DescriptionUse MGLGetProcAddress to access OpenGL functions
Rather than calling GL functions directly, use MGLGetProcAddress to
retrieve the functions dynamically at runtime.
BUG= https://github.com/domokit/mojo/issues/396
R=jamesr@chromium.org
Committed: https://chromium.googlesource.com/external/mojo/+/8ca6db920bdb15381f09cdb58d797123e8165ef6
Patch Set 1 #
Total comments: 4
Patch Set 2 : Use using instead of typedef #
Total comments: 2
Patch Set 3 : Initialize members in the constructor #
Total comments: 4
Patch Set 4 : Don't use inner class #
Messages
Total messages: 11 (0 generated)
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