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1 /* | 1 /* |
2 * Copyright 2012 Google Inc. | 2 * Copyright 2012 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 | 8 |
9 #include "GrGLCaps.h" | 9 #include "GrGLCaps.h" |
10 | 10 |
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324 glslCaps->fMixedSamplesSupport = | 324 glslCaps->fMixedSamplesSupport = |
325 ctxInfo.hasExtension("GL_NV_framebuffer_mixed_samples") && | 325 ctxInfo.hasExtension("GL_NV_framebuffer_mixed_samples") && |
326 ctxInfo.hasExtension("GL_NV_sample_mask_override_coverage") && | 326 ctxInfo.hasExtension("GL_NV_sample_mask_override_coverage") && |
327 ctxInfo.hasExtension("GL_EXT_raster_multisample"); | 327 ctxInfo.hasExtension("GL_EXT_raster_multisample"); |
328 } | 328 } |
329 // Workaround NVIDIA bug related to glInvalidateFramebuffer and mixed sample
s. | 329 // Workaround NVIDIA bug related to glInvalidateFramebuffer and mixed sample
s. |
330 if (kNVIDIA_GrGLDriver == ctxInfo.driver() && fShaderCaps->mixedSamplesSuppo
rt()) { | 330 if (kNVIDIA_GrGLDriver == ctxInfo.driver() && fShaderCaps->mixedSamplesSuppo
rt()) { |
331 fDiscardRenderTargetSupport = false; | 331 fDiscardRenderTargetSupport = false; |
332 fInvalidateFBType = kNone_InvalidateFBType; | 332 fInvalidateFBType = kNone_InvalidateFBType; |
333 } | 333 } |
334 glslCaps->fProgrammableSampleLocationsSupport = | 334 |
335 ctxInfo.hasExtension("GL_NV_sample_locations") || | 335 if (kGL_GrGLStandard == standard) { |
336 ctxInfo.hasExtension("GL_ARB_sample_locations"); | 336 glslCaps->fProgrammableSampleLocationsSupport = |
| 337 ctxInfo.version() >= GR_GL_VER(4, 3) && |
| 338 (ctxInfo.hasExtension("GL_ARB_sample_locations") || |
| 339 ctxInfo.hasExtension("GL_NV_sample_locations")); |
| 340 } else { |
| 341 glslCaps->fProgrammableSampleLocationsSupport = |
| 342 ctxInfo.version() >= GR_GL_VER(3, 1) && |
| 343 ctxInfo.hasExtension("GL_NV_sample_locations"); |
| 344 } |
337 | 345 |
338 /************************************************************************** | 346 /************************************************************************** |
339 * GrCaps fields | 347 * GrCaps fields |
340 **************************************************************************/ | 348 **************************************************************************/ |
341 | 349 |
342 // fPathRenderingSupport and fMixedSampleSupport must be set before calling
initFSAASupport. | 350 // fPathRenderingSupport and fMixedSampleSupport must be set before calling
initFSAASupport. |
343 // Both of these are set in the GrShaderCaps. | 351 // Both of these are set in the GrShaderCaps. |
344 this->initFSAASupport(ctxInfo, gli); | 352 this->initFSAASupport(ctxInfo, gli); |
345 this->initBlendEqationSupport(ctxInfo); | 353 this->initBlendEqationSupport(ctxInfo); |
346 this->initStencilFormats(ctxInfo); | 354 this->initStencilFormats(ctxInfo); |
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1276 for (int p = 0; p < kGrSLPrecisionCount; ++p) { | 1284 for (int p = 0; p < kGrSLPrecisionCount; ++p) { |
1277 glslCaps->fFloatPrecisions[kGeometry_GrShaderType][p] = | 1285 glslCaps->fFloatPrecisions[kGeometry_GrShaderType][p] = |
1278 glslCaps->fFloatPrecisions[kVerte
x_GrShaderType][p]; | 1286 glslCaps->fFloatPrecisions[kVerte
x_GrShaderType][p]; |
1279 } | 1287 } |
1280 } | 1288 } |
1281 } | 1289 } |
1282 | 1290 |
1283 | 1291 |
1284 | 1292 |
1285 | 1293 |
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