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| 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef NET_UDP_DATAGRAM_CLIENT_SOCKET_H_ | 5 #ifndef NET_UDP_DATAGRAM_CLIENT_SOCKET_H_ |
| 6 #define NET_UDP_DATAGRAM_CLIENT_SOCKET_H_ | 6 #define NET_UDP_DATAGRAM_CLIENT_SOCKET_H_ |
| 7 | 7 |
| 8 #include "net/base/network_change_notifier.h" | 8 #include "net/base/network_change_notifier.h" |
| 9 #include "net/socket/socket.h" | 9 #include "net/socket/socket.h" |
| 10 #include "net/udp/datagram_socket.h" | 10 #include "net/udp/datagram_socket.h" |
| 11 | 11 |
| 12 namespace net { | 12 namespace net { |
| 13 | 13 |
| 14 class IPEndPoint; | 14 class IPEndPoint; |
| 15 | 15 |
| 16 class NET_EXPORT_PRIVATE DatagramClientSocket : public DatagramSocket, | 16 class NET_EXPORT_PRIVATE DatagramClientSocket : public DatagramSocket, |
| 17 public Socket { | 17 public Socket { |
| 18 public: | 18 public: |
| 19 ~DatagramClientSocket() override {} | 19 ~DatagramClientSocket() override {} |
| 20 | 20 |
| 21 // Binds this socket to |network|. All data traffic on the socket will be sent | 21 // Binds this socket to |network|. All data traffic on the socket will be sent |
| 22 // and received via |network|. Must be called before Connect(). This call will | 22 // and received via |network|. Must be called before Connect(). This call will |
| 23 // fail if |network| has disconnected. Communication using this socket will | 23 // fail if |network| has disconnected. Communication using this socket will |
| 24 // fail if |network| disconnects. | 24 // fail if |network| disconnects. |
| 25 // Returns a net error code. | 25 // Returns a net error code. |
| 26 virtual int BindToNetwork(NetworkChangeNotifier::NetworkHandle network) = 0; | 26 virtual int BindToNetwork(NetworkChangeNotifier::NetworkHandle network) = 0; |
| 27 | 27 |
| 28 // Same as BindToNetwork, except that the current default network is used. |
| 29 // Returns a net error code. |
| 30 virtual int BindToDefaultNetwork() = 0; |
| 31 |
| 32 // Returns the network that either BindToNetwork() or BindToDefaultNetwork() |
| 33 // bound this socket to. Returns NetworkChangeNotifier::kInvalidNetworkHandle |
| 34 // if not explicitly bound via BindToNetwork() or BindToDefaultNetwork(). |
| 35 virtual NetworkChangeNotifier::NetworkHandle GetBoundNetwork() = 0; |
| 36 |
| 28 // Initialize this socket as a client socket to server at |address|. | 37 // Initialize this socket as a client socket to server at |address|. |
| 29 // Returns a network error code. | 38 // Returns a network error code. |
| 30 virtual int Connect(const IPEndPoint& address) = 0; | 39 virtual int Connect(const IPEndPoint& address) = 0; |
| 31 }; | 40 }; |
| 32 | 41 |
| 33 } // namespace net | 42 } // namespace net |
| 34 | 43 |
| 35 #endif // NET_UDP_DATAGRAM_CLIENT_SOCKET_H_ | 44 #endif // NET_UDP_DATAGRAM_CLIENT_SOCKET_H_ |
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