Index: content/common/gpu/client/grcontext_for_webgraphicscontext3d.h |
diff --git a/content/common/gpu/client/grcontext_for_webgraphicscontext3d.h b/content/common/gpu/client/grcontext_for_webgraphicscontext3d.h |
index 8d0a2ea2a7062b3b5b62050c89c7f68da1977ea0..7597f906a584697034a823f99db592000f72fe25 100644 |
--- a/content/common/gpu/client/grcontext_for_webgraphicscontext3d.h |
+++ b/content/common/gpu/client/grcontext_for_webgraphicscontext3d.h |
@@ -6,7 +6,10 @@ |
#define CONTENT_COMMON_GPU_CLIENT_GRCONTEXT_FOR_WEBGRAPHICSCONTEXT3D_H_ |
#include "base/macros.h" |
+#include "base/memory/scoped_ptr.h" |
+#include "base/threading/thread_checker.h" |
#include "skia/ext/refptr.h" |
+#include "third_party/skia/include/gpu/gl/GrGLInterface.h" |
class GrContext; |
@@ -16,13 +19,35 @@ class WebGraphicsContext3DImpl; |
namespace content { |
+// Wrap WebGraphicsContext3DImpl into a GrGLInterface object, which allows |
+// the WebGraphicsContext3DImpl to be jointly refcounted (indirectly) |
+// by the GrContext and the context provider. This makes it legal for the |
+// GrContext to be invoked when it outlives the context provider that created |
+// it. By doing this we no longer have to worry about use after free errors |
+// caused a lack of consideration for object destruction order. |
+class GrGLInterfaceForWebGraphicsContext3D final : public GrGLInterface { |
+ public: |
+ GrGLInterfaceForWebGraphicsContext3D( |
+ scoped_ptr<gpu_blink::WebGraphicsContext3DImpl> context3d); |
+ ~GrGLInterfaceForWebGraphicsContext3D() final; |
+ |
+ void BindToCurrentThread(); |
+ |
+ gpu_blink::WebGraphicsContext3DImpl* WebContext3D() const { |
+ return context3d_.get(); |
+ } |
+ private: |
+ base::ThreadChecker context_thread_checker_; |
+ scoped_ptr<gpu_blink::WebGraphicsContext3DImpl> context3d_; |
+}; |
+ |
// This class binds an offscreen GrContext to an offscreen context3d. The |
// context3d is used by the GrContext so must be valid as long as this class |
// is alive. |
class GrContextForWebGraphicsContext3D { |
public: |
explicit GrContextForWebGraphicsContext3D( |
- gpu_blink::WebGraphicsContext3DImpl* context3d); |
+ skia::RefPtr<GrGLInterfaceForWebGraphicsContext3D> context3d); |
virtual ~GrContextForWebGraphicsContext3D(); |
GrContext* get() { return gr_context_.get(); } |