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Side by Side Diff: third_party/WebKit/Source/platform/graphics/GraphicsLayer.h

Issue 1416053003: Let synchronized painting generate correct paint invalidation rects (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: For landing Created 5 years, 1 month ago
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1 /* 1 /*
2 * Copyright (C) 2009 Apple Inc. All rights reserved. 2 * Copyright (C) 2009 Apple Inc. All rights reserved.
3 * Copyright (C) 2013 Intel Corporation. All rights reserved. 3 * Copyright (C) 2013 Intel Corporation. All rights reserved.
4 * 4 *
5 * Redistribution and use in source and binary forms, with or without 5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions 6 * modification, are permitted provided that the following conditions
7 * are met: 7 * are met:
8 * 1. Redistributions of source code must retain the above copyright 8 * 1. Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer. 9 * notice, this list of conditions and the following disclaimer.
10 * 2. Redistributions in binary form must reproduce the above copyright 10 * 2. Redistributions in binary form must reproduce the above copyright
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185 185
186 // Some GraphicsLayers paint only the foreground or the background content 186 // Some GraphicsLayers paint only the foreground or the background content
187 void setPaintingPhase(GraphicsLayerPaintingPhase); 187 void setPaintingPhase(GraphicsLayerPaintingPhase);
188 188
189 void setNeedsDisplay(); 189 void setNeedsDisplay();
190 // Mark the given rect (in layer coords) as needing display. Never goes deep . 190 // Mark the given rect (in layer coords) as needing display. Never goes deep .
191 void setNeedsDisplayInRect(const IntRect&, PaintInvalidationReason); 191 void setNeedsDisplayInRect(const IntRect&, PaintInvalidationReason);
192 192
193 void setContentsNeedsDisplay(); 193 void setContentsNeedsDisplay();
194 194
195 void invalidateDisplayItemClient(const DisplayItemClientWrapper&, PaintInval idationReason, const IntRect& previousPaintInvalidationRect, const IntRect& newP aintInvalidationRect); 195 // If |visualRect| is not nullptr, it contains all pixels within the Graphic sLayer which might be painted into by
196 // the display item client, in coordinate space of the GraphicsLayer.
197 // |visualRect| can be nullptr if we know it's unchanged and PaintController has cached the previous value.
198 void invalidateDisplayItemClient(const DisplayItemClientWrapper&, PaintInval idationReason, const IntRect* visualRect);
196 199
197 // Set that the position/size of the contents (image or video). 200 // Set that the position/size of the contents (image or video).
198 void setContentsRect(const IntRect&); 201 void setContentsRect(const IntRect&);
199 202
200 // Return true if the animation is handled by the compositing system. If thi s returns 203 // Return true if the animation is handled by the compositing system. If thi s returns
201 // false, the animation will be run by AnimationController. 204 // false, the animation will be run by AnimationController.
202 // These methods handle both transitions and keyframe animations. 205 // These methods handle both transitions and keyframe animations.
203 bool addAnimation(PassOwnPtr<WebCompositorAnimation>); 206 bool addAnimation(PassOwnPtr<WebCompositorAnimation>);
204 void pauseAnimation(int animationId, double /*timeOffset*/); 207 void pauseAnimation(int animationId, double /*timeOffset*/);
205 void removeAnimation(int animationId); 208 void removeAnimation(int animationId);
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369 }; 372 };
370 373
371 } // namespace blink 374 } // namespace blink
372 375
373 #ifndef NDEBUG 376 #ifndef NDEBUG
374 // Outside the blink namespace for ease of invocation from gdb. 377 // Outside the blink namespace for ease of invocation from gdb.
375 void PLATFORM_EXPORT showGraphicsLayerTree(const blink::GraphicsLayer*); 378 void PLATFORM_EXPORT showGraphicsLayerTree(const blink::GraphicsLayer*);
376 #endif 379 #endif
377 380
378 #endif // GraphicsLayer_h 381 #endif // GraphicsLayer_h
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