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| 1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "cc/test/test_in_process_context_provider.h" | 5 #include "cc/test/test_in_process_context_provider.h" |
| 6 | 6 |
| 7 #include "base/lazy_instance.h" | 7 #include "base/lazy_instance.h" |
| 8 #include "cc/resources/platform_color.h" | 8 #include "cc/resources/platform_color.h" |
| 9 #include "gpu/GLES2/gl2extchromium.h" | 9 #include "gpu/GLES2/gl2extchromium.h" |
| 10 #include "gpu/command_buffer/client/gl_in_process_context.h" | 10 #include "gpu/command_buffer/client/gl_in_process_context.h" |
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| 107 | 107 |
| 108 class GrContext* TestInProcessContextProvider::GrContext() { | 108 class GrContext* TestInProcessContextProvider::GrContext() { |
| 109 if (gr_context_) | 109 if (gr_context_) |
| 110 return gr_context_.get(); | 110 return gr_context_.get(); |
| 111 | 111 |
| 112 // The GrGLInterface factory will make GL calls using the C GLES2 interface. | 112 // The GrGLInterface factory will make GL calls using the C GLES2 interface. |
| 113 // Make sure the gles2 library is initialized first on exactly one thread. | 113 // Make sure the gles2 library is initialized first on exactly one thread. |
| 114 g_gles2_initializer.Get(); | 114 g_gles2_initializer.Get(); |
| 115 gles2::SetGLContext(ContextGL()); | 115 gles2::SetGLContext(ContextGL()); |
| 116 | 116 |
| 117 skia::RefPtr<GrGLInterface> interface = | 117 skia::RefPtr<GrGLInterface> interface = skia::AdoptRef(new GrGLInterface); |
| 118 skia::AdoptRef(skia_bindings::CreateCommandBufferSkiaGLBinding()); | 118 skia_bindings::InitCommandBufferSkiaGLBinding(interface.get()); |
| 119 interface->fCallback = BindGrContextCallback; | 119 interface->fCallback = BindGrContextCallback; |
| 120 interface->fCallbackData = reinterpret_cast<GrGLInterfaceCallbackData>(this); | 120 interface->fCallbackData = reinterpret_cast<GrGLInterfaceCallbackData>(this); |
| 121 | 121 |
| 122 gr_context_ = skia::AdoptRef(GrContext::Create( | 122 gr_context_ = skia::AdoptRef(GrContext::Create( |
| 123 kOpenGL_GrBackend, reinterpret_cast<GrBackendContext>(interface.get()))); | 123 kOpenGL_GrBackend, reinterpret_cast<GrBackendContext>(interface.get()))); |
| 124 | 124 |
| 125 return gr_context_.get(); | 125 return gr_context_.get(); |
| 126 } | 126 } |
| 127 | 127 |
| 128 void TestInProcessContextProvider::InvalidateGrContext(uint32_t state) { | 128 void TestInProcessContextProvider::InvalidateGrContext(uint32_t state) { |
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| 158 | 158 |
| 159 void TestInProcessContextProvider::DeleteCachedResources() { | 159 void TestInProcessContextProvider::DeleteCachedResources() { |
| 160 if (gr_context_) | 160 if (gr_context_) |
| 161 gr_context_->freeGpuResources(); | 161 gr_context_->freeGpuResources(); |
| 162 } | 162 } |
| 163 | 163 |
| 164 void TestInProcessContextProvider::SetLostContextCallback( | 164 void TestInProcessContextProvider::SetLostContextCallback( |
| 165 const LostContextCallback& lost_context_callback) {} | 165 const LostContextCallback& lost_context_callback) {} |
| 166 | 166 |
| 167 } // namespace cc | 167 } // namespace cc |
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