DescriptionDon't iterate over a 0 mask resource in RenderPassDrawQuad
A 0 mask resource means we don't use a mask, it's a valid value. Don't iterate
over it, because we never want to send 0 to the parent, nor do we want to look
up 0 in the child->parent map.
BUG=None
Committed: https://src.chromium.org/viewvc/chrome?view=rev&revision=194689
Patch Set 1 #
Messages
Total messages: 3 (0 generated)
|