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1 /* | 1 /* |
2 * Copyright 2015 Google Inc. | 2 * Copyright 2015 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #ifndef DMSrcSink_DEFINED | 8 #ifndef DMSrcSink_DEFINED |
9 #define DMSrcSink_DEFINED | 9 #define DMSrcSink_DEFINED |
10 | 10 |
11 #include "DMGpuSupport.h" | 11 #include "DMGpuSupport.h" |
12 #include "SkBBHFactory.h" | 12 #include "SkBBHFactory.h" |
13 #include "SkBBoxHierarchy.h" | 13 #include "SkBBoxHierarchy.h" |
14 #include "SkBitmap.h" | 14 #include "SkBitmap.h" |
15 #include "SkBitmapRegionDecoderInterface.h" | 15 #include "SkBitmapRegionDecoder.h" |
16 #include "SkCanvas.h" | 16 #include "SkCanvas.h" |
17 #include "SkData.h" | 17 #include "SkData.h" |
18 #include "SkGPipe.h" | 18 #include "SkGPipe.h" |
19 #include "SkPicture.h" | 19 #include "SkPicture.h" |
20 #include "gm.h" | 20 #include "gm.h" |
21 | 21 |
22 namespace DM { | 22 namespace DM { |
23 | 23 |
24 // This is just convenience. It lets you use either return "foo" or return SkSt
ringPrintf(...). | 24 // This is just convenience. It lets you use either return "foo" or return SkSt
ringPrintf(...). |
25 struct ImplicitString : public SkString { | 25 struct ImplicitString : public SkString { |
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156 enum Mode { | 156 enum Mode { |
157 // Decode the entire image as one region. | 157 // Decode the entire image as one region. |
158 kFullImage_Mode, | 158 kFullImage_Mode, |
159 // Splits the image into multiple regions using a divisor and decodes th
e regions | 159 // Splits the image into multiple regions using a divisor and decodes th
e regions |
160 // separately. Also, this test adds a border of a few pixels to each of
the regions | 160 // separately. Also, this test adds a border of a few pixels to each of
the regions |
161 // that it is decoding. This tests the behavior when a client asks for
a region that | 161 // that it is decoding. This tests the behavior when a client asks for
a region that |
162 // does not fully fit in the image. | 162 // does not fully fit in the image. |
163 kDivisor_Mode, | 163 kDivisor_Mode, |
164 }; | 164 }; |
165 | 165 |
166 BRDSrc(Path, SkBitmapRegionDecoderInterface::Strategy, Mode, CodecSrc::DstCo
lorType, uint32_t); | 166 BRDSrc(Path, SkBitmapRegionDecoder::Strategy, Mode, CodecSrc::DstColorType,
uint32_t); |
167 | 167 |
168 Error draw(SkCanvas*) const override; | 168 Error draw(SkCanvas*) const override; |
169 SkISize size() const override; | 169 SkISize size() const override; |
170 Name name() const override; | 170 Name name() const override; |
171 bool veto(SinkFlags) const override; | 171 bool veto(SinkFlags) const override; |
172 private: | 172 private: |
173 Path fPath; | 173 Path fPath; |
174 SkBitmapRegionDecoderInterface::Strategy fStrategy; | 174 SkBitmapRegionDecoder::Strategy fStrategy; |
175 Mode fMode; | 175 Mode fMode; |
176 CodecSrc::DstColorType fDstColorType; | 176 CodecSrc::DstColorType fDstColorType; |
177 uint32_t fSampleSize; | 177 uint32_t fSampleSize; |
178 }; | 178 }; |
179 | 179 |
180 class ImageSrc : public Src { | 180 class ImageSrc : public Src { |
181 public: | 181 public: |
182 // divisor == 0 means decode the whole image | 182 // divisor == 0 means decode the whole image |
183 // divisor > 0 means decode in subsets, dividing into a divisor x divisor gr
id. | 183 // divisor > 0 means decode in subsets, dividing into a divisor x divisor gr
id. |
184 explicit ImageSrc(Path path, int divisor = 0); | 184 explicit ImageSrc(Path path, int divisor = 0); |
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362 | 362 |
363 class ViaTwice : public Via { | 363 class ViaTwice : public Via { |
364 public: | 364 public: |
365 explicit ViaTwice(Sink* sink) : Via(sink) {} | 365 explicit ViaTwice(Sink* sink) : Via(sink) {} |
366 Error draw(const Src&, SkBitmap*, SkWStream*, SkString*) const override; | 366 Error draw(const Src&, SkBitmap*, SkWStream*, SkString*) const override; |
367 }; | 367 }; |
368 | 368 |
369 } // namespace DM | 369 } // namespace DM |
370 | 370 |
371 #endif//DMSrcSink_DEFINED | 371 #endif//DMSrcSink_DEFINED |
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