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Side by Side Diff: src/gpu/GrDrawTarget.h

Issue 1416753002: Add debugging helper to GrDrawTarget (Closed) Base URL: https://skia.googlesource.com/skia.git@mdb-adddeps
Patch Set: Renamed GrDrawTarget::print to dump Created 5 years, 2 months ago
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1 /* 1 /*
2 * Copyright 2010 Google Inc. 2 * Copyright 2010 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #ifndef GrDrawTarget_DEFINED 8 #ifndef GrDrawTarget_DEFINED
9 #define GrDrawTarget_DEFINED 9 #define GrDrawTarget_DEFINED
10 10
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63 */ 63 */
64 void addDependency(GrSurface* dependedOn); 64 void addDependency(GrSurface* dependedOn);
65 65
66 /* 66 /*
67 * Does this drawTarget depend on 'dependedOn'? 67 * Does this drawTarget depend on 'dependedOn'?
68 */ 68 */
69 bool dependsOn(GrDrawTarget* dependedOn) const { 69 bool dependsOn(GrDrawTarget* dependedOn) const {
70 return fDependencies.find(dependedOn) >= 0; 70 return fDependencies.find(dependedOn) >= 0;
71 } 71 }
72 72
73 /*
74 * Dump out the drawTarget dependency DAG
75 */
76 SkDEBUGCODE(void dump() const;)
77
73 /** 78 /**
74 * Empties the draw buffer of any queued up draws. 79 * Empties the draw buffer of any queued up draws.
75 */ 80 */
76 void reset(); 81 void reset();
77 82
78 /** 83 /**
79 * This plays any queued up draws to its GrGpu target. It also resets this o bject (i.e. flushing 84 * This plays any queued up draws to its GrGpu target. It also resets this o bject (i.e. flushing
80 * is destructive). 85 * is destructive).
81 */ 86 */
82 void flush(); 87 void flush();
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297 SkSTArray<256, SkAutoTUnref<GrBatch>, true> fBatches; 302 SkSTArray<256, SkAutoTUnref<GrBatch>, true> fBatches;
298 SkAutoTDelete<GrClipMaskManager> fClipMaskManager; 303 SkAutoTDelete<GrClipMaskManager> fClipMaskManager;
299 // The context is only in service of the clip mask manager, remove once CMM doesn't need this. 304 // The context is only in service of the clip mask manager, remove once CMM doesn't need this.
300 GrContext* fContext; 305 GrContext* fContext;
301 GrGpu* fGpu; 306 GrGpu* fGpu;
302 GrResourceProvider* fResourceProvider; 307 GrResourceProvider* fResourceProvider;
303 GrBatchFlushState fFlushState; 308 GrBatchFlushState fFlushState;
304 bool fFlushing; 309 bool fFlushing;
305 int fFirstUnpreparedBatch; 310 int fFirstUnpreparedBatch;
306 311
312 SkDEBUGCODE(int fDebugID;)
307 uint32_t fFlags; 313 uint32_t fFlags;
308 314
309 // 'this' drawTarget relies on the output of the drawTargets in 'fDependenci es' 315 // 'this' drawTarget relies on the output of the drawTargets in 'fDependenci es'
310 SkTDArray<GrDrawTarget*> fDependencies; 316 SkTDArray<GrDrawTarget*> fDependencies;
311 317
312 typedef SkRefCnt INHERITED; 318 typedef SkRefCnt INHERITED;
313 }; 319 };
314 320
315 #endif 321 #endif
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