Index: gpu/GLES2/extensions/CHROMIUM/CHROMIUM_path_rendering.txt |
diff --git a/gpu/GLES2/extensions/CHROMIUM/CHROMIUM_path_rendering.txt b/gpu/GLES2/extensions/CHROMIUM/CHROMIUM_path_rendering.txt |
index a8af39665c61dc79bcf6a90a4be55df4c52f1a46..74f7632972619bb85df8f7200cc1dc819d89238e 100644 |
--- a/gpu/GLES2/extensions/CHROMIUM/CHROMIUM_path_rendering.txt |
+++ b/gpu/GLES2/extensions/CHROMIUM/CHROMIUM_path_rendering.txt |
@@ -1027,7 +1027,8 @@ New Procedures and Functions |
attached to a program object. Hence it is allowed to bind any name (except |
a name starting with "gl_") to an index, including a name that is never used |
as a varying in the fragment shader object. Assigned bindings for varying |
- variables that do not exist or are not active are ignored. |
+ variables that do not exist or are not active are ignored. Using such bindings |
+ behaves as if passed location was -1. |
It is possible for an application to bind more than one fragment |
input name to the same location. This is referred to as aliasing. |