| Index: src/gpu/effects/GrDistanceFieldGeoProc.cpp
|
| diff --git a/src/gpu/effects/GrDistanceFieldGeoProc.cpp b/src/gpu/effects/GrDistanceFieldGeoProc.cpp
|
| index 0cef6be408360967110823b9cf29b58974456261..41e1aea7ef4957cbc4644476b0ceb9d9808e811f 100644
|
| --- a/src/gpu/effects/GrDistanceFieldGeoProc.cpp
|
| +++ b/src/gpu/effects/GrDistanceFieldGeoProc.cpp
|
| @@ -33,7 +33,7 @@ public:
|
| void onEmitCode(EmitArgs& args, GrGPArgs* gpArgs) override{
|
| const GrDistanceFieldA8TextGeoProc& dfTexEffect =
|
| args.fGP.cast<GrDistanceFieldA8TextGeoProc>();
|
| - GrGLGPBuilder* pb = args.fPB;
|
| + GrGLSLGPBuilder* pb = args.fPB;
|
| GrGLFragmentBuilder* fsBuilder = pb->getFragmentShaderBuilder();
|
| SkAssertResult(fsBuilder->enableFeature(
|
| GrGLFragmentShaderBuilder::kStandardDerivatives_GLSLFeature));
|
| @@ -70,8 +70,8 @@ public:
|
| args.fTransformsIn, args.fTransformsOut);
|
|
|
| // add varyings
|
| - GrGLVertToFrag recipScale(kFloat_GrSLType);
|
| - GrGLVertToFrag st(kVec2f_GrSLType);
|
| + GrGLSLVertToFrag recipScale(kFloat_GrSLType);
|
| + GrGLSLVertToFrag st(kVec2f_GrSLType);
|
| bool isSimilarity = SkToBool(dfTexEffect.getFlags() & kSimilarity_DistanceFieldEffectFlag);
|
| pb->addVarying("IntTextureCoords", &st, kHigh_GrSLPrecision);
|
| vsBuilder->codeAppendf("%s = %s;", st.vsOut(), dfTexEffect.inTextureCoords()->fName);
|
| @@ -83,7 +83,7 @@ public:
|
| SkScalar recipWidth = 1.0f / atlas->width();
|
| SkScalar recipHeight = 1.0f / atlas->height();
|
|
|
| - GrGLVertToFrag uv(kVec2f_GrSLType);
|
| + GrGLSLVertToFrag uv(kVec2f_GrSLType);
|
| pb->addVarying("TextureCoords", &uv, kHigh_GrSLPrecision);
|
| vsBuilder->codeAppendf("%s = vec2(%.*f, %.*f) * %s;", uv.vsOut(),
|
| GR_SIGNIFICANT_POW2_DECIMAL_DIG, recipWidth,
|
| @@ -284,7 +284,7 @@ public:
|
| void onEmitCode(EmitArgs& args, GrGPArgs* gpArgs) override{
|
| const GrDistanceFieldPathGeoProc& dfTexEffect = args.fGP.cast<GrDistanceFieldPathGeoProc>();
|
|
|
| - GrGLGPBuilder* pb = args.fPB;
|
| + GrGLSLGPBuilder* pb = args.fPB;
|
| GrGLFragmentBuilder* fsBuilder = pb->getFragmentShaderBuilder();
|
| SkAssertResult(fsBuilder->enableFeature(
|
| GrGLFragmentShaderBuilder::kStandardDerivatives_GLSLFeature));
|
| @@ -294,7 +294,7 @@ public:
|
| // emit attributes
|
| vsBuilder->emitAttributes(dfTexEffect);
|
|
|
| - GrGLVertToFrag v(kVec2f_GrSLType);
|
| + GrGLSLVertToFrag v(kVec2f_GrSLType);
|
| pb->addVarying("TextureCoords", &v, kHigh_GrSLPrecision);
|
|
|
| // setup pass through color
|
| @@ -499,7 +499,7 @@ public:
|
| void onEmitCode(EmitArgs& args, GrGPArgs* gpArgs) override{
|
| const GrDistanceFieldLCDTextGeoProc& dfTexEffect =
|
| args.fGP.cast<GrDistanceFieldLCDTextGeoProc>();
|
| - GrGLGPBuilder* pb = args.fPB;
|
| + GrGLSLGPBuilder* pb = args.fPB;
|
|
|
| GrGLVertexBuilder* vsBuilder = pb->getVertexShaderBuilder();
|
|
|
| @@ -521,8 +521,8 @@ public:
|
|
|
| // set up varyings
|
| bool isUniformScale = SkToBool(dfTexEffect.getFlags() & kUniformScale_DistanceFieldEffectMask);
|
| - GrGLVertToFrag recipScale(kFloat_GrSLType);
|
| - GrGLVertToFrag st(kVec2f_GrSLType);
|
| + GrGLSLVertToFrag recipScale(kFloat_GrSLType);
|
| + GrGLSLVertToFrag st(kVec2f_GrSLType);
|
| pb->addVarying("IntTextureCoords", &st, kHigh_GrSLPrecision);
|
| vsBuilder->codeAppendf("%s = %s;", st.vsOut(), dfTexEffect.inTextureCoords()->fName);
|
|
|
| @@ -533,7 +533,7 @@ public:
|
| SkScalar recipWidth = 1.0f / atlas->width();
|
| SkScalar recipHeight = 1.0f / atlas->height();
|
|
|
| - GrGLVertToFrag uv(kVec2f_GrSLType);
|
| + GrGLSLVertToFrag uv(kVec2f_GrSLType);
|
| pb->addVarying("TextureCoords", &uv, kHigh_GrSLPrecision);
|
| vsBuilder->codeAppendf("%s = vec2(%.*f, %.*f) * %s;", uv.vsOut(),
|
| GR_SIGNIFICANT_POW2_DECIMAL_DIG, recipWidth,
|
|
|