| Index: src/gpu/GrOvalRenderer.cpp
|
| diff --git a/src/gpu/GrOvalRenderer.cpp b/src/gpu/GrOvalRenderer.cpp
|
| index b0a7f3adffd110768ce9b78fc69a8c56b56dbbbf..4f51c03a4e75df73cc2c9f5cbbefcba886c34faf 100644
|
| --- a/src/gpu/GrOvalRenderer.cpp
|
| +++ b/src/gpu/GrOvalRenderer.cpp
|
| @@ -95,13 +95,13 @@ public:
|
|
|
| void onEmitCode(EmitArgs& args, GrGPArgs* gpArgs) override{
|
| const CircleEdgeEffect& ce = args.fGP.cast<CircleEdgeEffect>();
|
| - GrGLGPBuilder* pb = args.fPB;
|
| + GrGLSLGPBuilder* pb = args.fPB;
|
| GrGLVertexBuilder* vsBuilder = args.fPB->getVertexShaderBuilder();
|
|
|
| // emit attributes
|
| vsBuilder->emitAttributes(ce);
|
|
|
| - GrGLVertToFrag v(kVec4f_GrSLType);
|
| + GrGLSLVertToFrag v(kVec4f_GrSLType);
|
| args.fPB->addVarying("CircleEdge", &v);
|
| vsBuilder->codeAppendf("%s = %s;", v.vsOut(), ce.inCircleEdge()->fName);
|
|
|
| @@ -243,18 +243,18 @@ public:
|
|
|
| void onEmitCode(EmitArgs& args, GrGPArgs* gpArgs) override{
|
| const EllipseEdgeEffect& ee = args.fGP.cast<EllipseEdgeEffect>();
|
| - GrGLGPBuilder* pb = args.fPB;
|
| + GrGLSLGPBuilder* pb = args.fPB;
|
| GrGLVertexBuilder* vsBuilder = args.fPB->getVertexShaderBuilder();
|
|
|
| // emit attributes
|
| vsBuilder->emitAttributes(ee);
|
|
|
| - GrGLVertToFrag ellipseOffsets(kVec2f_GrSLType);
|
| + GrGLSLVertToFrag ellipseOffsets(kVec2f_GrSLType);
|
| args.fPB->addVarying("EllipseOffsets", &ellipseOffsets);
|
| vsBuilder->codeAppendf("%s = %s;", ellipseOffsets.vsOut(),
|
| ee.inEllipseOffset()->fName);
|
|
|
| - GrGLVertToFrag ellipseRadii(kVec4f_GrSLType);
|
| + GrGLSLVertToFrag ellipseRadii(kVec4f_GrSLType);
|
| args.fPB->addVarying("EllipseRadii", &ellipseRadii);
|
| vsBuilder->codeAppendf("%s = %s;", ellipseRadii.vsOut(),
|
| ee.inEllipseRadii()->fName);
|
| @@ -418,18 +418,18 @@ public:
|
|
|
| void onEmitCode(EmitArgs& args, GrGPArgs* gpArgs) override {
|
| const DIEllipseEdgeEffect& ee = args.fGP.cast<DIEllipseEdgeEffect>();
|
| - GrGLGPBuilder* pb = args.fPB;
|
| + GrGLSLGPBuilder* pb = args.fPB;
|
| GrGLVertexBuilder* vsBuilder = args.fPB->getVertexShaderBuilder();
|
|
|
| // emit attributes
|
| vsBuilder->emitAttributes(ee);
|
|
|
| - GrGLVertToFrag offsets0(kVec2f_GrSLType);
|
| + GrGLSLVertToFrag offsets0(kVec2f_GrSLType);
|
| args.fPB->addVarying("EllipseOffsets0", &offsets0);
|
| vsBuilder->codeAppendf("%s = %s;", offsets0.vsOut(),
|
| ee.inEllipseOffsets0()->fName);
|
|
|
| - GrGLVertToFrag offsets1(kVec2f_GrSLType);
|
| + GrGLSLVertToFrag offsets1(kVec2f_GrSLType);
|
| args.fPB->addVarying("EllipseOffsets1", &offsets1);
|
| vsBuilder->codeAppendf("%s = %s;", offsets1.vsOut(),
|
| ee.inEllipseOffsets1()->fName);
|
|
|