OLD | NEW |
1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include <android/input.h> | 5 #include <android/input.h> |
6 | 6 |
7 #include "base/android/jni_android.h" | 7 #include "base/android/jni_android.h" |
8 #include "content/browser/renderer_host/input/motion_event_android.h" | |
9 #include "testing/gtest/include/gtest/gtest.h" | 8 #include "testing/gtest/include/gtest/gtest.h" |
| 9 #include "ui/events/android/motion_event_android.h" |
10 #include "ui/events/event_constants.h" | 10 #include "ui/events/event_constants.h" |
11 #include "ui/events/test/motion_event_test_utils.h" | 11 #include "ui/events/test/motion_event_test_utils.h" |
12 | 12 |
13 using ui::MotionEvent; | 13 namespace ui { |
| 14 class MotionEvent; |
14 | 15 |
15 namespace content { | |
16 namespace { | 16 namespace { |
17 const float kPixToDip = 0.5f; | 17 const float kPixToDip = 0.5f; |
18 | 18 |
19 int kAndroidActionDown = AMOTION_EVENT_ACTION_DOWN; | 19 int kAndroidActionDown = AMOTION_EVENT_ACTION_DOWN; |
20 int kAndroidActionPointerDown = AMOTION_EVENT_ACTION_POINTER_DOWN; | 20 int kAndroidActionPointerDown = AMOTION_EVENT_ACTION_POINTER_DOWN; |
21 int kAndroidAltKeyDown = AMETA_ALT_ON; | 21 int kAndroidAltKeyDown = AMETA_ALT_ON; |
22 | 22 |
23 // Corresponds to TOOL_TYPE_FINGER, see | 23 // Corresponds to TOOL_TYPE_FINGER, see |
24 // developer.android.com/reference/android/view/MotionEvent.html | 24 // developer.android.com/reference/android/view/MotionEvent.html |
25 // #TOOL_TYPE_FINGER. | 25 // #TOOL_TYPE_FINGER. |
(...skipping 189 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
215 0, | 215 0, |
216 0, | 216 0, |
217 p0, | 217 p0, |
218 p1); | 218 p1); |
219 | 219 |
220 EXPECT_EQ(MotionEvent::ACTION_POINTER_DOWN, event.GetAction()); | 220 EXPECT_EQ(MotionEvent::ACTION_POINTER_DOWN, event.GetAction()); |
221 EXPECT_EQ(action_index, event.GetActionIndex()); | 221 EXPECT_EQ(action_index, event.GetActionIndex()); |
222 } | 222 } |
223 | 223 |
224 } // namespace content | 224 } // namespace content |
OLD | NEW |