 return true; |
103 } | 94 } |
OLD | NEW |