| Index: gpu/GLES2/extensions/CHROMIUM/CHROMIUM_path_rendering.txt
|
| diff --git a/gpu/GLES2/extensions/CHROMIUM/CHROMIUM_path_rendering.txt b/gpu/GLES2/extensions/CHROMIUM/CHROMIUM_path_rendering.txt
|
| index a8af39665c61dc79bcf6a90a4be55df4c52f1a46..74f7632972619bb85df8f7200cc1dc819d89238e 100644
|
| --- a/gpu/GLES2/extensions/CHROMIUM/CHROMIUM_path_rendering.txt
|
| +++ b/gpu/GLES2/extensions/CHROMIUM/CHROMIUM_path_rendering.txt
|
| @@ -1027,7 +1027,8 @@ New Procedures and Functions
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| attached to a program object. Hence it is allowed to bind any name (except
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| a name starting with "gl_") to an index, including a name that is never used
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| as a varying in the fragment shader object. Assigned bindings for varying
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| - variables that do not exist or are not active are ignored.
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| + variables that do not exist or are not active are ignored. Using such bindings
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| + behaves as if passed location was -1.
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|
|
| It is possible for an application to bind more than one fragment
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| input name to the same location. This is referred to as aliasing.
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|
|