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Unified Diff: src/gpu/gl/builders/GrGLProgramBuilder.cpp

Issue 1417123002: Move GrGLShaderVar to GrGLSL (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: fix gyp Created 5 years, 2 months ago
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Index: src/gpu/gl/builders/GrGLProgramBuilder.cpp
diff --git a/src/gpu/gl/builders/GrGLProgramBuilder.cpp b/src/gpu/gl/builders/GrGLProgramBuilder.cpp
index 542d13d14cdc6240d22b2947fb8e699cdd1fdd4f..af62231e9fff713977271748900debb2cf5973c6 100644
--- a/src/gpu/gl/builders/GrGLProgramBuilder.cpp
+++ b/src/gpu/gl/builders/GrGLProgramBuilder.cpp
@@ -133,7 +133,7 @@ GrGLProgramDataManager::UniformHandle GrGLProgramBuilder::addUniformArray(
UniformInfo& uni = fUniforms.push_back();
uni.fVariable.setType(type);
- uni.fVariable.setTypeModifier(GrGLShaderVar::kUniform_TypeModifier);
+ uni.fVariable.setTypeModifier(GrGLSLShaderVar::kUniform_TypeModifier);
// TODO this is a bit hacky, lets think of a better way. Basically we need to be able to use
// the uniform view matrix name in the GP, and the GP is immutable so it has to tell the PB
// exactly what name it wants to use for the uniform view matrix. If we prefix anythings, then
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