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1 /* | 1 /* |
2 * Copyright 2015 Google Inc. | 2 * Copyright 2015 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "VisualStreamTimingModule.h" | 8 #include "VisualStreamTimingModule.h" |
9 | 9 |
10 #include "SkCanvas.h" | 10 #include "SkCanvas.h" |
11 | 11 |
12 VisualStreamTimingModule::VisualStreamTimingModule(VisualBench* owner, bool preW
armBeforeSample) | 12 VisualStreamTimingModule::VisualStreamTimingModule(VisualBench* owner, bool preW
armBeforeSample) |
13 : fInitState(kReset_InitState) | 13 : fInitState(kReset_InitState) |
14 , fPreWarmBeforeSample(preWarmBeforeSample) | 14 , fPreWarmBeforeSample(preWarmBeforeSample) |
15 , fOwner(owner) { | 15 , fOwner(owner) { |
16 fBenchmarkStream.reset(new VisualBenchmarkStream); | 16 fBenchmarkStream.reset(new VisualBenchmarkStream); |
17 } | 17 } |
18 | 18 |
19 inline void VisualStreamTimingModule::handleInitState(SkCanvas* canvas) { | 19 inline void VisualStreamTimingModule::handleInitState(SkCanvas* canvas) { |
20 switch (fInitState) { | 20 switch (fInitState) { |
21 case kNewBenchmark_InitState: | 21 case kNewBenchmark_InitState: |
22 fOwner->clear(canvas, SK_ColorWHITE, 2); | |
23 fBenchmarkStream->current()->delayedSetup(); | 22 fBenchmarkStream->current()->delayedSetup(); |
24 // fallthrough | 23 // fallthrough |
25 case kReset_InitState: | 24 case kReset_InitState: |
| 25 // This will flicker unfortunately, but as we are reseting the GLCon
text each bench, |
| 26 // we unfortunately don't have a choice |
| 27 fOwner->clear(canvas, SK_ColorWHITE, 2); |
26 fBenchmarkStream->current()->preTimingHooks(canvas); | 28 fBenchmarkStream->current()->preTimingHooks(canvas); |
27 break; | 29 break; |
28 case kNone_InitState: | 30 case kNone_InitState: |
29 break; | 31 break; |
30 } | 32 } |
31 fInitState = kNone_InitState; | 33 fInitState = kNone_InitState; |
32 } | 34 } |
33 | 35 |
34 inline void VisualStreamTimingModule::handleTimingEvent(SkCanvas* canvas, | 36 inline void VisualStreamTimingModule::handleTimingEvent(SkCanvas* canvas, |
35 TimingStateMachine::Pare
ntEvents event) { | 37 TimingStateMachine::Pare
ntEvents event) { |
(...skipping 30 matching lines...) Expand all Loading... |
66 // TODO research why this does happen on mac | 68 // TODO research why this does happen on mac |
67 return; | 69 return; |
68 } | 70 } |
69 | 71 |
70 this->handleInitState(canvas); | 72 this->handleInitState(canvas); |
71 this->renderFrame(canvas, fBenchmarkStream->current(), fTSM.loops()); | 73 this->renderFrame(canvas, fBenchmarkStream->current(), fTSM.loops()); |
72 fOwner->present(); | 74 fOwner->present(); |
73 TimingStateMachine::ParentEvents event = fTSM.nextFrame(fPreWarmBeforeSample
); | 75 TimingStateMachine::ParentEvents event = fTSM.nextFrame(fPreWarmBeforeSample
); |
74 this->handleTimingEvent(canvas, event); | 76 this->handleTimingEvent(canvas, event); |
75 } | 77 } |
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