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Side by Side Diff: examples/spinning_cube/spinning_cube.h

Issue 1416133002: Use MGLGetProcAddress to access OpenGL functions (Closed) Base URL: https://github.com/domokit/mojo.git@master
Patch Set: Initialize members in the constructor Created 5 years, 2 months ago
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1 // Copyright 2013 The Chromium Authors. All rights reserved. 1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef EXAMPLES_SPINNING_CUBE_SPINNING_CUBE_H_ 5 #ifndef EXAMPLES_SPINNING_CUBE_SPINNING_CUBE_H_
6 #define EXAMPLES_SPINNING_CUBE_SPINNING_CUBE_H_ 6 #define EXAMPLES_SPINNING_CUBE_SPINNING_CUBE_H_
7 7
8 #include <stdint.h> 8 #include <stdint.h>
9 9
10 #include "base/memory/scoped_ptr.h" 10 #include "base/memory/scoped_ptr.h"
11 11
12 namespace examples { 12 namespace examples {
13 13
14 class SpinningCube { 14 class SpinningCube {
15 public: 15 public:
16 class GLInterface;
jamesr 2015/10/21 23:28:55 this can be private (or even better a separate typ
Petr Hosek 2015/10/21 23:40:33 Done.
17
16 SpinningCube(); 18 SpinningCube();
17 ~SpinningCube(); 19 ~SpinningCube();
18 20
19 void Init(); 21 void Init();
20 void set_direction(int direction) { direction_ = direction; } 22 void set_direction(int direction) { direction_ = direction; }
21 void set_color(float r, float g, float b) { 23 void set_color(float r, float g, float b) {
22 color_[0] = r; 24 color_[0] = r;
23 color_[1] = g; 25 color_[1] = g;
24 color_[2] = b; 26 color_[2] = b;
25 } 27 }
26 void set_size(uint32_t width, uint32_t height) { 28 void set_size(uint32_t width, uint32_t height) {
27 width_ = width; 29 width_ = width;
28 height_ = height; 30 height_ = height;
29 } 31 }
30 void SetFlingMultiplier(float drag_distance, float drag_time); 32 void SetFlingMultiplier(float drag_distance, float drag_time);
31 void UpdateForTimeDelta(float delta_time); 33 void UpdateForTimeDelta(float delta_time);
32 void UpdateForDragDistance(float distance); 34 void UpdateForDragDistance(float distance);
33 void Draw(); 35 void Draw();
34 36
35 void OnGLContextLost(); 37 void OnGLContextLost();
36 38
37 private: 39 private:
38 class GLState; 40 class GLState;
39 41
40 void Update(); 42 void Update();
41 43
42 bool initialized_; 44 bool initialized_;
43 uint32_t width_; 45 uint32_t width_;
44 uint32_t height_; 46 uint32_t height_;
47 scoped_ptr<GLInterface> gl_;
45 scoped_ptr<GLState> state_; 48 scoped_ptr<GLState> state_;
46 float fling_multiplier_; 49 float fling_multiplier_;
47 int direction_; 50 int direction_;
48 float color_[3]; 51 float color_[3];
49 }; 52 };
50 53
51 } // namespace examples 54 } // namespace examples
52 55
53 #endif // EXAMPLES_SPINNING_CUBE_SPINNING_CUBE_H_ 56 #endif // EXAMPLES_SPINNING_CUBE_SPINNING_CUBE_H_
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