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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ui/gfx/geometry/point.h" | 5 #include "ui/gfx/geometry/point.h" |
6 | 6 |
7 #if defined(OS_WIN) | 7 #if defined(OS_WIN) |
8 #include <windows.h> | 8 #include <windows.h> |
9 #elif defined(OS_IOS) | 9 #elif defined(OS_IOS) |
10 #include <CoreGraphics/CoreGraphics.h> | 10 #include <CoreGraphics/CoreGraphics.h> |
11 #elif defined(OS_MACOSX) | 11 #elif defined(OS_MACOSX) |
12 #include <ApplicationServices/ApplicationServices.h> | 12 #include <ApplicationServices/ApplicationServices.h> |
13 #endif | 13 #endif |
14 | 14 |
15 #include "base/strings/stringprintf.h" | 15 #include "base/strings/stringprintf.h" |
16 #include "ui/gfx/geometry/point_conversions.h" | |
16 | 17 |
17 namespace gfx { | 18 namespace gfx { |
18 | 19 |
19 #if defined(OS_WIN) | 20 #if defined(OS_WIN) |
20 Point::Point(DWORD point) { | 21 Point::Point(DWORD point) { |
21 POINTS points = MAKEPOINTS(point); | 22 POINTS points = MAKEPOINTS(point); |
22 x_ = points.x; | 23 x_ = points.x; |
23 y_ = points.y; | 24 y_ = points.y; |
24 } | 25 } |
25 | 26 |
(...skipping 30 matching lines...) Expand all Loading... | |
56 | 57 |
57 void Point::SetToMax(const Point& other) { | 58 void Point::SetToMax(const Point& other) { |
58 x_ = x_ >= other.x_ ? x_ : other.x_; | 59 x_ = x_ >= other.x_ ? x_ : other.x_; |
59 y_ = y_ >= other.y_ ? y_ : other.y_; | 60 y_ = y_ >= other.y_ ? y_ : other.y_; |
60 } | 61 } |
61 | 62 |
62 std::string Point::ToString() const { | 63 std::string Point::ToString() const { |
63 return base::StringPrintf("%d,%d", x(), y()); | 64 return base::StringPrintf("%d,%d", x(), y()); |
64 } | 65 } |
65 | 66 |
67 Point ScaleToCeiledPoint(const Point& point, float x_scale, float y_scale) { | |
68 if (x_scale == 1.f && y_scale == 1.f) | |
69 return point; | |
70 return ToCeiledPoint(ScalePoint(gfx::PointF(point), x_scale, y_scale)); | |
71 } | |
72 | |
73 Point ScaleToCeiledPoint(const Point& point, float scale) { | |
sky
2015/10/21 16:45:00
WDYT of inlining the single float variants? For ex
danakj
2015/10/21 17:55:40
I would but they require the PointF definition the
| |
74 if (scale == 1.f) | |
75 return point; | |
76 return ToCeiledPoint(ScalePoint(gfx::PointF(point), scale, scale)); | |
77 } | |
78 | |
79 Point ScaleToFlooredPoint(const Point& point, float x_scale, float y_scale) { | |
80 if (x_scale == 1.f && y_scale == 1.f) | |
81 return point; | |
82 return ToFlooredPoint(ScalePoint(gfx::PointF(point), x_scale, y_scale)); | |
83 } | |
84 | |
85 Point ScaleToFlooredPoint(const Point& point, float scale) { | |
86 if (scale == 1.f) | |
87 return point; | |
88 return ToFlooredPoint(ScalePoint(gfx::PointF(point), scale, scale)); | |
89 } | |
90 | |
91 Point ScaleToRoundedPoint(const Point& point, float x_scale, float y_scale) { | |
92 if (x_scale == 1.f && y_scale == 1.f) | |
93 return point; | |
94 return ToRoundedPoint(ScalePoint(gfx::PointF(point), x_scale, y_scale)); | |
95 } | |
96 | |
97 Point ScaleToRoundedPoint(const Point& point, float scale) { | |
98 if (scale == 1.f) | |
99 return point; | |
100 return ToRoundedPoint(ScalePoint(gfx::PointF(point), scale, scale)); | |
101 } | |
102 | |
66 } // namespace gfx | 103 } // namespace gfx |
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