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| 1 /* | 1 /* |
| 2 * Copyright 2012 Google Inc. | 2 * Copyright 2012 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 | 8 |
| 9 #include "GrGLCaps.h" | 9 #include "GrGLCaps.h" |
| 10 | 10 |
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| 351 // ES3 has no limitations. | 351 // ES3 has no limitations. |
| 352 fNPOTTextureTileSupport = ctxInfo.version() >= GR_GL_VER(3,0) || | 352 fNPOTTextureTileSupport = ctxInfo.version() >= GR_GL_VER(3,0) || |
| 353 ctxInfo.hasExtension("GL_OES_texture_npot"); | 353 ctxInfo.hasExtension("GL_OES_texture_npot"); |
| 354 // ES2 supports MIP mapping for POT textures but our caps don't allow fo
r limited MIP | 354 // ES2 supports MIP mapping for POT textures but our caps don't allow fo
r limited MIP |
| 355 // support. The OES extension or ES 3.0 allow for MIPS on NPOT textures.
So, apparently, | 355 // support. The OES extension or ES 3.0 allow for MIPS on NPOT textures.
So, apparently, |
| 356 // does the undocumented GL_IMG_texture_npot extension. This extension d
oes not seem to | 356 // does the undocumented GL_IMG_texture_npot extension. This extension d
oes not seem to |
| 357 // to alllow arbitrary wrap modes, however. | 357 // to alllow arbitrary wrap modes, however. |
| 358 fMipMapSupport = fNPOTTextureTileSupport || ctxInfo.hasExtension("GL_IMG
_texture_npot"); | 358 fMipMapSupport = fNPOTTextureTileSupport || ctxInfo.hasExtension("GL_IMG
_texture_npot"); |
| 359 } | 359 } |
| 360 | 360 |
| 361 // Using MIPs on this GPU seems to be a source of trouble. |
| 362 if (kPowerVR54x_GrGLRenderer == ctxInfo.renderer()) { |
| 363 fMipMapSupport = false; |
| 364 } |
| 365 |
| 361 GR_GL_GetIntegerv(gli, GR_GL_MAX_TEXTURE_SIZE, &fMaxTextureSize); | 366 GR_GL_GetIntegerv(gli, GR_GL_MAX_TEXTURE_SIZE, &fMaxTextureSize); |
| 362 GR_GL_GetIntegerv(gli, GR_GL_MAX_RENDERBUFFER_SIZE, &fMaxRenderTargetSize); | 367 GR_GL_GetIntegerv(gli, GR_GL_MAX_RENDERBUFFER_SIZE, &fMaxRenderTargetSize); |
| 363 // Our render targets are always created with textures as the color | 368 // Our render targets are always created with textures as the color |
| 364 // attachment, hence this min: | 369 // attachment, hence this min: |
| 365 fMaxRenderTargetSize = SkTMin(fMaxTextureSize, fMaxRenderTargetSize); | 370 fMaxRenderTargetSize = SkTMin(fMaxTextureSize, fMaxRenderTargetSize); |
| 366 | 371 |
| 367 // This GPU seems to have problems when tiling small textures | 372 // This GPU seems to have problems when tiling small textures |
| 368 if (kPowerVR54x_GrGLRenderer == ctxInfo.renderer()) { | 373 if (kPowerVR54x_GrGLRenderer == ctxInfo.renderer()) { |
| 369 fMinTextureSize = 16; | 374 fMinTextureSize = 16; |
| 370 } | 375 } |
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| 1266 for (int p = 0; p < kGrSLPrecisionCount; ++p) { | 1271 for (int p = 0; p < kGrSLPrecisionCount; ++p) { |
| 1267 glslCaps->fFloatPrecisions[kGeometry_GrShaderType][p] = | 1272 glslCaps->fFloatPrecisions[kGeometry_GrShaderType][p] = |
| 1268 glslCaps->fFloatPrecisions[kVerte
x_GrShaderType][p]; | 1273 glslCaps->fFloatPrecisions[kVerte
x_GrShaderType][p]; |
| 1269 } | 1274 } |
| 1270 } | 1275 } |
| 1271 } | 1276 } |
| 1272 | 1277 |
| 1273 | 1278 |
| 1274 | 1279 |
| 1275 | 1280 |
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