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| 1 /* | 1 /* |
| 2 * Copyright 2011 Google Inc. | 2 * Copyright 2011 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 | 8 |
| 9 #include "GrGLGpu.h" | 9 #include "GrGLGpu.h" |
| 10 #include "GrGLGLSL.h" | 10 #include "GrGLGLSL.h" |
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| 2028 | 2028 |
| 2029 void GrGLGpu::setColocatedSampleLocations(GrRenderTarget* rt, bool useColocatedS
ampleLocations) { | 2029 void GrGLGpu::setColocatedSampleLocations(GrRenderTarget* rt, bool useColocatedS
ampleLocations) { |
| 2030 GrGLRenderTarget* target = static_cast<GrGLRenderTarget*>(rt->asRenderTarget
()); | 2030 GrGLRenderTarget* target = static_cast<GrGLRenderTarget*>(rt->asRenderTarget
()); |
| 2031 SkASSERT(0 != target->renderFBOID()); | 2031 SkASSERT(0 != target->renderFBOID()); |
| 2032 | 2032 |
| 2033 if (!rt->isStencilBufferMultisampled() || | 2033 if (!rt->isStencilBufferMultisampled() || |
| 2034 useColocatedSampleLocations == target->usesColocatedSampleLocations()) { | 2034 useColocatedSampleLocations == target->usesColocatedSampleLocations()) { |
| 2035 return; | 2035 return; |
| 2036 } | 2036 } |
| 2037 | 2037 |
| 2038 GL_CALL(NamedFramebufferParameteri(target->renderFBOID(), | 2038 if (kGL_GrGLStandard == this->glStandard() && this->glVersion() >= GR_GL_VER
(4,5)) { |
| 2039 GR_GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOC
ATIONS, | 2039 GL_CALL(NamedFramebufferParameteri(target->renderFBOID(), |
| 2040 useColocatedSampleLocations)); | 2040 GR_GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE
_LOCATIONS, |
| 2041 useColocatedSampleLocations)); |
| 2042 } else { |
| 2043 GL_CALL(BindFramebuffer(GR_GL_FRAMEBUFFER, target->renderFBOID())); |
| 2044 GL_CALL(FramebufferParameteri(GR_GL_FRAMEBUFFER, |
| 2045 GR_GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCA
TIONS, |
| 2046 useColocatedSampleLocations)); |
| 2047 fHWBoundRenderTargetUniqueID = SK_InvalidUniqueID; |
| 2048 } |
| 2041 | 2049 |
| 2042 target->flagAsUsingColocatedSampleLocations(useColocatedSampleLocations); | 2050 target->flagAsUsingColocatedSampleLocations(useColocatedSampleLocations); |
| 2043 } | 2051 } |
| 2044 | 2052 |
| 2045 void GrGLGpu::flushRenderTarget(GrGLRenderTarget* target, const SkIRect* bound)
{ | 2053 void GrGLGpu::flushRenderTarget(GrGLRenderTarget* target, const SkIRect* bound)
{ |
| 2046 | 2054 |
| 2047 SkASSERT(target); | 2055 SkASSERT(target); |
| 2048 | 2056 |
| 2049 uint32_t rtID = target->getUniqueID(); | 2057 uint32_t rtID = target->getUniqueID(); |
| 2050 if (fHWBoundRenderTargetUniqueID != rtID) { | 2058 if (fHWBoundRenderTargetUniqueID != rtID) { |
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| 3311 this->setVertexArrayID(gpu, 0); | 3319 this->setVertexArrayID(gpu, 0); |
| 3312 } | 3320 } |
| 3313 int attrCount = gpu->glCaps().maxVertexAttributes(); | 3321 int attrCount = gpu->glCaps().maxVertexAttributes(); |
| 3314 if (fDefaultVertexArrayAttribState.count() != attrCount) { | 3322 if (fDefaultVertexArrayAttribState.count() != attrCount) { |
| 3315 fDefaultVertexArrayAttribState.resize(attrCount); | 3323 fDefaultVertexArrayAttribState.resize(attrCount); |
| 3316 } | 3324 } |
| 3317 attribState = &fDefaultVertexArrayAttribState; | 3325 attribState = &fDefaultVertexArrayAttribState; |
| 3318 } | 3326 } |
| 3319 return attribState; | 3327 return attribState; |
| 3320 } | 3328 } |
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