Index: ui/views/widget/desktop_aura/desktop_screen_x11.cc |
diff --git a/ui/views/widget/desktop_aura/desktop_screen_x11.cc b/ui/views/widget/desktop_aura/desktop_screen_x11.cc |
index 827f294f4d0ee05190c400393f200e94726e5196..221465432a889d0b32d0c3f1eae502acfc4bb0e5 100644 |
--- a/ui/views/widget/desktop_aura/desktop_screen_x11.cc |
+++ b/ui/views/widget/desktop_aura/desktop_screen_x11.cc |
@@ -45,11 +45,11 @@ double GetDeviceScaleFactor() { |
} |
gfx::Point PixelToDIPPoint(const gfx::Point& pixel_point) { |
- return ToFlooredPoint(ScalePoint(pixel_point, 1.0f / GetDeviceScaleFactor())); |
+ return gfx::ScaleToFlooredPoint(pixel_point, 1.0f / GetDeviceScaleFactor()); |
} |
gfx::Point DIPToPixelPoint(const gfx::Point& dip_point) { |
- return ToFlooredPoint(gfx::ScalePoint(dip_point, GetDeviceScaleFactor())); |
+ return gfx::ScaleToFlooredPoint(dip_point, GetDeviceScaleFactor()); |
} |
std::vector<gfx::Display> GetFallbackDisplayList() { |
@@ -322,9 +322,8 @@ std::vector<gfx::Display> DesktopScreenX11::BuildDisplaysFromXRandRInfo() { |
// SetScaleAndBounds() above does the conversion from pixels to DIP for |
// us, but set_work_area does not, so we need to do it here. |
display.set_work_area(gfx::Rect( |
- gfx::ToFlooredPoint( |
- gfx::ScalePoint(intersection_in_pixels.origin(), |
- 1.0f / display.device_scale_factor())), |
+ gfx::ScaleToFlooredPoint(intersection_in_pixels.origin(), |
+ 1.0f / display.device_scale_factor()), |
gfx::ScaleToFlooredSize(intersection_in_pixels.size(), |
1.0f / display.device_scale_factor()))); |
} |