Index: cc/resources/resource_provider_unittest.cc |
diff --git a/cc/resources/resource_provider_unittest.cc b/cc/resources/resource_provider_unittest.cc |
index dc2b76d9bb992a0b9c3baddec1a85d93bb64dff1..6e1560a593a9040c547a7c9cec85eabb7c8cf7b1 100644 |
--- a/cc/resources/resource_provider_unittest.cc |
+++ b/cc/resources/resource_provider_unittest.cc |
@@ -2591,7 +2591,7 @@ TEST_P(ResourceProviderTest, ManagedResource) { |
int texture_id = 1; |
// Check that the texture gets created with the right sampler settings. |
- ResourceId id = resource_provider->CreateManagedResource( |
+ ResourceId id = resource_provider->CreateResourceWithTextureTarget( |
size, GL_TEXTURE_2D, ResourceProvider::TEXTURE_HINT_IMMUTABLE, format); |
EXPECT_CALL(*context, bindTexture(GL_TEXTURE_2D, texture_id)); |
EXPECT_CALL(*context, |
@@ -2634,8 +2634,8 @@ TEST_P(ResourceProviderTest, TextureWrapMode) { |
for (int texture_id = 1; texture_id <= 2; ++texture_id) { |
// Check that the texture gets created with the right sampler settings. |
- ResourceId id = resource_provider->CreateGLTexture( |
- size, GL_TEXTURE_2D, ResourceProvider::TEXTURE_HINT_IMMUTABLE, format); |
+ ResourceId id = resource_provider->CreateResource( |
+ size, ResourceProvider::TEXTURE_HINT_IMMUTABLE, format); |
EXPECT_CALL(*context, bindTexture(GL_TEXTURE_2D, texture_id)); |
EXPECT_CALL(*context, |
texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR)); |
@@ -2684,8 +2684,8 @@ TEST_P(ResourceProviderTest, TextureHint) { |
}; |
for (GLuint texture_id = 1; texture_id <= arraysize(hints); ++texture_id) { |
// Check that the texture gets created with the right sampler settings. |
- ResourceId id = resource_provider->CreateGLTexture( |
- size, GL_TEXTURE_2D, hints[texture_id - 1], format); |
+ ResourceId id = |
+ resource_provider->CreateResource(size, hints[texture_id - 1], format); |
EXPECT_CALL(*context, bindTexture(GL_TEXTURE_2D, texture_id)); |
EXPECT_CALL(*context, |
texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR)); |