| OLD | NEW |
| 1 /* | 1 /* |
| 2 * Copyright (C) 2011 Google Inc. All rights reserved. | 2 * Copyright (C) 2011 Google Inc. All rights reserved. |
| 3 * | 3 * |
| 4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
| 5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
| 6 * are met: | 6 * are met: |
| 7 * 1. Redistributions of source code must retain the above copyright | 7 * 1. Redistributions of source code must retain the above copyright |
| 8 * notice, this list of conditions and the following disclaimer. | 8 * notice, this list of conditions and the following disclaimer. |
| 9 * 2. Redistributions in binary form must reproduce the above copyright | 9 * 2. Redistributions in binary form must reproduce the above copyright |
| 10 * notice, this list of conditions and the following disclaimer in the | 10 * notice, this list of conditions and the following disclaimer in the |
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| 23 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 23 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| 24 */ | 24 */ |
| 25 | 25 |
| 26 [ | 26 [ |
| 27 NoInterfaceObject, | 27 NoInterfaceObject, |
| 28 DoNotCheckConstants | 28 DoNotCheckConstants |
| 29 ] interface OESVertexArrayObject { | 29 ] interface OESVertexArrayObject { |
| 30 const unsigned long VERTEX_ARRAY_BINDING_OES = 0x85B5; | 30 const unsigned long VERTEX_ARRAY_BINDING_OES = 0x85B5; |
| 31 | 31 |
| 32 [StrictTypeChecking] WebGLVertexArrayObjectOES createVertexArrayOES(); | 32 [StrictTypeChecking] WebGLVertexArrayObjectOES createVertexArrayOES(); |
| 33 [StrictTypeChecking] void deleteVertexArrayOES([Default=Undefined] o
ptional WebGLVertexArrayObjectOES arrayObject); | 33 [StrictTypeChecking] void deleteVertexArrayOES([Default=Undefined] o
ptional WebGLVertexArrayObjectOES? arrayObject); |
| 34 [StrictTypeChecking] boolean isVertexArrayOES([Default=Undefined] optio
nal WebGLVertexArrayObjectOES arrayObject); | 34 [StrictTypeChecking] boolean isVertexArrayOES([Default=Undefined] optio
nal WebGLVertexArrayObjectOES? arrayObject); |
| 35 [StrictTypeChecking] void bindVertexArrayOES([Default=Undefined] opt
ional WebGLVertexArrayObjectOES arrayObject); | 35 [StrictTypeChecking] void bindVertexArrayOES([Default=Undefined] opt
ional WebGLVertexArrayObjectOES? arrayObject); |
| 36 }; | 36 }; |
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