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| 1 /* | 1 /* |
| 2 * Copyright 2012 Google Inc. | 2 * Copyright 2012 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "GrTextureDomain.h" | 8 #include "GrTextureDomain.h" |
| 9 #include "GrInvariantOutput.h" | 9 #include "GrInvariantOutput.h" |
| 10 #include "GrSimpleTextureEffect.h" | 10 #include "GrSimpleTextureEffect.h" |
| 11 #include "SkFloatingPoint.h" | 11 #include "SkFloatingPoint.h" |
| 12 #include "gl/GrGLContext.h" | 12 #include "gl/GrGLContext.h" |
| 13 #include "gl/GrGLFragmentProcessor.h" | 13 #include "gl/GrGLFragmentProcessor.h" |
| 14 #include "gl/builders/GrGLProgramBuilder.h" | 14 #include "glsl/GrGLSLProgramBuilder.h" |
| 15 #include "glsl/GrGLSLProgramDataManager.h" | 15 #include "glsl/GrGLSLProgramDataManager.h" |
| 16 #include "glsl/GrGLSLTextureSampler.h" | 16 #include "glsl/GrGLSLTextureSampler.h" |
| 17 | 17 |
| 18 GrTextureDomain::GrTextureDomain(const SkRect& domain, Mode mode, int index) | 18 GrTextureDomain::GrTextureDomain(const SkRect& domain, Mode mode, int index) |
| 19 : fIndex(index) { | 19 : fIndex(index) { |
| 20 | 20 |
| 21 static const SkRect kFullRect = {0, 0, SK_Scalar1, SK_Scalar1}; | 21 static const SkRect kFullRect = {0, 0, SK_Scalar1, SK_Scalar1}; |
| 22 if (domain.contains(kFullRect) && kClamp_Mode == mode) { | 22 if (domain.contains(kFullRect) && kClamp_Mode == mode) { |
| 23 fMode = kIgnore_Mode; | 23 fMode = kIgnore_Mode; |
| 24 } else { | 24 } else { |
| (...skipping 19 matching lines...) Expand all Loading... |
| 44 | 44 |
| 45 void GrTextureDomain::GLDomain::sampleTexture(GrGLShaderBuilder* builder, | 45 void GrTextureDomain::GLDomain::sampleTexture(GrGLShaderBuilder* builder, |
| 46 const GrTextureDomain& textureDoma
in, | 46 const GrTextureDomain& textureDoma
in, |
| 47 const char* outColor, | 47 const char* outColor, |
| 48 const SkString& inCoords, | 48 const SkString& inCoords, |
| 49 const GrGLSLTextureSampler& sample
r, | 49 const GrGLSLTextureSampler& sample
r, |
| 50 const char* inModulateColor) { | 50 const char* inModulateColor) { |
| 51 SkASSERT((Mode)-1 == fMode || textureDomain.mode() == fMode); | 51 SkASSERT((Mode)-1 == fMode || textureDomain.mode() == fMode); |
| 52 SkDEBUGCODE(fMode = textureDomain.mode();) | 52 SkDEBUGCODE(fMode = textureDomain.mode();) |
| 53 | 53 |
| 54 GrGLProgramBuilder* program = builder->getProgramBuilder(); | 54 GrGLSLProgramBuilder* program = builder->getProgramBuilder(); |
| 55 | 55 |
| 56 if (textureDomain.mode() != kIgnore_Mode && !fDomainUni.isValid()) { | 56 if (textureDomain.mode() != kIgnore_Mode && !fDomainUni.isValid()) { |
| 57 const char* name; | 57 const char* name; |
| 58 SkString uniName("TexDom"); | 58 SkString uniName("TexDom"); |
| 59 if (textureDomain.fIndex >= 0) { | 59 if (textureDomain.fIndex >= 0) { |
| 60 uniName.appendS32(textureDomain.fIndex); | 60 uniName.appendS32(textureDomain.fIndex); |
| 61 } | 61 } |
| 62 fDomainUni = program->addUniform(GrGLProgramBuilder::kFragment_Visibilit
y, | 62 fDomainUni = program->addUniform(GrGLSLProgramBuilder::kFragment_Visibil
ity, |
| 63 kVec4f_GrSLType, kDefault_GrSLPrecision
, | 63 kVec4f_GrSLType, kDefault_GrSLPrecision
, |
| 64 uniName.c_str(), &name); | 64 uniName.c_str(), &name); |
| 65 fDomainName = name; | 65 fDomainName = name; |
| 66 } | 66 } |
| 67 | 67 |
| 68 switch (textureDomain.mode()) { | 68 switch (textureDomain.mode()) { |
| 69 case kIgnore_Mode: { | 69 case kIgnore_Mode: { |
| 70 builder->codeAppendf("%s = ", outColor); | 70 builder->codeAppendf("%s = ", outColor); |
| 71 builder->appendTextureLookupAndModulate(inModulateColor, sampler, | 71 builder->appendTextureLookupAndModulate(inModulateColor, sampler, |
| 72 inCoords.c_str()); | 72 inCoords.c_str()); |
| (...skipping 219 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 292 bool bilerp = mode != GrTextureDomain::kRepeat_Mode ? d->fRandom->nextBool()
: false; | 292 bool bilerp = mode != GrTextureDomain::kRepeat_Mode ? d->fRandom->nextBool()
: false; |
| 293 GrCoordSet coords = d->fRandom->nextBool() ? kLocal_GrCoordSet : kDevice_GrC
oordSet; | 293 GrCoordSet coords = d->fRandom->nextBool() ? kLocal_GrCoordSet : kDevice_GrC
oordSet; |
| 294 return GrTextureDomainEffect::Create( | 294 return GrTextureDomainEffect::Create( |
| 295 d->fTextures[texIdx], | 295 d->fTextures[texIdx], |
| 296 matrix, | 296 matrix, |
| 297 domain, | 297 domain, |
| 298 mode, | 298 mode, |
| 299 bilerp ? GrTextureParams::kBilerp_FilterMode : GrTextureParams::kNone_Fi
lterMode, | 299 bilerp ? GrTextureParams::kBilerp_FilterMode : GrTextureParams::kNone_Fi
lterMode, |
| 300 coords); | 300 coords); |
| 301 } | 301 } |
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