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| 1 // Copyright 2012 the V8 project authors. All rights reserved. | 1 // Copyright 2012 the V8 project authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "src/debug/debug.h" | 5 #include "src/debug/debug.h" |
| 6 | 6 |
| 7 #include "src/api.h" | 7 #include "src/api.h" |
| 8 #include "src/arguments.h" | 8 #include "src/arguments.h" |
| 9 #include "src/bootstrapper.h" | 9 #include "src/bootstrapper.h" |
| 10 #include "src/code-stubs.h" | 10 #include "src/code-stubs.h" |
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| 916 // Skip step_count frames starting with the current one. | 916 // Skip step_count frames starting with the current one. |
| 917 while (step_count-- > 0 && !frames_it.done()) { | 917 while (step_count-- > 0 && !frames_it.done()) { |
| 918 frames_it.Advance(); | 918 frames_it.Advance(); |
| 919 } | 919 } |
| 920 } else { | 920 } else { |
| 921 DCHECK(location.IsReturn()); | 921 DCHECK(location.IsReturn()); |
| 922 frames_it.Advance(); | 922 frames_it.Advance(); |
| 923 } | 923 } |
| 924 // Skip native and extension functions on the stack. | 924 // Skip native and extension functions on the stack. |
| 925 while (!frames_it.done() && | 925 while (!frames_it.done() && |
| 926 !frames_it.frame()->function()->IsSubjectToDebugging()) { | 926 !frames_it.frame()->function()->shared()->IsSubjectToDebugging()) { |
| 927 frames_it.Advance(); | 927 frames_it.Advance(); |
| 928 } | 928 } |
| 929 // Step out: If there is a JavaScript caller frame, we need to | 929 // Step out: If there is a JavaScript caller frame, we need to |
| 930 // flood it with breakpoints. | 930 // flood it with breakpoints. |
| 931 if (!frames_it.done()) { | 931 if (!frames_it.done()) { |
| 932 // Fill the function to return to with one-shot break points. | 932 // Fill the function to return to with one-shot break points. |
| 933 JSFunction* function = frames_it.frame()->function(); | 933 JSFunction* function = frames_it.frame()->function(); |
| 934 FloodWithOneShot(Handle<JSFunction>(function)); | 934 FloodWithOneShot(Handle<JSFunction>(function)); |
| 935 // Set target frame pointer. | 935 // Set target frame pointer. |
| 936 ActivateStepOut(frames_it.frame()); | 936 ActivateStepOut(frames_it.frame()); |
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| 2237 if (!is_active()) return; | 2237 if (!is_active()) return; |
| 2238 | 2238 |
| 2239 StackLimitCheck check(isolate_); | 2239 StackLimitCheck check(isolate_); |
| 2240 if (check.HasOverflowed()) return; | 2240 if (check.HasOverflowed()) return; |
| 2241 | 2241 |
| 2242 { JavaScriptFrameIterator it(isolate_); | 2242 { JavaScriptFrameIterator it(isolate_); |
| 2243 DCHECK(!it.done()); | 2243 DCHECK(!it.done()); |
| 2244 Object* fun = it.frame()->function(); | 2244 Object* fun = it.frame()->function(); |
| 2245 if (fun && fun->IsJSFunction()) { | 2245 if (fun && fun->IsJSFunction()) { |
| 2246 // Don't stop in builtin functions. | 2246 // Don't stop in builtin functions. |
| 2247 if (!JSFunction::cast(fun)->IsSubjectToDebugging()) return; | 2247 if (!JSFunction::cast(fun)->shared()->IsSubjectToDebugging()) return; |
| 2248 JSGlobalObject* global = | 2248 JSGlobalObject* global = |
| 2249 JSFunction::cast(fun)->context()->global_object(); | 2249 JSFunction::cast(fun)->context()->global_object(); |
| 2250 // Don't stop in debugger functions. | 2250 // Don't stop in debugger functions. |
| 2251 if (IsDebugGlobal(global)) return; | 2251 if (IsDebugGlobal(global)) return; |
| 2252 } | 2252 } |
| 2253 } | 2253 } |
| 2254 | 2254 |
| 2255 // Collect the break state before clearing the flags. | 2255 // Collect the break state before clearing the flags. |
| 2256 bool debug_command_only = isolate_->stack_guard()->CheckDebugCommand() && | 2256 bool debug_command_only = isolate_->stack_guard()->CheckDebugCommand() && |
| 2257 !isolate_->stack_guard()->CheckDebugBreak(); | 2257 !isolate_->stack_guard()->CheckDebugBreak(); |
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| 2581 } | 2581 } |
| 2582 | 2582 |
| 2583 | 2583 |
| 2584 void LockingCommandMessageQueue::Clear() { | 2584 void LockingCommandMessageQueue::Clear() { |
| 2585 base::LockGuard<base::Mutex> lock_guard(&mutex_); | 2585 base::LockGuard<base::Mutex> lock_guard(&mutex_); |
| 2586 queue_.Clear(); | 2586 queue_.Clear(); |
| 2587 } | 2587 } |
| 2588 | 2588 |
| 2589 } // namespace internal | 2589 } // namespace internal |
| 2590 } // namespace v8 | 2590 } // namespace v8 |
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