Index: ui/views/controls/menu/native_menu_win.cc |
diff --git a/ui/views/controls/menu/native_menu_win.cc b/ui/views/controls/menu/native_menu_win.cc |
index 4f40c653b41fa24e4e468e703c3a7346406232c5..a61c9dea33c8330aba4a8aa3cd00521891a96564 100644 |
--- a/ui/views/controls/menu/native_menu_win.cc |
+++ b/ui/views/controls/menu/native_menu_win.cc |
@@ -25,8 +25,8 @@ |
#include "ui/gfx/rect.h" |
#include "ui/native_theme/native_theme.h" |
#include "ui/native_theme/native_theme_win.h" |
-#include "ui/views/controls/menu/menu_2.h" |
#include "ui/views/controls/menu/menu_config.h" |
+#include "ui/views/controls/menu/menu_insertion_delegate.h" |
#include "ui/views/controls/menu/menu_listener.h" |
using ui::NativeTheme; |
@@ -54,7 +54,7 @@ struct NativeMenuWin::ItemData { |
string16 label; |
// Someone needs to own submenus, it may as well be us. |
- scoped_ptr<Menu2> submenu; |
+ scoped_ptr<NativeMenuWin> submenu; |
// We need a pointer back to the containing menu in various circumstances. |
NativeMenuWin* native_menu_win; |
@@ -152,7 +152,7 @@ class NativeMenuWin::MenuHostWindow { |
// Only notify the model if it didn't already send out notification. |
// See comment in MenuMessageHook for details. |
- if (root_menu->menu_action_ == MenuWrapper::MENU_ACTION_NONE) |
+ if (root_menu->menu_action_ == MENU_ACTION_NONE) |
model->ActivatedAt(position); |
} |
@@ -410,9 +410,6 @@ NativeMenuWin::~NativeMenuWin() { |
DestroyMenu(menu_); |
} |
-//////////////////////////////////////////////////////////////////////////////// |
-// NativeMenuWin, MenuWrapper implementation: |
- |
void NativeMenuWin::RunMenuAt(const gfx::Point& point, int alignment) { |
CreateHostWindow(); |
UpdateStates(); |
@@ -469,7 +466,7 @@ void NativeMenuWin::CancelMenu() { |
EndMenu(); |
} |
-void NativeMenuWin::Rebuild(InsertionDelegate* delegate) { |
+void NativeMenuWin::Rebuild(MenuInsertionDelegate* delegate) { |
ResetNativeMenu(); |
items_.clear(); |
@@ -498,7 +495,7 @@ void NativeMenuWin::UpdateStates() { |
SetMenuItemLabel(menu_index, model_index, |
model_->GetLabelAt(model_index)); |
} |
- Menu2* submenu = (*it)->submenu.get(); |
+ NativeMenuWin* submenu = (*it)->submenu.get(); |
if (submenu) |
submenu->UpdateStates(); |
} |
@@ -629,7 +626,8 @@ void NativeMenuWin::AddMenuItemAt(int menu_index, int model_index) { |
item_data->label = string16(); |
ui::MenuModel::ItemType type = model_->GetTypeAt(model_index); |
if (type == ui::MenuModel::TYPE_SUBMENU) { |
- item_data->submenu.reset(new Menu2(model_->GetSubmenuModelAt(model_index))); |
+ item_data->submenu.reset( |
+ new NativeMenuWin(model_->GetSubmenuModelAt(model_index), NULL)); |
tfarina
2013/04/18 19:01:29
Mike, I think we need to pass |this| here to avoid
tfarina
2013/04/18 21:29:50
Sorry, I'm wrong, the second parameter of NativeMe
|
mii.fMask |= MIIM_SUBMENU; |
mii.hSubMenu = item_data->submenu->GetNativeMenu(); |
GetNativeMenuWinFromHMENU(mii.hSubMenu)->parent_ = this; |
@@ -717,9 +715,9 @@ void NativeMenuWin::UpdateMenuItemInfoForString(MENUITEMINFO* mii, |
UINT NativeMenuWin::GetAlignmentFlags(int alignment) const { |
UINT alignment_flags = TPM_TOPALIGN; |
- if (alignment == Menu2::ALIGN_TOPLEFT) |
+ if (alignment == ALIGN_TOPLEFT) |
alignment_flags |= TPM_LEFTALIGN; |
- else if (alignment == Menu2::ALIGN_TOPRIGHT) |
+ else if (alignment == ALIGN_TOPRIGHT) |
alignment_flags |= TPM_RIGHTALIGN; |
return alignment_flags; |
} |
@@ -753,12 +751,4 @@ void NativeMenuWin::CreateHostWindow() { |
host_window_.reset(new MenuHostWindow(this)); |
} |
-//////////////////////////////////////////////////////////////////////////////// |
-// MenuWrapper, public: |
- |
-// static |
-MenuWrapper* MenuWrapper::CreateWrapper(ui::MenuModel* model) { |
- return new NativeMenuWin(model, NULL); |
-} |
- |
} // namespace views |