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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "content/common/gpu/gpu_channel_manager.h" | 5 #include "content/common/gpu/gpu_channel_manager.h" |
6 | 6 |
7 #include <algorithm> | 7 #include <algorithm> |
8 | 8 |
9 #include "base/bind.h" | 9 #include "base/bind.h" |
10 #include "base/command_line.h" | 10 #include "base/command_line.h" |
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53 io_task_runner_(io_task_runner), | 53 io_task_runner_(io_task_runner), |
54 channel_(channel), | 54 channel_(channel), |
55 watchdog_(watchdog), | 55 watchdog_(watchdog), |
56 shutdown_event_(shutdown_event), | 56 shutdown_event_(shutdown_event), |
57 share_group_(new gfx::GLShareGroup), | 57 share_group_(new gfx::GLShareGroup), |
58 mailbox_manager_(gpu::gles2::MailboxManager::Create()), | 58 mailbox_manager_(gpu::gles2::MailboxManager::Create()), |
59 gpu_memory_manager_( | 59 gpu_memory_manager_( |
60 this, | 60 this, |
61 GpuMemoryManager::kDefaultMaxSurfacesWithFrontbufferSoftLimit), | 61 GpuMemoryManager::kDefaultMaxSurfacesWithFrontbufferSoftLimit), |
62 sync_point_manager_(sync_point_manager), | 62 sync_point_manager_(sync_point_manager), |
63 sync_point_client_waiter_(new gpu::SyncPointClientWaiter), | |
64 gpu_memory_buffer_factory_(gpu_memory_buffer_factory), | 63 gpu_memory_buffer_factory_(gpu_memory_buffer_factory), |
65 weak_factory_(this) { | 64 weak_factory_(this) { |
66 DCHECK(task_runner); | 65 DCHECK(task_runner); |
67 DCHECK(io_task_runner); | 66 DCHECK(io_task_runner); |
68 const base::CommandLine* command_line = | 67 const base::CommandLine* command_line = |
69 base::CommandLine::ForCurrentProcess(); | 68 base::CommandLine::ForCurrentProcess(); |
70 if (command_line->HasSwitch(switches::kUIPrioritizeInGpuProcess)) | 69 if (command_line->HasSwitch(switches::kUIPrioritizeInGpuProcess)) |
71 preemption_flag_ = new gpu::PreemptionFlag; | 70 preemption_flag_ = new gpu::PreemptionFlag; |
72 } | 71 } |
73 | 72 |
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221 | 220 |
222 void GpuChannelManager::DestroyGpuMemoryBufferOnIO( | 221 void GpuChannelManager::DestroyGpuMemoryBufferOnIO( |
223 gfx::GpuMemoryBufferId id, | 222 gfx::GpuMemoryBufferId id, |
224 int client_id) { | 223 int client_id) { |
225 gpu_memory_buffer_factory_->DestroyGpuMemoryBuffer(id, client_id); | 224 gpu_memory_buffer_factory_->DestroyGpuMemoryBuffer(id, client_id); |
226 } | 225 } |
227 | 226 |
228 void GpuChannelManager::OnDestroyGpuMemoryBuffer( | 227 void GpuChannelManager::OnDestroyGpuMemoryBuffer( |
229 gfx::GpuMemoryBufferId id, | 228 gfx::GpuMemoryBufferId id, |
230 int client_id, | 229 int client_id, |
231 const gpu::SyncToken& sync_token) { | 230 int32 sync_point) { |
232 if (sync_token.HasData()) { | 231 if (!sync_point) { |
233 scoped_refptr<gpu::SyncPointClientState> release_state = | 232 DestroyGpuMemoryBuffer(id, client_id); |
234 sync_point_manager()->GetSyncPointClientState( | 233 } else { |
235 sync_token.namespace_id(), sync_token.command_buffer_id()); | 234 sync_point_manager()->AddSyncPointCallback( |
236 if (release_state) { | 235 sync_point, |
237 sync_point_client_waiter_->Wait( | 236 base::Bind(&GpuChannelManager::DestroyGpuMemoryBuffer, |
238 release_state.get(), sync_token.release_count(), | 237 base::Unretained(this), |
239 base::Bind(&GpuChannelManager::DestroyGpuMemoryBuffer, | 238 id, |
240 base::Unretained(this), id, client_id)); | 239 client_id)); |
241 return; | |
242 } | |
243 } | 240 } |
244 | |
245 // No sync token or invalid sync token, destroy immediately. | |
246 DestroyGpuMemoryBuffer(id, client_id); | |
247 } | 241 } |
248 | 242 |
249 void GpuChannelManager::OnUpdateValueState( | 243 void GpuChannelManager::OnUpdateValueState( |
250 int client_id, unsigned int target, const gpu::ValueState& state) { | 244 int client_id, unsigned int target, const gpu::ValueState& state) { |
251 // Only pass updated state to the channel corresponding to the | 245 // Only pass updated state to the channel corresponding to the |
252 // render_widget_host where the event originated. | 246 // render_widget_host where the event originated. |
253 auto it = gpu_channels_.find(client_id); | 247 auto it = gpu_channels_.find(client_id); |
254 if (it != gpu_channels_.end()) | 248 if (it != gpu_channels_.end()) |
255 it->second->HandleUpdateValueState(target, state); | 249 it->second->HandleUpdateValueState(target, state); |
256 } | 250 } |
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340 } | 334 } |
341 } | 335 } |
342 if (!stub || !stub->decoder()->MakeCurrent()) | 336 if (!stub || !stub->decoder()->MakeCurrent()) |
343 return; | 337 return; |
344 glFinish(); | 338 glFinish(); |
345 DidAccessGpu(); | 339 DidAccessGpu(); |
346 } | 340 } |
347 #endif | 341 #endif |
348 | 342 |
349 } // namespace content | 343 } // namespace content |
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